pub struct Dialog { /* private fields */ }
Expand description
Use Window
instead
Dialogs are a convenient way to prompt the user for a small amount
of input.
Typical uses are to display a message, ask a question, or anything else that does not require extensive effort on the user’s part.
The main area of a Dialog
is called the “content area”, and is yours
to populate with widgets such a Label
or Entry
, to present
your information, questions, or tasks to the user.
In addition, dialogs allow you to add “action widgets”. Most commonly,
action widgets are buttons. Depending on the platform, action widgets may
be presented in the header bar at the top of the window, or at the bottom
of the window. To add action widgets, create your Dialog
using
with_buttons()
, or use
DialogExt::add_button()
, DialogExtManual::add_buttons()
,
or DialogExt::add_action_widget()
.
GtkDialogs
uses some heuristics to decide whether to add a close
button to the window decorations. If any of the action buttons use
the response ID ResponseType::Close
or ResponseType::Cancel
, the
close button is omitted.
Clicking a button that was added as an action widget will emit the
response
signal with a response ID that you specified.
GTK will never assign a meaning to positive response IDs; these are
entirely user-defined. But for convenience, you can use the response
IDs in the ResponseType
enumeration (these all have values
less than zero). If a dialog receives a delete event, the
response
signal will be emitted with the
ResponseType::DeleteEvent
response ID.
Dialogs are created with a call to new()
or
with_buttons()
. The latter is recommended; it allows
you to set the dialog title, some convenient flags, and add buttons.
A “modal” dialog (that is, one which freezes the rest of the application
from user input), can be created by calling GtkWindowExt::set_modal()
on the dialog. When using with_buttons()
, you can also
pass the DialogFlags::MODAL
flag to make a dialog modal.
For the simple dialog in the following example, a MessageDialog
would save some effort. But you’d need to create the dialog contents manually
if you had more than a simple message in the dialog.
An example for simple Dialog
usage:
⚠️ The following code is in c ⚠️
// Function to open a dialog box with a message
void
quick_message (GtkWindow *parent, char *message)
{
GtkWidget *dialog, *label, *content_area;
GtkDialogFlags flags;
// Create the widgets
flags = GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_dialog_new_with_buttons ("Message",
parent,
flags,
_("_OK"),
GTK_RESPONSE_NONE,
NULL);
content_area = gtk_dialog_get_content_area (GTK_DIALOG (dialog));
label = gtk_label_new (message);
// Ensure that the dialog box is destroyed when the user responds
g_signal_connect_swapped (dialog,
"response",
G_CALLBACK (gtk_window_destroy),
dialog);
// Add the label, and show everything we’ve added
gtk_box_append (GTK_BOX (content_area), label);
gtk_widget_show (dialog);
}
§GtkDialog as GtkBuildable
The Dialog
implementation of the Buildable
interface exposes the
@content_area as an internal child with the name “content_area”.
Dialog
supports a custom <action-widgets>
element, which can contain
multiple <action-widget>
elements. The “response” attribute specifies a
numeric response, and the content of the element is the id of widget
(which should be a child of the dialogs @action_area). To mark a response
as default, set the “default” attribute of the <action-widget>
element
to true.
Dialog
supports adding action widgets by specifying “action” as
the “type” attribute of a <child>
element. The widget will be added
either to the action area or the headerbar of the dialog, depending
on the “use-header-bar” property. The response id has to be associated
with the action widget using the <action-widgets>
element.
An example of a Dialog
UI definition fragment:
<object class="GtkDialog" id="dialog1">
<child type="action">
<object class="GtkButton" id="button_cancel"/>
</child>
<child type="action">
<object class="GtkButton" id="button_ok">
</object>
</child>
<action-widgets>
<action-widget response="cancel">button_cancel</action-widget>
<action-widget response="ok" default="true">button_ok</action-widget>
</action-widgets>
</object>
§Accessibility
Dialog
uses the AccessibleRole::Dialog
role.
§Properties
§use-header-bar
true
if the dialog uses a headerbar for action buttons
instead of the action-area.
For technical reasons, this property is declared as an integer
property, but you should only set it to true
or false
.
§Creating a dialog with headerbar
Builtin Dialog
subclasses such as ColorChooserDialog
set this property according to platform conventions (using the
gtk-dialogs-use-header
setting).
Here is how you can achieve the same:
⚠️ The following code is in c ⚠️
g_object_get (settings, "gtk-dialogs-use-header", &header, NULL);
dialog = g_object_new (GTK_TYPE_DIALOG, header, TRUE, NULL);
Readable | Writeable | Construct Only
Window
§application
The Application
associated with the window.
The application will be kept alive for at least as long as it has any windows associated with it (see g_application_hold() for a way to keep it alive without windows).
Normally, the connection between the application and the window
will remain until the window is destroyed, but you can explicitly
remove it by setting the :application property to None
.
Readable | Writeable
§child
The child widget.
Readable | Writeable
§decorated
Whether the window should have a frame (also known as decorations).
Readable | Writeable
§default-height
The default height of the window.
Readable | Writeable
§default-widget
The default widget.
Readable | Writeable
§default-width
The default width of the window.
Readable | Writeable
§deletable
Whether the window frame should have a close button.
Readable | Writeable
§destroy-with-parent
If this window should be destroyed when the parent is destroyed.
Readable | Writeable
§display
The display that will display this window.
Readable | Writeable
§focus-visible
Whether ‘focus rectangles’ are currently visible in this window.
This property is maintained by GTK based on user input and should not be set by applications.
Readable | Writeable
§focus-widget
The focus widget.
Readable | Writeable
§fullscreened
Whether the window is fullscreen.
Setting this property is the equivalent of calling
GtkWindowExt::fullscreen()
or GtkWindowExt::unfullscreen()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
§handle-menubar-accel
Whether the window frame should handle F10 for activating menubars.
Readable | Writeable
§hide-on-close
If this window should be hidden when the users clicks the close button.
Readable | Writeable
§icon-name
Specifies the name of the themed icon to use as the window icon.
See IconTheme
for more details.
Readable | Writeable
§is-active
Whether the toplevel is the currently active window.
Readable
§maximized
Whether the window is maximized.
Setting this property is the equivalent of calling
GtkWindowExt::maximize()
or GtkWindowExt::unmaximize()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
§mnemonics-visible
Whether mnemonics are currently visible in this window.
This property is maintained by GTK based on user input, and should not be set by applications.
Readable | Writeable
§modal
If true
, the window is modal.
Readable | Writeable
§resizable
If true
, users can resize the window.
Readable | Writeable
§startup-id
A write-only property for setting window’s startup notification identifier.
Writeable
§suspended
Whether the window is suspended.
See GtkWindowExt::is_suspended()
for details about what suspended means.
Readable
§title
The title of the window.
Readable | Writeable
§titlebar
The titlebar widget.
Readable | Writeable
§transient-for
The transient parent of the window.
Readable | Writeable | Construct
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Signals
§close
Emitted when the user uses a keybinding to close the dialog.
This is a keybinding signal.
The default binding for this signal is the Escape key.
Action
§response
Emitted when an action widget is clicked.
The signal is also emitted when the dialog receives a
delete event, and when DialogExt::response()
is called.
On a delete event, the response ID is ResponseType::DeleteEvent
.
Otherwise, it depends on which action widget was clicked.
Window
§activate-default
Emitted when the user activates the default widget of @window.
This is a keybinding signal.
The keybindings for this signal are all forms of the Enter key.
Action
§activate-focus
Emitted when the user activates the currently focused widget of @window.
This is a keybinding signal.
The default binding for this signal is ␣.
Action
§close-request
Emitted when the user clicks on the close button of the window.
§enable-debugging
Emitted when the user enables or disables interactive debugging.
When @toggle is true
, interactive debugging is toggled on or off,
when it is false
, the debugger will be pointed at the widget
under the pointer.
This is a keybinding signal.
The default bindings for this signal are Ctrl+Shift+I and Ctrl+Shift+D.
Action
§keys-changed
emitted when the set of accelerators or mnemonics that are associated with @window changes.
Widget
§destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
§direction-changed
Emitted when the text direction of a widget changes.
§hide
Emitted when @widget is hidden.
§keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed()
for details.
§map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible
) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap
.
§mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false
, or just makes @widget grab focus if @group_cycling is true
.
§move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
§query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip
property
is true
and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true
should be returned, false
otherwise. Note that if
@keyboard_mode is true
, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
§realize
Emitted when @widget is associated with a gdk::Surface
.
This means that WidgetExt::realize()
has been called
or the widget has been mapped (that is, it is going to be drawn).
§show
Emitted when @widget is shown.
§state-flags-changed
Emitted when the widget state changes.
§unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
§unrealize
Emitted when the gdk::Surface
associated with @widget is destroyed.
This means that WidgetExt::unrealize()
has been called
or the widget has been unmapped (that is, it is going to be hidden).
§Implements
DialogExt
, GtkWindowExt
, WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, DialogExtManual
, WidgetExtManual
, AccessibleExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl Dialog
impl Dialog
pub const NONE: Option<&'static Dialog> = None
Sourcepub fn builder() -> DialogBuilder
👎Deprecated: Since 4.10
pub fn builder() -> DialogBuilder
Creates a new builder-pattern struct instance to construct Dialog
objects.
This method returns an instance of DialogBuilder
which can be used to create Dialog
objects.
Source§impl Dialog
impl Dialog
👎Deprecated: Since 4.10
Creates a new Dialog
with the given title and transient parent.
The @flags argument can be used to make the dialog modal, have it destroyed along with its transient parent, or make it use a headerbar.
Button text/response ID pairs should be listed in pairs, with a None
pointer ending the list. Button text can be arbitrary text. A response
ID can be any positive number, or one of the values in the
ResponseType
enumeration. If the user clicks one of these
buttons, Dialog
will emit the response
signal
with the corresponding response ID.
If a Dialog
receives a delete event, it will emit ::response with a
response ID of ResponseType::DeleteEvent
.
However, destroying a dialog does not emit the ::response signal;
so be careful relying on ::response when using the
DialogFlags::DESTROY_WITH_PARENT
flag.
Here’s a simple example: ⚠️ The following code is in c ⚠️
GtkWindow *main_app_window; // Window the dialog should show up on
GtkWidget *dialog;
GtkDialogFlags flags = GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_dialog_new_with_buttons ("My dialog",
main_app_window,
flags,
_("_OK"),
GTK_RESPONSE_ACCEPT,
_("_Cancel"),
GTK_RESPONSE_REJECT,
NULL);
§Deprecated since 4.10
Use Window
instead
§title
Title of the dialog
§parent
Transient parent of the dialog
§flags
from DialogFlags
§first_button_text
text to go in first button
§Returns
a new Dialog
Trait Implementations§
Source§impl HasParamSpec for Dialog
impl HasParamSpec for Dialog
Source§impl<T: DialogImpl> IsSubclassable<T> for Dialog
impl<T: DialogImpl> IsSubclassable<T> for Dialog
Source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
Source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Source§impl Ord for Dialog
impl Ord for Dialog
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Dialog
impl<OT: ObjectType> PartialEq<OT> for Dialog
Source§impl<OT: ObjectType> PartialOrd<OT> for Dialog
impl<OT: ObjectType> PartialOrd<OT> for Dialog
Source§impl StaticType for Dialog
impl StaticType for Dialog
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Dialog
impl IsA<Accessible> for Dialog
impl IsA<Buildable> for Dialog
impl IsA<ConstraintTarget> for Dialog
impl IsA<Dialog> for AppChooserDialog
impl IsA<Dialog> for ColorChooserDialog
impl IsA<Dialog> for FileChooserDialog
impl IsA<Dialog> for FontChooserDialog
impl IsA<Dialog> for MessageDialog
impl IsA<Dialog> for PageSetupUnixDialog
impl IsA<Dialog> for PrintUnixDialog
impl IsA<Native> for Dialog
impl IsA<Root> for Dialog
impl IsA<ShortcutManager> for Dialog
impl IsA<Widget> for Dialog
impl IsA<Window> for Dialog
Auto Trait Implementations§
impl Freeze for Dialog
impl RefUnwindSafe for Dialog
impl !Send for Dialog
impl !Sync for Dialog
impl Unpin for Dialog
impl UnwindSafe for Dialog
Blanket Implementations§
Source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
Source§fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.Source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.Source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
Source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moreSource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.Source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.Source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.Source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10
only.Source§fn reset_property(&self, property: AccessibleProperty)
fn reset_property(&self, property: AccessibleProperty)
Source§fn reset_relation(&self, relation: AccessibleRelation)
fn reset_relation(&self, relation: AccessibleRelation)
Source§fn reset_state(&self, state: AccessibleState)
fn reset_state(&self, state: AccessibleState)
Source§fn set_accessible_parent(
&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>,
)
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>>, )
v4_10
only.Source§fn update_next_accessible_sibling(
&self,
new_sibling: Option<&impl IsA<Accessible>>,
)
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>>, )
v4_10
only.Source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible
implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
Source§fn update_property(&self, properties: &[Property<'_>])
fn update_property(&self, properties: &[Property<'_>])
Source§fn update_relation(&self, relations: &[Relation<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
Source§fn update_state(&self, states: &[State])
fn update_state(&self, states: &[State])
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T: ?Sized,
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Source§impl<O> DialogExt for O
impl<O> DialogExt for O
Source§fn add_action_widget(&self, child: &impl IsA<Widget>, response_id: ResponseType)
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signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
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on this object. Read moreSource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
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fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
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Source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
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Self::emit
but takes Value
for the arguments.Source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
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Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
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Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
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&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
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&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
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Source§fn disconnect(&self, handler_id: SignalHandlerId)
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Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
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&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
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&'a self,
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target_property: &'a str,
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O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
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Source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
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&self,
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Source§fn create_pango_context(&self) -> Context
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&self,
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Source§fn direction(&self) -> TextDirection
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fn is_realized(&self) -> bool
Source§fn receives_default(&self) -> bool
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Source§fn request_mode(&self) -> SizeRequestMode
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fn has_css_class(&self, css_class: &str) -> bool
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fn has_default(&self) -> bool
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Source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
Source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
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Source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>,
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
Source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>,
)
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Source§fn measure(
&self,
orientation: Orientation,
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Source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
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Source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
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Source§fn set_direction(&self, dir: TextDirection)
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Source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
Source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
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fn set_opacity(&self, opacity: f64)
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Source§fn translate_coordinates(
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dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64,
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&self,
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Source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F,
) -> SignalHandlerId
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&self,
f: F,
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Source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
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) -> SignalHandlerId
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Source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
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&self,
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) -> SignalHandlerId
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fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
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gdk::Surface
associated with @widget is destroyed. Read more