gtk4

Struct DropTarget

Source
pub struct DropTarget { /* private fields */ }
Expand description

DropTarget is an event controller to receive Drag-and-Drop operations.

The most basic way to use a DropTarget to receive drops on a widget is to create it via new(), passing in the GType of the data you want to receive and connect to the drop signal to receive the data:

⚠️ The following code is in c ⚠️

static gboolean
on_drop (GtkDropTarget *target,
         const GValue  *value,
         double         x,
         double         y,
         gpointer       data)
{
  MyWidget *self = data;

  // Call the appropriate setter depending on the type of data
  // that we received
  if (G_VALUE_HOLDS (value, G_TYPE_FILE))
    my_widget_set_file (self, g_value_get_object (value));
  else if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF))
    my_widget_set_pixbuf (self, g_value_get_object (value));
  else
    return FALSE;

  return TRUE;
}

static void
my_widget_init (MyWidget *self)
{
  GtkDropTarget *target =
    gtk_drop_target_new (G_TYPE_INVALID, GDK_ACTION_COPY);

  // This widget accepts two types of drop types: GFile objects
  // and GdkPixbuf objects
  gtk_drop_target_set_gtypes (target, (GType [2]) {
    G_TYPE_FILE,
    GDK_TYPE_PIXBUF,
  }, 2);

  g_signal_connect (target, "drop", G_CALLBACK (on_drop), self);
  gtk_widget_add_controller (GTK_WIDGET (self), GTK_EVENT_CONTROLLER (target));
}

DropTarget supports more options, such as:

  • rejecting potential drops via the accept signal and the reject() function to let other drop targets handle the drop
  • tracking an ongoing drag operation before the drop via the enter, motion and leave signals
  • configuring how to receive data by setting the preload property and listening for its availability via the value property

However, DropTarget is ultimately modeled in a synchronous way and only supports data transferred via GType. If you want full control over an ongoing drop, the DropTargetAsync object gives you this ability.

While a pointer is dragged over the drop target’s widget and the drop has not been rejected, that widget will receive the StateFlags::DROP_ACTIVE state, which can be used to style the widget.

If you are not interested in receiving the drop, but just want to update UI state during a Drag-and-Drop operation (e.g. switching tabs), you can use DropControllerMotion.

§Properties

§actions

The GdkDragActions that this drop target supports.

Readable | Writeable

§current-drop

The gdk::Drop that is currently being performed.

Readable

§drop

The gdk::Drop that is currently being performed.

Readable

§formats

The gdk::ContentFormats that determine the supported data formats.

Readable | Writeable | Construct Only

§preload

Whether the drop data should be preloaded when the pointer is only hovering over the widget but has not been released.

Setting this property allows finer grained reaction to an ongoing drop at the cost of loading more data.

The default value for this property is false to avoid downloading huge amounts of data by accident.

For example, if somebody drags a full document of gigabytes of text from a text editor across a widget with a preloading drop target, this data will be downloaded, even if the data is ultimately dropped elsewhere.

For a lot of data formats, the amount of data is very small (like GDK_TYPE_RGBA), so enabling this property does not hurt at all. And for local-only Drag-and-Drop operations, no data transfer is done, so enabling it there is free.

Readable | Writeable

§value

The value for this drop operation.

This is None if the data has not been loaded yet or no drop operation is going on.

Data may be available before the drop signal gets emitted - for example when the preload property is set. You can use the ::notify signal to be notified of available data.

Readable

EventController

§name

The name for this controller, typically used for debugging purposes.

Readable | Writeable

§propagation-limit

The limit for which events this controller will handle.

Readable | Writeable

§propagation-phase

The propagation phase at which this controller will handle events.

Readable | Writeable

§widget

The widget receiving the GdkEvents that the controller will handle.

Readable

§Signals

§accept

Emitted on the drop site when a drop operation is about to begin.

If the drop is not accepted, false will be returned and the drop target will ignore the drop. If true is returned, the drop is accepted for now but may be rejected later via a call to DropTarget::reject() or ultimately by returning false from a drop handler.

The default handler for this signal decides whether to accept the drop based on the formats provided by the @drop.

If the decision whether the drop will be accepted or rejected depends on the data, this function should return true, the preload property should be set and the value should be inspected via the ::notify:value signal, calling DropTarget::reject() if required.

§drop

Emitted on the drop site when the user drops the data onto the widget.

The signal handler must determine whether the pointer position is in a drop zone or not. If it is not in a drop zone, it returns false and no further processing is necessary.

Otherwise, the handler returns true. In this case, this handler will accept the drop. The handler is responsible for using the given @value and performing the drop operation.

§enter

Emitted on the drop site when the pointer enters the widget.

It can be used to set up custom highlighting.

§leave

Emitted on the drop site when the pointer leaves the widget.

Its main purpose it to undo things done in enter.

§motion

Emitted while the pointer is moving over the drop target.

§Implements

EventControllerExt, [trait@glib::ObjectExt]

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl DropTarget

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pub fn new(type_: Type, actions: DragAction) -> DropTarget

Creates a new DropTarget object.

If the drop target should support more than 1 type, pass G_TYPE_INVALID for @type_ and then call set_types().

§type_

The supported type or G_TYPE_INVALID

§actions

the supported actions

§Returns

the new DropTarget

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pub fn builder() -> DropTargetBuilder

Creates a new builder-pattern struct instance to construct DropTarget objects.

This method returns an instance of DropTargetBuilder which can be used to create DropTarget objects.

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pub fn actions(&self) -> DragAction

Gets the actions that this drop target supports.

§Returns

the actions that this drop target supports

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pub fn current_drop(&self) -> Option<Drop>

Available on crate feature v4_4 only.

Gets the currently handled drop operation.

If no drop operation is going on, None is returned.

§Returns

The current drop

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pub fn drop(&self) -> Option<Drop>

👎Deprecated: Since 4.4

Gets the currently handled drop operation.

If no drop operation is going on, None is returned.

§Deprecated since 4.4

Use current_drop() instead

§Returns

The current drop

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pub fn formats(&self) -> Option<ContentFormats>

Gets the data formats that this drop target accepts.

If the result is None, all formats are expected to be supported.

§Returns

the supported data formats

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pub fn is_preload(&self) -> bool

Gets whether data should be preloaded on hover.

§Returns

true if drop data should be preloaded

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pub fn value(&self) -> Option<Value>

Gets the current drop data, as a GValue.

§Returns

The current drop data

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pub fn reject(&self)

Rejects the ongoing drop operation.

If no drop operation is ongoing, i.e when current-drop is None, this function does nothing.

This function should be used when delaying the decision on whether to accept a drag or not until after reading the data.

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pub fn set_actions(&self, actions: DragAction)

Sets the actions that this drop target supports.

§actions

the supported actions

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pub fn set_preload(&self, preload: bool)

Sets whether data should be preloaded on hover.

§preload

true to preload drop data

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pub fn connect_accept<F: Fn(&Self, &Drop) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted on the drop site when a drop operation is about to begin.

If the drop is not accepted, false will be returned and the drop target will ignore the drop. If true is returned, the drop is accepted for now but may be rejected later via a call to reject() or ultimately by returning false from a drop handler.

The default handler for this signal decides whether to accept the drop based on the formats provided by the @drop.

If the decision whether the drop will be accepted or rejected depends on the data, this function should return true, the preload property should be set and the value should be inspected via the ::notify:value signal, calling reject() if required.

§drop

the gdk::Drop

§Returns

true if @drop is accepted

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pub fn connect_enter<F: Fn(&Self, f64, f64) -> DragAction + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted on the drop site when the pointer enters the widget.

It can be used to set up custom highlighting.

§x

the x coordinate of the current pointer position

§y

the y coordinate of the current pointer position

§Returns

Preferred action for this drag operation or 0 if dropping is not supported at the current @x,@y location.

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pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted on the drop site when the pointer leaves the widget.

Its main purpose it to undo things done in enter.

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pub fn connect_motion<F: Fn(&Self, f64, f64) -> DragAction + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted while the pointer is moving over the drop target.

§x

the x coordinate of the current pointer position

§y

the y coordinate of the current pointer position

§Returns

Preferred action for this drag operation or 0 if dropping is not supported at the current @x,@y location.

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pub fn connect_actions_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_current_drop_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v4_4 only.
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pub fn connect_drop_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.4
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pub fn connect_preload_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl DropTarget

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pub fn set_types(&self, types: &[Type])

Sets the supported GTypes for this drop target.

§types

all supported GTypes that can be dropped on the target

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pub fn value_as<V: for<'b> FromValue<'b> + 'static>(&self) -> Option<V>

Similar to Self::value but panics if the value is of a different type.

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pub fn types(&self) -> Slice<Type>

Gets the list of supported GTypes that can be dropped on the target.

If no types have been set, NULL will be returned.

§Returns

the G_TYPE_INVALID-terminated array of types included in formats

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pub fn connect_drop<F: Fn(&DropTarget, &Value, f64, f64) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted on the drop site when the user drops the data onto the widget.

The signal handler must determine whether the pointer position is in a drop zone or not. If it is not in a drop zone, it returns false and no further processing is necessary.

Otherwise, the handler returns true. In this case, this handler will accept the drop. The handler is responsible for using the given @value and performing the drop operation.

§value

the GValue being dropped

§x

the x coordinate of the current pointer position

§y

the y coordinate of the current pointer position

§Returns

whether the drop was accepted at the given pointer position

Trait Implementations§

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impl Clone for DropTarget

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DropTarget

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DropTarget

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for DropTarget

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type ParamSpec = ParamSpecObject

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type SetValue = DropTarget

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DropTarget>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for DropTarget

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for DropTarget

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for DropTarget

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impl<OT: ObjectType> PartialEq<OT> for DropTarget

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for DropTarget

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for DropTarget

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for DropTarget

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impl IsA<EventController> for DropTarget

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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Upcasts an object to a reference of its superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<O> EventControllerExt for O
where O: IsA<EventController>,

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fn current_event(&self) -> Option<Event>

Returns the event that is currently being handled by the controller. Read more
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fn current_event_device(&self) -> Option<Device>

Returns the device of the event that is currently being handled by the controller. Read more
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fn current_event_state(&self) -> ModifierType

Returns the modifier state of the event that is currently being handled by the controller. Read more
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fn current_event_time(&self) -> u32

Returns the timestamp of the event that is currently being handled by the controller. Read more
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fn name(&self) -> Option<GString>

Gets the name of @self. Read more
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fn propagation_limit(&self) -> PropagationLimit

Gets the propagation limit of the event controller. Read more
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fn propagation_phase(&self) -> PropagationPhase

Gets the propagation phase at which @self handles events. Read more
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fn widget(&self) -> Option<Widget>

Returns the Widget this controller relates to. Read more
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fn reset(&self)

Resets the @self to a clean state.
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fn set_name(&self, name: Option<&str>)

Sets a name on the controller that can be used for debugging. Read more
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fn set_propagation_limit(&self, limit: PropagationLimit)

Sets the event propagation limit on the event controller. Read more
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fn set_propagation_phase(&self, phase: PropagationPhase)

Sets the propagation phase at which a controller handles events. Read more
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fn set_static_name(&self, name: Option<&str>)

Available on crate feature v4_8 only.
Sets a name on the controller that can be used for debugging. Read more
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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_propagation_limit_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_propagation_phase_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_widget_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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Returns the type of the object.
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Returns the ObjectClass of the object. Read more
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where T: IsClass,

Returns the class of the object.
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where U: IsInterface,

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Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str) -> bool

Check if the object has a property property_name.
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fn has_property_with_type(&self, property_name: &str, type_: Type) -> bool

Check if the object has a property property_name of the given type_.
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,