gio::prelude

Trait ConverterExtManual

Source
pub trait ConverterExtManual: IsA<Converter> + 'static {
    // Provided method
    fn convert<IN: AsRef<[u8]>, OUT: AsMut<[u8]>>(
        &self,
        inbuf: IN,
        outbuf: OUT,
        flags: ConverterFlags,
    ) -> Result<(ConverterResult, usize, usize), Error> { ... }
}

Provided Methods§

Source

fn convert<IN: AsRef<[u8]>, OUT: AsMut<[u8]>>( &self, inbuf: IN, outbuf: OUT, flags: ConverterFlags, ) -> Result<(ConverterResult, usize, usize), Error>

This is the main operation used when converting data. It is to be called multiple times in a loop, and each time it will do some work, i.e. producing some output (in @outbuf) or consuming some input (from @inbuf) or both. If its not possible to do any work an error is returned.

Note that a single call may not consume all input (or any input at all). Also a call may produce output even if given no input, due to state stored in the converter producing output.

If any data was either produced or consumed, and then an error happens, then only the successful conversion is reported and the error is returned on the next call.

A full conversion loop involves calling this method repeatedly, each time giving it new input and space output space. When there is no more input data after the data in @inbuf, the flag ConverterFlags::INPUT_AT_END must be set. The loop will be (unless some error happens) returning ConverterResult::Converted each time until all data is consumed and all output is produced, then ConverterResult::Finished is returned instead. Note, that ConverterResult::Finished may be returned even if ConverterFlags::INPUT_AT_END is not set, for instance in a decompression converter where the end of data is detectable from the data (and there might even be other data after the end of the compressed data).

When some data has successfully been converted @bytes_read and is set to the number of bytes read from @inbuf, and @bytes_written is set to indicate how many bytes was written to @outbuf. If there are more data to output or consume (i.e. unless the ConverterFlags::INPUT_AT_END is specified) then ConverterResult::Converted is returned, and if no more data is to be output then ConverterResult::Finished is returned.

On error ConverterResult::Error is returned and @error is set accordingly. Some errors need special handling:

IOErrorEnum::NoSpace is returned if there is not enough space to write the resulting converted data, the application should call the function again with a larger @outbuf to continue.

IOErrorEnum::PartialInput is returned if there is not enough input to fully determine what the conversion should produce, and the ConverterFlags::INPUT_AT_END flag is not set. This happens for example with an incomplete multibyte sequence when converting text, or when a regexp matches up to the end of the input (and may match further input). It may also happen when @inbuf_size is zero and there is no more data to produce.

When this happens the application should read more input and then call the function again. If further input shows that there is no more data call the function again with the same data but with the ConverterFlags::INPUT_AT_END flag set. This may cause the conversion to finish as e.g. in the regexp match case (or, to fail again with IOErrorEnum::PartialInput in e.g. a charset conversion where the input is actually partial).

After g_converter_convert() has returned ConverterResult::Finished the converter object is in an invalid state where its not allowed to call g_converter_convert() anymore. At this time you can only free the object or call g_converter_reset() to reset it to the initial state.

If the flag ConverterFlags::FLUSH is set then conversion is modified to try to write out all internal state to the output. The application has to call the function multiple times with the flag set, and when the available input has been consumed and all internal state has been produced then ConverterResult::Flushed (or ConverterResult::Finished if really at the end) is returned instead of ConverterResult::Converted. This is somewhat similar to what happens at the end of the input stream, but done in the middle of the data.

This has different meanings for different conversions. For instance in a compression converter it would mean that we flush all the compression state into output such that if you uncompress the compressed data you get back all the input data. Doing this may make the final file larger due to padding though. Another example is a regexp conversion, where if you at the end of the flushed data have a match, but there is also a potential longer match. In the non-flushed case we would ask for more input, but when flushing we treat this as the end of input and do the match.

Flushing is not always possible (like if a charset converter flushes at a partial multibyte sequence). Converters are supposed to try to produce as much output as possible and then return an error (typically IOErrorEnum::PartialInput).

§inbuf

the buffer containing the data to convert.

§outbuf

a buffer to write converted data in.

§flags

a #GConverterFlags controlling the conversion details

§Returns

a #GConverterResult, ConverterResult::Error on error.

§bytes_read

will be set to the number of bytes read from @inbuf on success

§bytes_written

will be set to the number of bytes written to @outbuf on success

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§