gtk4

Struct ShortcutController

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pub struct ShortcutController { /* private fields */ }
Expand description

ShortcutController is an event controller that manages shortcuts.

Most common shortcuts are using this controller implicitly, e.g. by adding a mnemonic underline to a Label, or by installing a key binding using WidgetClassExt::add_binding(), or by adding accelerators to global actions using GtkApplicationExt::set_accels_for_action().

But it is possible to create your own shortcut controller, and add shortcuts to it.

ShortcutController implements gio::ListModel for querying the shortcuts that have been added to it.

§GtkShortcutController as GtkBuildable

ShortcutControllers can be created in Builder ui files, to set up shortcuts in the same place as the widgets.

An example of a UI definition fragment with ShortcutController:

  <object class='GtkButton'>
    <child>
      <object class='GtkShortcutController'>
        <property name='scope'>managed</property>
        <child>
          <object class='GtkShortcut'>
            <property name='trigger'>&lt;Control&gt;k</property>
            <property name='action'>activate</property>
          </object>
        </child>
      </object>
    </child>
  </object>

This example creates a ActivateAction for triggering the activate signal of the Button. See ShortcutAction::parse_string() for the syntax for other kinds of ShortcutAction. See ShortcutTrigger::parse_string() to learn more about the syntax for triggers.

§Properties

§item-type

The type of items. See [ListModelExtManual::item_type()][crate::gio::prelude::ListModelExtManual::item_type()].

Readable

§mnemonic-modifiers

The modifiers that need to be pressed to allow mnemonics activation.

Readable | Writeable

§model

A list model to take shortcuts from.

Writeable | Construct Only

§n-items

The number of items. See [ListModelExtManual::n_items()][crate::gio::prelude::ListModelExtManual::n_items()].

Readable

§scope

What scope the shortcuts will be handled in.

Readable | Writeable

EventController

§name

The name for this controller, typically used for debugging purposes.

Readable | Writeable

§propagation-limit

The limit for which events this controller will handle.

Readable | Writeable

§propagation-phase

The propagation phase at which this controller will handle events.

Readable | Writeable

§widget

The widget receiving the GdkEvents that the controller will handle.

Readable

§Implements

EventControllerExt, [trait@glib::ObjectExt], gio::prelude::ListModelExt, BuildableExt

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl ShortcutController

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pub fn new() -> ShortcutController

Creates a new shortcut controller.

§Returns

a newly created shortcut controller

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pub fn for_model(model: &impl IsA<ListModel>) -> ShortcutController

Creates a new shortcut controller that takes its shortcuts from the given list model.

A controller created by this function does not let you add or remove individual shortcuts using the shortcut controller api, but you can change the contents of the model.

§model

a GListModel containing shortcuts

§Returns

a newly created shortcut controller

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pub fn add_shortcut(&self, shortcut: Shortcut)

Adds @shortcut to the list of shortcuts handled by @self.

If this controller uses an external shortcut list, this function does nothing.

§shortcut

a Shortcut

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pub fn mnemonics_modifiers(&self) -> ModifierType

Gets the mnemonics modifiers for when this controller activates its shortcuts.

§Returns

the controller’s mnemonics modifiers

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pub fn scope(&self) -> ShortcutScope

Gets the scope for when this controller activates its shortcuts.

See set_scope() for details.

§Returns

the controller’s scope

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pub fn remove_shortcut(&self, shortcut: &Shortcut)

Removes @shortcut from the list of shortcuts handled by @self.

If @shortcut had not been added to @controller or this controller uses an external shortcut list, this function does nothing.

§shortcut

a Shortcut

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pub fn set_mnemonics_modifiers(&self, modifiers: ModifierType)

Sets the controller to use the given modifier for mnemonics.

The mnemonics modifiers determines which modifiers need to be pressed to allow activation of shortcuts with mnemonics triggers.

GTK normally uses the Alt modifier for mnemonics, except in PopoverMenus, where mnemonics can be triggered without any modifiers. It should be very rarely necessary to change this, and doing so is likely to interfere with other shortcuts.

This value is only relevant for local shortcut controllers. Global and managed shortcut controllers will have their shortcuts activated from other places which have their own modifiers for activating mnemonics.

§modifiers

the new mnemonics_modifiers to use

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pub fn set_scope(&self, scope: ShortcutScope)

Sets the controller to have the given @scope.

The scope allows shortcuts to be activated outside of the normal event propagation. In particular, it allows installing global keyboard shortcuts that can be activated even when a widget does not have focus.

With ShortcutScope::Local, shortcuts will only be activated when the widget has focus.

§scope

the new scope to use

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pub fn connect_mnemonic_modifiers_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_scope_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl Clone for ShortcutController

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShortcutController

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShortcutController

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for ShortcutController

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type ParamSpec = ParamSpecObject

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type SetValue = ShortcutController

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ShortcutController>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for ShortcutController

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for ShortcutController

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for ShortcutController

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impl<OT: ObjectType> PartialEq<OT> for ShortcutController

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for ShortcutController

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for ShortcutController

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for ShortcutController

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impl IsA<Buildable> for ShortcutController

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impl IsA<EventController> for ShortcutController

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impl IsA<ListModel> for ShortcutController

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for O
where O: IsA<Buildable>,

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fn buildable_id(&self) -> Option<GString>

Gets the ID of the @self object. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<O> EventControllerExt for O
where O: IsA<EventController>,

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fn current_event(&self) -> Option<Event>

Returns the event that is currently being handled by the controller. Read more
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fn current_event_device(&self) -> Option<Device>

Returns the device of the event that is currently being handled by the controller. Read more
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fn current_event_state(&self) -> ModifierType

Returns the modifier state of the event that is currently being handled by the controller. Read more
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fn current_event_time(&self) -> u32

Returns the timestamp of the event that is currently being handled by the controller. Read more
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fn name(&self) -> Option<GString>

Gets the name of @self. Read more
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fn propagation_limit(&self) -> PropagationLimit

Gets the propagation limit of the event controller. Read more
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fn propagation_phase(&self) -> PropagationPhase

Gets the propagation phase at which @self handles events. Read more
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fn widget(&self) -> Option<Widget>

Returns the Widget this controller relates to. Read more
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fn reset(&self)

Resets the @self to a clean state.
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fn set_name(&self, name: Option<&str>)

Sets a name on the controller that can be used for debugging. Read more
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fn set_propagation_limit(&self, limit: PropagationLimit)

Sets the event propagation limit on the event controller. Read more
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fn set_propagation_phase(&self, phase: PropagationPhase)

Sets the propagation phase at which a controller handles events. Read more
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fn set_static_name(&self, name: Option<&str>)

Available on crate feature v4_8 only.
Sets a name on the controller that can be used for debugging. Read more
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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_propagation_limit_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_propagation_phase_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_widget_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<O> ListModelExt for O
where O: IsA<ListModel>,

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fn item_type(&self) -> Type

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fn n_items(&self) -> u32

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fn item(&self, position: u32) -> Option<Object>

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fn items_changed(&self, position: u32, removed: u32, added: u32)

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fn connect_items_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, u32, u32, u32) + 'static,

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impl<T> ListModelExtManual for T
where T: IsA<ListModel>,

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fn snapshot(&self) -> Vec<Object>

Get an immutable snapshot of the container inside the ListModel. Any modification done to the returned container Vec will not be reflected on the ListModel.
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fn iter<LT>(&self) -> ListModelIter<'_, LT>
where LT: IsA<Object>,

If T::static_type().is_a(self.item_type()) then it returns an iterator over the ListModel elements, else the types are not compatible and returns an Err(...). Read more
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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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where U: IsClass,

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where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str) -> bool

Check if the object has a property property_name.
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fn has_property_with_type(&self, property_name: &str, type_: Type) -> bool

Check if the object has a property property_name of the given type_.
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,