graphene/point.rs
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// Take a look at the license at the top of the repository in the LICENSE file.
use std::fmt;
use glib::translate::*;
use crate::{ffi, Point, Vec2};
impl Point {
/// Initializes `self` to the given `x` and `y` coordinates.
///
/// It's safe to call this function multiple times.
/// ## `x`
/// the X coordinate
/// ## `y`
/// the Y coordinate
///
/// # Returns
///
/// the initialized point
#[doc(alias = "graphene_point_init")]
pub fn new(x: f32, y: f32) -> Self {
assert_initialized_main_thread!();
unsafe {
let mut p = Self::uninitialized();
ffi::graphene_point_init(p.to_glib_none_mut().0, x, y);
p
}
}
/// Initializes `self` with the coordinates inside the given [`Vec2`][crate::Vec2].
/// ## `src`
/// a [`Vec2`][crate::Vec2]
///
/// # Returns
///
/// the initialized point
#[doc(alias = "graphene_point_init_from_vec2")]
#[doc(alias = "init_from_vec2")]
pub fn from_vec2(src: &Vec2) -> Point {
assert_initialized_main_thread!();
unsafe {
let mut p = Self::uninitialized();
ffi::graphene_point_init_from_vec2(p.to_glib_none_mut().0, src.to_glib_none().0);
p
}
}
#[inline]
pub fn x(&self) -> f32 {
self.inner.x
}
#[inline]
pub fn set_x(&mut self, x: f32) {
self.inner.x = x;
}
#[inline]
pub fn y(&self) -> f32 {
self.inner.y
}
#[inline]
pub fn set_y(&mut self, y: f32) {
self.inner.y = y;
}
}
impl fmt::Debug for Point {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Point")
.field("x", &self.x())
.field("y", &self.y())
.finish()
}
}
impl Default for Point {
fn default() -> Self {
Self::zero()
}
}