pub struct PopoverMenu { /* private fields */ }
Expand description
PopoverMenu
is a subclass of Popover
that implements menu
behavior.
PopoverMenu
treats its children like menus and allows switching
between them. It can open submenus as traditional, nested submenus,
or in a more touch-friendly sliding fashion.
The property flags
controls this appearance.
PopoverMenu
is meant to be used primarily with menu models,
using from_model()
. If you need to put
other widgets such as a SpinButton
or a Switch
into a popover,
you can use add_child()
.
For more dialog-like behavior, use a plain Popover
.
§Menu models
The XML format understood by Builder
for GMenuModel
consists
of a toplevel <menu>
element, which contains one or more <item>
elements. Each <item>
element contains <attribute>
and <link>
elements with a mandatory name attribute. <link>
elements have the
same content model as <menu>
. Instead of <link name="submenu">
or <link name="section">
, you can use <submenu>
or <section>
elements.
<menu id='app-menu'>
<section>
<item>
<attribute name='label' translatable='yes'>_New Window</attribute>
<attribute name='action'>app.new</attribute>
</item>
<item>
<attribute name='label' translatable='yes'>_About Sunny</attribute>
<attribute name='action'>app.about</attribute>
</item>
<item>
<attribute name='label' translatable='yes'>_Quit</attribute>
<attribute name='action'>app.quit</attribute>
</item>
</section>
</menu>
Attribute values can be translated using gettext, like other Builder
content. <attribute>
elements can be marked for translation with a
translatable="yes"
attribute. It is also possible to specify message
context and translator comments, using the context and comments attributes.
To make use of this, the Builder
must have been given the gettext
domain to use.
The following attributes are used when constructing menu items:
- “label”: a user-visible string to display
- “use-markup”: whether the text in the menu item includes Pango markup
- “action”: the prefixed name of the action to trigger
- “target”: the parameter to use when activating the action
- “icon” and “verb-icon”: names of icons that may be displayed
- “submenu-action”: name of an action that may be used to track whether a submenu is open
- “hidden-when”: a string used to determine when the item will be hidden.
Possible values include “action-disabled”, “action-missing”, “macos-menubar”.
This is mainly useful for exported menus, see
GtkApplicationExt::set_menubar()
. - “custom”: a string used to match against the ID of a custom child added with
add_child()
,PopoverMenuBar::add_child()
, or in the ui file with<child type="ID">
.
The following attributes are used when constructing sections:
- “label”: a user-visible string to use as section heading
- “display-hint”: a string used to determine special formatting for the section. Possible values include “horizontal-buttons”, “circular-buttons” and “inline-buttons”. They all indicate that section should be displayed as a horizontal row of buttons.
- “text-direction”: a string used to determine the
TextDirection
to use when “display-hint” is set to “horizontal-buttons”. Possible values include “rtl”, “ltr”, and “none”.
The following attributes are used when constructing submenus:
- “label”: a user-visible string to display
- “icon”: icon name to display
Menu items will also show accelerators, which are usually associated
with actions via GtkApplicationExt::set_accels_for_action()
,
WidgetClassExt::add_binding_action()
or
ShortcutController::add_shortcut()
.
§Shortcuts and Gestures
PopoverMenu
supports the following keyboard shortcuts:
- Space activates the default widget.
§CSS Nodes
PopoverMenu
is just a subclass of Popover
that adds custom content
to it, therefore it has the same CSS nodes. It is one of the cases that add
a .menu
style class to the main popover
node.
Menu items have nodes with name button
and class .model
. If a section
display-hint is set, the section gets a node box
with class horizontal
plus a class with the same text as the display hint. Note that said box may
not be the direct ancestor of the item button
s. Thus, for example, to style
items in an inline-buttons
section, select .inline-buttons button.model
.
Other things that may be of interest to style in menus include label
nodes.
§Accessibility
PopoverMenu
uses the AccessibleRole::Menu
role, and its
items use the AccessibleRole::MenuItem
,
AccessibleRole::MenuItemCheckbox
or
AccessibleRole::MenuItemRadio
roles, depending on the
action they are connected to.
§Properties
§flags
The flags that @popover uses to create/display a menu from its model.
If a model is set and the flags change, contents are rebuilt, so if setting properties individually, set flags before model to avoid a redundant rebuild.
Readable | Writeable
§menu-model
The model from which the menu is made.
Readable | Writeable
§visible-submenu
The name of the visible submenu.
Readable | Writeable
Popover
§autohide
Whether to dismiss the popover on outside clicks.
Readable | Writeable
§cascade-popdown
Whether the popover pops down after a child popover.
This is used to implement the expected behavior of submenus.
Readable | Writeable
§child
The child widget.
Readable | Writeable
§default-widget
The default widget inside the popover.
Readable | Writeable
§has-arrow
Whether to draw an arrow.
Readable | Writeable
§mnemonics-visible
Whether mnemonics are currently visible in this popover.
Readable | Writeable
§pointing-to
Rectangle in the parent widget that the popover points to.
Readable | Writeable
§position
How to place the popover, relative to its parent.
Readable | Writeable
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Implements
PopoverExt
, WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, ShortcutManagerExt
, WidgetExtManual
, AccessibleExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl PopoverMenu
impl PopoverMenu
Sourcepub fn from_model(model: Option<&impl IsA<MenuModel>>) -> PopoverMenu
pub fn from_model(model: Option<&impl IsA<MenuModel>>) -> PopoverMenu
Creates a PopoverMenu
and populates it according to @model.
The created buttons are connected to actions found in the
ApplicationWindow
to which the popover belongs - typically
by means of being attached to a widget that is contained within
the ApplicationWindow
s widget hierarchy.
Actions can also be added using WidgetExt::insert_action_group()
on the menus attach widget or on any of its parent widgets.
This function creates menus with sliding submenus.
See from_model_full()
for a way
to control this.
§model
a GMenuModel
§Returns
the new PopoverMenu
Sourcepub fn from_model_full(
model: &impl IsA<MenuModel>,
flags: PopoverMenuFlags,
) -> PopoverMenu
pub fn from_model_full( model: &impl IsA<MenuModel>, flags: PopoverMenuFlags, ) -> PopoverMenu
Creates a PopoverMenu
and populates it according to @model.
The created buttons are connected to actions found in the
action groups that are accessible from the parent widget.
This includes the ApplicationWindow
to which the popover
belongs. Actions can also be added using WidgetExt::insert_action_group()
on the parent widget or on any of its parent widgets.
§model
a GMenuModel
§flags
flags that affect how the menu is created
§Returns
the new PopoverMenu
Sourcepub fn builder() -> PopoverMenuBuilder
pub fn builder() -> PopoverMenuBuilder
Creates a new builder-pattern struct instance to construct PopoverMenu
objects.
This method returns an instance of PopoverMenuBuilder
which can be used to create PopoverMenu
objects.
Sourcepub fn flags(&self) -> PopoverMenuFlags
Available on crate feature v4_14
only.
pub fn flags(&self) -> PopoverMenuFlags
v4_14
only.Returns the flags that @self uses to create/display a menu from its model.
§Returns
the PopoverMenuFlags
Sourcepub fn remove_child(&self, child: &impl IsA<Widget>) -> bool
pub fn remove_child(&self, child: &impl IsA<Widget>) -> bool
Removes a widget that has previously been added with
add_child()
()]
§child
the Widget
to remove
§Returns
true
if the widget was removed
Sourcepub fn set_flags(&self, flags: PopoverMenuFlags)
Available on crate feature v4_14
only.
pub fn set_flags(&self, flags: PopoverMenuFlags)
v4_14
only.Sets the flags that @self uses to create/display a menu from its model.
If a model is set and the flags change, contents are rebuilt, so if setting properties individually, set flags before model to avoid a redundant rebuild.
§flags
a set of PopoverMenuFlags
Sets a new menu model on @self.
The existing contents of @self are removed, and the @self is populated with new contents according to @model.
§model
a GMenuModel
The name of the visible submenu.
The name of the visible submenu.
pub fn connect_flags_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
v4_14
only.Trait Implementations§
Source§impl Clone for PopoverMenu
impl Clone for PopoverMenu
Source§impl Debug for PopoverMenu
impl Debug for PopoverMenu
Source§impl HasParamSpec for PopoverMenu
impl HasParamSpec for PopoverMenu
type ParamSpec = ParamSpecObject
Source§type SetValue = PopoverMenu
type SetValue = PopoverMenu
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, PopoverMenu>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for PopoverMenu
impl Hash for PopoverMenu
Source§impl Ord for PopoverMenu
impl Ord for PopoverMenu
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for PopoverMenu
impl ParentClassIs for PopoverMenu
Source§impl<OT: ObjectType> PartialEq<OT> for PopoverMenu
impl<OT: ObjectType> PartialEq<OT> for PopoverMenu
Source§impl<OT: ObjectType> PartialOrd<OT> for PopoverMenu
impl<OT: ObjectType> PartialOrd<OT> for PopoverMenu
Source§impl StaticType for PopoverMenu
impl StaticType for PopoverMenu
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for PopoverMenu
impl IsA<Accessible> for PopoverMenu
impl IsA<Buildable> for PopoverMenu
impl IsA<ConstraintTarget> for PopoverMenu
impl IsA<Native> for PopoverMenu
impl IsA<Popover> for PopoverMenu
impl IsA<ShortcutManager> for PopoverMenu
impl IsA<Widget> for PopoverMenu
Auto Trait Implementations§
impl Freeze for PopoverMenu
impl RefUnwindSafe for PopoverMenu
impl !Send for PopoverMenu
impl !Sync for PopoverMenu
impl Unpin for PopoverMenu
impl UnwindSafe for PopoverMenu
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O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
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fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.Source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.Source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
Source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moreSource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
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fn first_accessible_child(&self) -> Option<Accessible>
v4_10
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&self,
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fn has_css_class(&self, css_class: &str) -> bool
Source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
Source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
Source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
Source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
Source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>,
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
Source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>,
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
Source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
Source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
Source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
Source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
Source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moreSource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
Source§fn measure(
&self,
orientation: Orientation,
for_size: i32,
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
Source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
Source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
to track the children of @self. Read moreSource§fn observe_controllers(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
Source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
Source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moreSource§fn queue_draw(&self)
fn queue_draw(&self)
Source§fn queue_resize(&self)
fn queue_resize(&self)
Source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
Source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
Source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
Source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
Source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
Source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
Source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
Source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
Source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
Source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
Source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
Source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
Source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
Source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
Source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moreSource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
Source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
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fn set_hexpand(&self, expand: bool)
Source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
Source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
Source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
Source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
Source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
Source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
Source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
Source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
Source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
Source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
Source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
Source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
Source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
Source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
Source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
Source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
Source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
Source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
Source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
Source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
Source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
Source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
Source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>,
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )
Source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64,
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>
Source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
Source§fn unrealize(&self)
fn unrealize(&self)
Source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
Source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
Source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
Source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
Source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
Source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
Source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moreSource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more