pub struct DropControllerMotion { /* private fields */ }
Expand description
DropControllerMotion
is an event controller tracking
the pointer during Drag-and-Drop operations.
It is modeled after EventControllerMotion
so if you
have used that, this should feel really familiar.
This controller is not able to accept drops, use DropTarget
for that purpose.
§Properties
§contains-pointer
Whether the pointer of a Drag-and-Drop operation is in the controller’s widget or a descendant.
See also is-pointer
.
When handling crossing events, this property is updated
before enter
, but after
leave
is emitted.
Readable
§drop
The ongoing drop operation over the controller’s widget or its descendant.
If no drop operation is going on, this property returns None
.
The event controller should not modify the @drop, but it might want to query its properties.
When handling crossing events, this property is updated
before enter
, but after
leave
is emitted.
Readable
§is-pointer
Whether the pointer is in the controllers widget itself, as opposed to in a descendent widget.
See also contains-pointer
.
When handling crossing events, this property is updated
before enter
, but after
leave
is emitted.
Readable
EventController
§name
The name for this controller, typically used for debugging purposes.
Readable | Writeable
§propagation-limit
The limit for which events this controller will handle.
Readable | Writeable
§propagation-phase
The propagation phase at which this controller will handle events.
Readable | Writeable
§widget
The widget receiving the GdkEvents
that the controller will handle.
Readable
§Signals
§enter
Signals that the pointer has entered the widget.
§leave
Signals that the pointer has left the widget.
§motion
Emitted when the pointer moves inside the widget.
§Implements
EventControllerExt
, [trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl DropControllerMotion
impl DropControllerMotion
Sourcepub fn new() -> DropControllerMotion
pub fn new() -> DropControllerMotion
Creates a new event controller that will handle pointer motion events during drag and drop.
§Returns
a new DropControllerMotion
Sourcepub fn builder() -> DropControllerMotionBuilder
pub fn builder() -> DropControllerMotionBuilder
Creates a new builder-pattern struct instance to construct DropControllerMotion
objects.
This method returns an instance of DropControllerMotionBuilder
which can be used to create DropControllerMotion
objects.
Sourcepub fn contains_pointer(&self) -> bool
pub fn contains_pointer(&self) -> bool
Sourcepub fn is_pointer(&self) -> bool
pub fn is_pointer(&self) -> bool
Sourcepub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Sourcepub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Signals that the pointer has left the widget.
Sourcepub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_contains_pointer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_drop_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_pointer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for DropControllerMotion
impl Clone for DropControllerMotion
Source§impl Debug for DropControllerMotion
impl Debug for DropControllerMotion
Source§impl Default for DropControllerMotion
impl Default for DropControllerMotion
Source§impl HasParamSpec for DropControllerMotion
impl HasParamSpec for DropControllerMotion
type ParamSpec = ParamSpecObject
Source§type SetValue = DropControllerMotion
type SetValue = DropControllerMotion
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DropControllerMotion>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for DropControllerMotion
impl Hash for DropControllerMotion
Source§impl Ord for DropControllerMotion
impl Ord for DropControllerMotion
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for DropControllerMotion
impl ParentClassIs for DropControllerMotion
type Parent = EventController
Source§impl<OT: ObjectType> PartialEq<OT> for DropControllerMotion
impl<OT: ObjectType> PartialEq<OT> for DropControllerMotion
Source§impl<OT: ObjectType> PartialOrd<OT> for DropControllerMotion
impl<OT: ObjectType> PartialOrd<OT> for DropControllerMotion
Source§impl StaticType for DropControllerMotion
impl StaticType for DropControllerMotion
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for DropControllerMotion
impl IsA<EventController> for DropControllerMotion
Auto Trait Implementations§
impl Freeze for DropControllerMotion
impl RefUnwindSafe for DropControllerMotion
impl !Send for DropControllerMotion
impl !Sync for DropControllerMotion
impl Unpin for DropControllerMotion
impl UnwindSafe for DropControllerMotion
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R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more