Struct gtk4::CellRenderer
source · #[repr(transparent)]pub struct CellRenderer { /* private fields */ }
Expand description
List views use widgets for displaying their contents An object for rendering a single cell
The CellRenderer
is a base class of a set of objects used for
rendering a cell to a cairo::Context
. These objects are used primarily by
the TreeView
widget, though they aren’t tied to them in any
specific way. It is worth noting that CellRenderer
is not a
Widget
and cannot be treated as such.
The primary use of a CellRenderer
is for drawing a certain graphical
elements on a cairo::Context
. Typically, one cell renderer is used to
draw many cells on the screen. To this extent, it isn’t expected that a
CellRenderer keep any permanent state around. Instead, any state is set
just prior to use using GObject
s property system. Then, the
cell is measured using gtk_cell_renderer_get_preferred_size(). Finally, the cell
is rendered in the correct location using gtk_cell_renderer_snapshot().
There are a number of rules that must be followed when writing a new
CellRenderer
. First and foremost, it’s important that a certain set
of properties will always yield a cell renderer of the same size,
barring a style change. The CellRenderer
also has a number of
generic properties that are expected to be honored by all children.
Beyond merely rendering a cell, cell renderers can optionally
provide active user interface elements. A cell renderer can be
“activatable” like CellRenderer
Toggle,
which toggles when it gets activated by a mouse click, or it can be
“editable” like CellRenderer
Text, which
allows the user to edit the text using a widget implementing the
CellEditable
interface, e.g. Entry
.
To make a cell renderer activatable or editable, you have to
implement the CellRenderer
Class.activate or
CellRenderer
Class.start_editing virtual functions, respectively.
Many properties of CellRenderer
and its subclasses have a
corresponding “set” property, e.g. “cell-background-set” corresponds
to “cell-background”. These “set” properties reflect whether a property
has been set or not. You should not set them independently.
This is an Abstract Base Class, you cannot instantiate it.
Properties
cell-background
Writeable
cell-background-rgba
Cell background as a gdk::RGBA
Readable | Writeable
cell-background-set
Readable | Writeable
editing
Readable
height
Readable | Writeable
is-expanded
Readable | Writeable
is-expander
Readable | Writeable
mode
Readable | Writeable
sensitive
Readable | Writeable
visible
Readable | Writeable
width
Readable | Writeable
xalign
Readable | Writeable
xpad
Readable | Writeable
yalign
Readable | Writeable
ypad
Readable | Writeable
Signals
editing-canceled
This signal gets emitted when the user cancels the process of editing a cell. For example, an editable cell renderer could be written to cancel editing when the user presses Escape.
See also: gtk_cell_renderer_stop_editing().
editing-started
This signal gets emitted when a cell starts to be edited.
The intended use of this signal is to do special setup
on @editable, e.g. adding a EntryCompletion
or setting
up additional columns in a ComboBox
.
See gtk_cell_editable_start_editing() for information on the lifecycle of the @editable and a way to do setup that doesn’t depend on the @renderer.
Note that GTK doesn’t guarantee that cell renderers will continue to use the same kind of widget for editing in future releases, therefore you should check the type of @editable before doing any specific setup, as in the following example:
⚠️ The following code is in C ⚠️
static void
text_editing_started (GtkCellRenderer *cell,
GtkCellEditable *editable,
const char *path,
gpointer data)
{
if (GTK_IS_ENTRY (editable))
{
GtkEntry *entry = GTK_ENTRY (editable);
// ... create a GtkEntryCompletion
gtk_entry_set_completion (entry, completion);
}
}
Implements
CellRendererExt
, glib::ObjectExt
, [CellRendererExtManual
][trait@crate::prelude::CellRendererExtManual]
Implementations§
source§impl CellRenderer
impl CellRenderer
pub const NONE: Option<&'static CellRenderer> = None
Trait Implementations§
source§impl Clone for CellRenderer
impl Clone for CellRenderer
source§impl Debug for CellRenderer
impl Debug for CellRenderer
source§impl HasParamSpec for CellRenderer
impl HasParamSpec for CellRenderer
type ParamSpec = ParamSpecObject
§type SetValue = CellRenderer
type SetValue = CellRenderer
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellRenderer>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for CellRenderer
impl Hash for CellRenderer
source§impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for CellRenderer
impl Ord for CellRenderer
source§impl ParentClassIs for CellRenderer
impl ParentClassIs for CellRenderer
source§impl<OT: ObjectType> PartialEq<OT> for CellRenderer
impl<OT: ObjectType> PartialEq<OT> for CellRenderer
source§impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for CellRenderer
impl StaticType for CellRenderer
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRenderer
impl IsA<CellRenderer> for CellRendererAccel
impl IsA<CellRenderer> for CellRendererCombo
impl IsA<CellRenderer> for CellRendererPixbuf
impl IsA<CellRenderer> for CellRendererProgress
impl IsA<CellRenderer> for CellRendererSpin
impl IsA<CellRenderer> for CellRendererSpinner
impl IsA<CellRenderer> for CellRendererText
impl IsA<CellRenderer> for CellRendererToggle
Auto Trait Implementations§
impl RefUnwindSafe for CellRenderer
impl !Send for CellRenderer
impl !Sync for CellRenderer
impl Unpin for CellRenderer
impl UnwindSafe for CellRenderer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
T
unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
&T
unconditionally. Read moresource§impl<O> CellRendererExt for Owhere
O: IsA<CellRenderer>,
impl<O> CellRendererExt for Owhere O: IsA<CellRenderer>,
source§fn activate(
&self,
event: impl AsRef<Event>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
) -> bool
fn activate( &self, event: impl AsRef<Event>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState ) -> bool
CellRendererToggle
toggles when it gets a mouse click. Read moresource§fn aligned_area(
&self,
widget: &impl IsA<Widget>,
flags: CellRendererState,
cell_area: &Rectangle
) -> Rectangle
fn aligned_area( &self, widget: &impl IsA<Widget>, flags: CellRendererState, cell_area: &Rectangle ) -> Rectangle
source§fn alignment(&self) -> (f32, f32)
fn alignment(&self) -> (f32, f32)
source§fn fixed_size(&self) -> (i32, i32)
fn fixed_size(&self) -> (i32, i32)
source§fn is_expanded(&self) -> bool
fn is_expanded(&self) -> bool
CellRenderer
is expanded. Read moresource§fn is_expander(&self) -> bool
fn is_expander(&self) -> bool
CellRenderer
is an expander. Read moresource§fn padding(&self) -> (i32, i32)
fn padding(&self) -> (i32, i32)
source§fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
source§fn preferred_height_for_width(
&self,
widget: &impl IsA<Widget>,
width: i32
) -> (i32, i32)
fn preferred_height_for_width( &self, widget: &impl IsA<Widget>, width: i32 ) -> (i32, i32)
source§fn preferred_size(
&self,
widget: &impl IsA<Widget>
) -> (Requisition, Requisition)
fn preferred_size( &self, widget: &impl IsA<Widget> ) -> (Requisition, Requisition)
source§fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
source§fn preferred_width_for_height(
&self,
widget: &impl IsA<Widget>,
height: i32
) -> (i32, i32)
fn preferred_width_for_height( &self, widget: &impl IsA<Widget>, height: i32 ) -> (i32, i32)
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn state(
&self,
widget: Option<&impl IsA<Widget>>,
cell_state: CellRendererState
) -> StateFlags
fn state( &self, widget: Option<&impl IsA<Widget>>, cell_state: CellRendererState ) -> StateFlags
StateFlags
,
based on the cell renderer and widget sensitivity, and
the given CellRenderer
State. Read moresource§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
source§fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
source§fn set_alignment(&self, xalign: f32, yalign: f32)
fn set_alignment(&self, xalign: f32, yalign: f32)
source§fn set_fixed_size(&self, width: i32, height: i32)
fn set_fixed_size(&self, width: i32, height: i32)
source§fn set_is_expanded(&self, is_expanded: bool)
fn set_is_expanded(&self, is_expanded: bool)
CellRenderer
is expanded. Read moresource§fn set_is_expander(&self, is_expander: bool)
fn set_is_expander(&self, is_expander: bool)
CellRenderer
is an expander. Read moresource§fn set_padding(&self, xpad: i32, ypad: i32)
fn set_padding(&self, xpad: i32, ypad: i32)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn snapshot(
&self,
snapshot: &impl IsA<Snapshot>,
widget: &impl IsA<Widget>,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
)
fn snapshot( &self, snapshot: &impl IsA<Snapshot>, widget: &impl IsA<Widget>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState )
CellRenderer
. The three
passed-in rectangles are areas in @cr. Most renderers will draw within
@cell_area; the xalign, yalign, xpad, and ypad fields of the CellRenderer
should be honored with respect to @cell_area. @background_area includes the
blank space around the cell, and also the area containing the tree expander;
so the @background_area rectangles for all cells tile to cover the entire
@window. Read moresource§fn start_editing(
&self,
event: Option<impl AsRef<Event>>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
) -> Option<CellEditable>
fn start_editing( &self, event: Option<impl AsRef<Event>>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState ) -> Option<CellEditable>
CellEditable
widget created by the CellRenderer
Class.start_editing virtual function. Read moresource§fn stop_editing(&self, canceled: bool)
fn stop_editing(&self, canceled: bool)
true
, the cell renderer will emit the
CellRenderer
::editing-canceled signal. Read moresource§fn set_cell_background(&self, cell_background: Option<&str>)
fn set_cell_background(&self, cell_background: Option<&str>)
source§fn cell_background_rgba(&self) -> Option<RGBA>
fn cell_background_rgba(&self) -> Option<RGBA>
gdk::RGBA
source§fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
gdk::RGBA
source§fn is_cell_background_set(&self) -> bool
fn is_cell_background_set(&self) -> bool
source§fn is_editing(&self) -> bool
fn is_editing(&self) -> bool
source§fn set_height(&self, height: i32)
fn set_height(&self, height: i32)
source§fn mode(&self) -> CellRendererMode
fn mode(&self) -> CellRendererMode
source§fn set_mode(&self, mode: CellRendererMode)
fn set_mode(&self, mode: CellRendererMode)
source§fn set_xalign(&self, xalign: f32)
fn set_xalign(&self, xalign: f32)
source§fn set_yalign(&self, yalign: f32)
fn set_yalign(&self, yalign: f32)
source§fn connect_editing_canceled<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_canceled<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>( &self, f: F ) -> SignalHandlerId
EntryCompletion
or setting
up additional columns in a ComboBox
. Read moresource§fn connect_cell_background_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_cell_background_rgba_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_rgba_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_cell_background_set_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_editing_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_height_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_height_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_is_expanded_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_is_expanded_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_is_expander_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_is_expander_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_mode_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_mode_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_sensitive_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_visible_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_width_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_width_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_xpad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_xpad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_yalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_yalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_ypad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_ypad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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this
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fn parent_class_init<T>(class: &mut Class<U>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T
of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more