pub struct CellRendererProgress { /* private fields */ }
Expand description
List views use widgets to display their contents.
You should use ProgressBar
instead
Renders numbers as progress bars
CellRendererProgress
renders a numeric value as a progress par in a cell.
Additionally, it can display a text on top of the progress bar.
§Properties
§inverted
Whether progess is inverted.
Readable | Writeable
§pulse
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
Readable | Writeable
§text
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
Readable | Writeable
§text-xalign
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
Readable | Writeable
§text-yalign
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
Readable | Writeable
§value
The “value” property determines the percentage to which the progress bar will be “filled in”.
Readable | Writeable
CellRenderer
§cell-background
Writeable
§cell-background-rgba
Cell background as a gdk::RGBA
Readable | Writeable
§cell-background-set
Readable | Writeable
§editing
Readable
§height
Readable | Writeable
§is-expanded
Readable | Writeable
§is-expander
Readable | Writeable
§mode
Readable | Writeable
§sensitive
Readable | Writeable
§visible
Readable | Writeable
§width
Readable | Writeable
§xalign
Readable | Writeable
§xpad
Readable | Writeable
§yalign
Readable | Writeable
§ypad
Readable | Writeable
§Implements
CellRendererExt
, [trait@glib::ObjectExt
], OrientableExt
, [CellRendererExtManual
][trait@crate::prelude::CellRendererExtManual]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl CellRendererProgress
impl CellRendererProgress
Sourcepub fn new() -> CellRendererProgress
👎Deprecated: Since 4.10
pub fn new() -> CellRendererProgress
Sourcepub fn builder() -> CellRendererProgressBuilder
👎Deprecated: Since 4.10
pub fn builder() -> CellRendererProgressBuilder
Creates a new builder-pattern struct instance to construct CellRendererProgress
objects.
This method returns an instance of CellRendererProgressBuilder
which can be used to create CellRendererProgress
objects.
Sourcepub fn is_inverted(&self) -> bool
👎Deprecated: Since 4.10
pub fn is_inverted(&self) -> bool
Whether progess is inverted.
Sourcepub fn set_inverted(&self, inverted: bool)
👎Deprecated: Since 4.10
pub fn set_inverted(&self, inverted: bool)
Whether progess is inverted.
Sourcepub fn pulse(&self) -> i32
👎Deprecated: Since 4.10
pub fn pulse(&self) -> i32
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
Sourcepub fn set_pulse(&self, pulse: i32)
👎Deprecated: Since 4.10
pub fn set_pulse(&self, pulse: i32)
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
Sourcepub fn text(&self) -> Option<GString>
👎Deprecated: Since 4.10
pub fn text(&self) -> Option<GString>
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
Sourcepub fn set_text(&self, text: Option<&str>)
👎Deprecated: Since 4.10
pub fn set_text(&self, text: Option<&str>)
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
Sourcepub fn text_xalign(&self) -> f32
👎Deprecated: Since 4.10
pub fn text_xalign(&self) -> f32
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
Sourcepub fn set_text_xalign(&self, text_xalign: f32)
👎Deprecated: Since 4.10
pub fn set_text_xalign(&self, text_xalign: f32)
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
Sourcepub fn text_yalign(&self) -> f32
👎Deprecated: Since 4.10
pub fn text_yalign(&self) -> f32
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
Sourcepub fn set_text_yalign(&self, text_yalign: f32)
👎Deprecated: Since 4.10
pub fn set_text_yalign(&self, text_yalign: f32)
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
Sourcepub fn value(&self) -> i32
👎Deprecated: Since 4.10
pub fn value(&self) -> i32
The “value” property determines the percentage to which the progress bar will be “filled in”.
Sourcepub fn set_value(&self, value: i32)
👎Deprecated: Since 4.10
pub fn set_value(&self, value: i32)
The “value” property determines the percentage to which the progress bar will be “filled in”.
pub fn connect_inverted_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_pulse_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_text_xalign_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_text_yalign_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for CellRendererProgress
impl Clone for CellRendererProgress
Source§impl Debug for CellRendererProgress
impl Debug for CellRendererProgress
Source§impl Default for CellRendererProgress
impl Default for CellRendererProgress
Source§impl HasParamSpec for CellRendererProgress
impl HasParamSpec for CellRendererProgress
type ParamSpec = ParamSpecObject
Source§type SetValue = CellRendererProgress
type SetValue = CellRendererProgress
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellRendererProgress>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for CellRendererProgress
impl Hash for CellRendererProgress
Source§impl Ord for CellRendererProgress
impl Ord for CellRendererProgress
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for CellRendererProgress
impl ParentClassIs for CellRendererProgress
type Parent = CellRenderer
Source§impl<OT: ObjectType> PartialEq<OT> for CellRendererProgress
impl<OT: ObjectType> PartialEq<OT> for CellRendererProgress
Source§impl<OT: ObjectType> PartialOrd<OT> for CellRendererProgress
impl<OT: ObjectType> PartialOrd<OT> for CellRendererProgress
Source§impl StaticType for CellRendererProgress
impl StaticType for CellRendererProgress
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRendererProgress
impl IsA<CellRenderer> for CellRendererProgress
impl IsA<Orientable> for CellRendererProgress
Auto Trait Implementations§
impl Freeze for CellRendererProgress
impl RefUnwindSafe for CellRendererProgress
impl !Send for CellRendererProgress
impl !Sync for CellRendererProgress
impl Unpin for CellRendererProgress
impl UnwindSafe for CellRendererProgress
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unconditionally. Read moreSource§impl<O> CellRendererExt for Owhere
O: IsA<CellRenderer>,
impl<O> CellRendererExt for Owhere
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Source§fn activate(
&self,
event: impl AsRef<Event>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
) -> bool
fn activate( &self, event: impl AsRef<Event>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> bool
CellRendererToggle
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&self,
widget: &impl IsA<Widget>,
flags: CellRendererState,
cell_area: &Rectangle,
) -> Rectangle
fn aligned_area( &self, widget: &impl IsA<Widget>, flags: CellRendererState, cell_area: &Rectangle, ) -> Rectangle
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fn fixed_size(&self) -> (i32, i32)
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fn is_expanded(&self) -> bool
CellRenderer
is expanded. Read moreSource§fn is_expander(&self) -> bool
fn is_expander(&self) -> bool
CellRenderer
is an expander. Read moreSource§fn padding(&self) -> (i32, i32)
fn padding(&self) -> (i32, i32)
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fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
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&self,
widget: &impl IsA<Widget>,
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) -> (Requisition, Requisition)
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fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
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&self,
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height: i32,
) -> (i32, i32)
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Source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
Source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
Source§fn state(
&self,
widget: Option<&impl IsA<Widget>>,
cell_state: CellRendererState,
) -> StateFlags
fn state( &self, widget: Option<&impl IsA<Widget>>, cell_state: CellRendererState, ) -> StateFlags
StateFlags
,
based on the cell renderer and widget sensitivity, and
the given CellRenderer
State. Read moreSource§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
Source§fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
Source§fn set_alignment(&self, xalign: f32, yalign: f32)
fn set_alignment(&self, xalign: f32, yalign: f32)
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fn set_fixed_size(&self, width: i32, height: i32)
Source§fn set_is_expanded(&self, is_expanded: bool)
fn set_is_expanded(&self, is_expanded: bool)
CellRenderer
is expanded. Read moreSource§fn set_is_expander(&self, is_expander: bool)
fn set_is_expander(&self, is_expander: bool)
CellRenderer
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fn set_padding(&self, xpad: i32, ypad: i32)
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fn set_sensitive(&self, sensitive: bool)
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&self,
snapshot: &impl IsA<Snapshot>,
widget: &impl IsA<Widget>,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
)
fn snapshot( &self, snapshot: &impl IsA<Snapshot>, widget: &impl IsA<Widget>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, )
CellRenderer
. The three
passed-in rectangles are areas in @cr. Most renderers will draw within
@cell_area; the xalign, yalign, xpad, and ypad fields of the CellRenderer
should be honored with respect to @cell_area. @background_area includes the
blank space around the cell, and also the area containing the tree expander;
so the @background_area rectangles for all cells tile to cover the entire
@window. Read moreSource§fn start_editing(
&self,
event: Option<impl AsRef<Event>>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
) -> Option<CellEditable>
fn start_editing( &self, event: Option<impl AsRef<Event>>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> Option<CellEditable>
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::editing-canceled signal. Read moreSource§fn set_cell_background(&self, cell_background: Option<&str>)
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fn cell_background_rgba(&self) -> Option<RGBA>
gdk::RGBA
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fn set_height(&self, height: i32)
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fn mode(&self) -> CellRendererMode
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fn set_mode(&self, mode: CellRendererMode)
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fn set_xalign(&self, xalign: f32)
Source§fn set_yalign(&self, yalign: f32)
fn set_yalign(&self, yalign: f32)
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) -> SignalHandlerId
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Source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
Source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
Source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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Source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
Source§impl<O> GObjectPropertyExpressionExt for O
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Source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
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Source§fn connect<F>(
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&self,
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&self,
signal_id: SignalId,
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&self,
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) -> SignalHandlerId
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notify
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