Struct gtk4::Dialog

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#[repr(transparent)]
pub struct Dialog { /* private fields */ }
Expand description

Use Window instead Dialogs are a convenient way to prompt the user for a small amount of input.

An example GtkDialog

Typical uses are to display a message, ask a question, or anything else that does not require extensive effort on the user’s part.

The main area of a Dialog is called the “content area”, and is yours to populate with widgets such a Label or Entry, to present your information, questions, or tasks to the user.

In addition, dialogs allow you to add “action widgets”. Most commonly, action widgets are buttons. Depending on the platform, action widgets may be presented in the header bar at the top of the window, or at the bottom of the window. To add action widgets, create your Dialog using with_buttons(), or use DialogExt::add_button(), DialogExtManual::add_buttons(), or DialogExt::add_action_widget().

GtkDialogs uses some heuristics to decide whether to add a close button to the window decorations. If any of the action buttons use the response ID ResponseType::Close or ResponseType::Cancel, the close button is omitted.

Clicking a button that was added as an action widget will emit the response signal with a response ID that you specified. GTK will never assign a meaning to positive response IDs; these are entirely user-defined. But for convenience, you can use the response IDs in the ResponseType enumeration (these all have values less than zero). If a dialog receives a delete event, the response signal will be emitted with the ResponseType::DeleteEvent response ID.

Dialogs are created with a call to new() or with_buttons(). The latter is recommended; it allows you to set the dialog title, some convenient flags, and add buttons.

A “modal” dialog (that is, one which freezes the rest of the application from user input), can be created by calling GtkWindowExt::set_modal() on the dialog. When using with_buttons(), you can also pass the DialogFlags::MODAL flag to make a dialog modal.

For the simple dialog in the following example, a MessageDialog would save some effort. But you’d need to create the dialog contents manually if you had more than a simple message in the dialog.

An example for simple Dialog usage:

⚠️ The following code is in c ⚠️

// Function to open a dialog box with a message
void
quick_message (GtkWindow *parent, char *message)
{
 GtkWidget *dialog, *label, *content_area;
 GtkDialogFlags flags;

 // Create the widgets
 flags = GTK_DIALOG_DESTROY_WITH_PARENT;
 dialog = gtk_dialog_new_with_buttons ("Message",
                                       parent,
                                       flags,
                                       _("_OK"),
                                       GTK_RESPONSE_NONE,
                                       NULL);
 content_area = gtk_dialog_get_content_area (GTK_DIALOG (dialog));
 label = gtk_label_new (message);

 // Ensure that the dialog box is destroyed when the user responds

 g_signal_connect_swapped (dialog,
                           "response",
                           G_CALLBACK (gtk_window_destroy),
                           dialog);

 // Add the label, and show everything we’ve added

 gtk_box_append (GTK_BOX (content_area), label);
 gtk_widget_show (dialog);
}

GtkDialog as GtkBuildable

The Dialog implementation of the Buildable interface exposes the @content_area as an internal child with the name “content_area”.

Dialog supports a custom <action-widgets> element, which can contain multiple <action-widget> elements. The “response” attribute specifies a numeric response, and the content of the element is the id of widget (which should be a child of the dialogs @action_area). To mark a response as default, set the “default” attribute of the <action-widget> element to true.

Dialog supports adding action widgets by specifying “action” as the “type” attribute of a <child> element. The widget will be added either to the action area or the headerbar of the dialog, depending on the “use-header-bar” property. The response id has to be associated with the action widget using the <action-widgets> element.

An example of a Dialog UI definition fragment:

<object class="GtkDialog" id="dialog1">
  <child type="action">
    <object class="GtkButton" id="button_cancel"/>
  </child>
  <child type="action">
    <object class="GtkButton" id="button_ok">
    </object>
  </child>
  <action-widgets>
    <action-widget response="cancel">button_cancel</action-widget>
    <action-widget response="ok" default="true">button_ok</action-widget>
  </action-widgets>
</object>

Accessibility

Dialog uses the AccessibleRole::Dialog role.

Properties

use-header-bar

true if the dialog uses a headerbar for action buttons instead of the action-area.

For technical reasons, this property is declared as an integer property, but you should only set it to true or false.

Creating a dialog with headerbar

Builtin Dialog subclasses such as ColorChooserDialog set this property according to platform conventions (using the gtk-dialogs-use-header setting).

Here is how you can achieve the same:

⚠️ The following code is in c ⚠️

g_object_get (settings, "gtk-dialogs-use-header", &header, NULL);
dialog = g_object_new (GTK_TYPE_DIALOG, header, TRUE, NULL);

Readable | Writeable | Construct Only

Window

application

The Application associated with the window.

The application will be kept alive for at least as long as it has any windows associated with it (see g_application_hold() for a way to keep it alive without windows).

Normally, the connection between the application and the window will remain until the window is destroyed, but you can explicitly remove it by setting the :application property to None.

Readable | Writeable

child

The child widget.

Readable | Writeable

decorated

Whether the window should have a frame (also known as decorations).

Readable | Writeable

default-height

The default height of the window.

Readable | Writeable

default-widget

The default widget.

Readable | Writeable

default-width

The default width of the window.

Readable | Writeable

deletable

Whether the window frame should have a close button.

Readable | Writeable

destroy-with-parent

If this window should be destroyed when the parent is destroyed.

Readable | Writeable

display

The display that will display this window.

Readable | Writeable

focus-visible

Whether ‘focus rectangles’ are currently visible in this window.

This property is maintained by GTK based on user input and should not be set by applications.

Readable | Writeable

focus-widget

The focus widget.

Readable | Writeable

fullscreened

Whether the window is fullscreen.

Setting this property is the equivalent of calling GtkWindowExt::fullscreen() or GtkWindowExt::unfullscreen(); either operation is asynchronous, which means you will need to connect to the ::notify signal in order to know whether the operation was successful.

Readable | Writeable | Construct

handle-menubar-accel

Whether the window frame should handle F10 for activating menubars.

Readable | Writeable

hide-on-close

If this window should be hidden when the users clicks the close button.

Readable | Writeable

icon-name

Specifies the name of the themed icon to use as the window icon.

See IconTheme for more details.

Readable | Writeable

is-active

Whether the toplevel is the currently active window.

Readable

maximized

Whether the window is maximized.

Setting this property is the equivalent of calling GtkWindowExt::maximize() or GtkWindowExt::unmaximize(); either operation is asynchronous, which means you will need to connect to the ::notify signal in order to know whether the operation was successful.

Readable | Writeable | Construct

mnemonics-visible

Whether mnemonics are currently visible in this window.

This property is maintained by GTK based on user input, and should not be set by applications.

Readable | Writeable

If true, the window is modal.

Readable | Writeable

resizable

If true, users can resize the window.

Readable | Writeable

startup-id

A write-only property for setting window’s startup notification identifier.

Writeable

title

The title of the window.

Readable | Writeable

titlebar

The titlebar widget.

Readable | Writeable

transient-for

The transient parent of the window.

Readable | Writeable | Construct

Widget

can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

can-target

Whether the widget can receive pointer events.

Readable | Writeable

css-classes

A list of css classes applied to this widget.

Readable | Writeable

css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

cursor

The cursor used by @widget.

Readable | Writeable

focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

has-default

Whether the widget is the default widget.

Readable

has-focus

Whether the widget has the input focus.

Readable

has-tooltip

Enables or disables the emission of the ::query-tooltip signal on @widget.

A value of true indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

height-request

Override for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

hexpand

Whether to expand horizontally.

Readable | Writeable

hexpand-set

Whether to use the hexpand property.

Readable | Writeable

layout-manager

The LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

name

The name of the widget.

Readable | Writeable

opacity

The requested opacity of the widget.

Readable | Writeable

overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

parent

The parent widget of this widget.

Readable

receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

root

The Root widget of the widget tree containing this widget.

This will be None if the widget is not contained in a root widget.

Readable

scale-factor

The scale factor of the widget.

Readable

sensitive

Whether the widget responds to input.

Readable | Writeable

tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

tooltip-text

Sets the text of tooltip to be the given string.

Also see Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not None: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

vexpand

Whether to expand vertically.

Readable | Writeable

vexpand-set

Whether to use the vexpand property.

Readable | Writeable

visible

Whether the widget is visible.

Readable | Writeable

width-request

Override for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

accessible-role

The accessible role of the given Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

Signals

close

Emitted when the user uses a keybinding to close the dialog.

This is a keybinding signal.

The default binding for this signal is the Escape key.

Action

response

Emitted when an action widget is clicked.

The signal is also emitted when the dialog receives a delete event, and when DialogExt::response() is called. On a delete event, the response ID is ResponseType::DeleteEvent. Otherwise, it depends on which action widget was clicked.

Window

activate-default

Emitted when the user activates the default widget of @window.

This is a keybinding signal.

Action

activate-focus

Emitted when the user activates the currently focused widget of @window.

This is a keybinding signal.

Action

close-request

Emitted when the user clicks on the close button of the window.

enable-debugging

Emitted when the user enables or disables interactive debugging.

When @toggle is true, interactive debugging is toggled on or off, when it is false, the debugger will be pointed at the widget under the pointer.

This is a keybinding signal.

The default bindings for this signal are Ctrl-Shift-I and Ctrl-Shift-D.

Action

keys-changed

emitted when the set of accelerators or mnemonics that are associated with @window changes.

Widget

destroy

Signals that all holders of a reference to the widget should release the reference that they hold.

May result in finalization of the widget if all references are released.

This signal is not suitable for saving widget state.

direction-changed

Emitted when the text direction of a widget changes.

hide

Emitted when @widget is hidden.

keynav-failed

Emitted if keyboard navigation fails.

See WidgetExt::keynav_failed() for details.

map

Emitted when @widget is going to be mapped.

A widget is mapped when the widget is visible (which is controlled with visible) and all its parents up to the toplevel widget are also visible.

The ::map signal can be used to determine whether a widget will be drawn, for instance it can resume an animation that was stopped during the emission of unmap.

mnemonic-activate

Emitted when a widget is activated via a mnemonic.

The default handler for this signal activates @widget if @group_cycling is false, or just makes @widget grab focus if @group_cycling is true.

move-focus

Emitted when the focus is moved.

Action

query-tooltip

Emitted when the widgets tooltip is about to be shown.

This happens when the has-tooltip property is true and the hover timeout has expired with the cursor hovering “above” @widget; or emitted when @widget got focus in keyboard mode.

Using the given coordinates, the signal handler should determine whether a tooltip should be shown for @widget. If this is the case true should be returned, false otherwise. Note that if @keyboard_mode is true, the values of @x and @y are undefined and should not be used.

The signal handler is free to manipulate @tooltip with the therefore destined function calls.

realize

Emitted when @widget is associated with a gdk::Surface.

This means that WidgetExt::realize() has been called or the widget has been mapped (that is, it is going to be drawn).

show

Emitted when @widget is shown.

state-flags-changed

Emitted when the widget state changes.

See WidgetExt::state_flags().

unmap

Emitted when @widget is going to be unmapped.

A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.

As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.

unrealize

Emitted when the gdk::Surface associated with @widget is destroyed.

This means that WidgetExt::unrealize() has been called or the widget has been unmapped (that is, it is going to be hidden).

Implements

DialogExt, GtkWindowExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, NativeExt, RootExt, ShortcutManagerExt, DialogExtManual, WidgetExtManual, AccessibleExtManual

Implementations§

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impl Dialog

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pub const NONE: Option<&'static Dialog> = None

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pub fn new() -> Dialog

Creates a new dialog box.

Widgets should not be packed into the Window directly, but into the @content_area and @action_area, as described above.

Deprecated since 4.10

Use Window instead

Returns

the new dialog as a Widget

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pub fn builder() -> DialogBuilder

Creates a new builder-pattern struct instance to construct Dialog objects.

This method returns an instance of DialogBuilder which can be used to create Dialog objects.

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impl Dialog

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pub fn with_buttons<T: IsA<Window>>(
    title: impl IntoOptionalGStr,
    parent: Option<&T>,
    flags: DialogFlags,
    buttons: &[(&str, ResponseType)]
) -> Self

Creates a new Dialog with the given title and transient parent.

The @flags argument can be used to make the dialog modal, have it destroyed along with its transient parent, or make it use a headerbar.

Button text/response ID pairs should be listed in pairs, with a None pointer ending the list. Button text can be arbitrary text. A response ID can be any positive number, or one of the values in the ResponseType enumeration. If the user clicks one of these buttons, Dialog will emit the response signal with the corresponding response ID.

If a Dialog receives a delete event, it will emit ::response with a response ID of ResponseType::DeleteEvent.

However, destroying a dialog does not emit the ::response signal; so be careful relying on ::response when using the DialogFlags::DESTROY_WITH_PARENT flag.

Here’s a simple example: ⚠️ The following code is in c ⚠️

GtkWindow *main_app_window; // Window the dialog should show up on
GtkWidget *dialog;
GtkDialogFlags flags = GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_dialog_new_with_buttons ("My dialog",
                                      main_app_window,
                                      flags,
                                      _("_OK"),
                                      GTK_RESPONSE_ACCEPT,
                                      _("_Cancel"),
                                      GTK_RESPONSE_REJECT,
                                      NULL);
Deprecated since 4.10

Use Window instead

title

Title of the dialog

parent

Transient parent of the dialog

flags

from DialogFlags

first_button_text

text to go in first button

Returns

a new Dialog

Trait Implementations§

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impl Clone for Dialog

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Dialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Dialog

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for Dialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for Dialog

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type ParamSpec = ParamSpecObject

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type SetValue = Dialog

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Dialog>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Dialog

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fn hash<H>(&self, state: &mut H)where
    H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where
    H: Hasher,
    Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: DialogImpl> IsSubclassable<T> for Dialog

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fn class_init(class: &mut Class<Self>)

Override the virtual methods of this class for the given subclass and do other class initialization. Read more
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fn instance_init(instance: &mut InitializingObject<T>)

Instance specific initialization. Read more
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impl Ord for Dialog

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere
    Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere
    Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Dialog

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impl<OT: ObjectType> PartialEq<OT> for Dialog

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Dialog

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Dialog

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Dialog

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impl IsA<Accessible> for Dialog

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impl IsA<Buildable> for Dialog

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impl IsA<ConstraintTarget> for Dialog

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impl IsA<Dialog> for AppChooserDialog

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impl IsA<Dialog> for ColorChooserDialog

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impl IsA<Dialog> for FileChooserDialog

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impl IsA<Dialog> for FontChooserDialog

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impl IsA<Dialog> for MessageDialog

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impl IsA<Dialog> for PageSetupUnixDialog

Available on Linux only.
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impl IsA<Dialog> for PrintUnixDialog

Available on Linux only.
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impl IsA<Native> for Dialog

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impl IsA<Root> for Dialog

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impl IsA<ShortcutManager> for Dialog

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impl IsA<Widget> for Dialog

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impl IsA<Window> for Dialog

Auto Trait Implementations§

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impl RefUnwindSafe for Dialog

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impl !Send for Dialog

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impl !Sync for Dialog

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impl Unpin for Dialog

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impl UnwindSafe for Dialog

Blanket Implementations§

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impl<O> AccessibleExtManual for Owhere
    O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
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fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
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fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
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impl<T> Any for Twhere
    T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
    T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for Twhere
    T: ObjectType,

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fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere
    U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for Twhere
    T: Into<Value>,

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impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,

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fn parent_class_init<T>(class: &mut Class<U>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,

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fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,

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impl<T> ObjectExt for Twhere
    T: ObjectType,

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fn is<U>(&self) -> boolwhere
    U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>where
    T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> Vwhere
    V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for Twhere
    T: HasParamSpec,

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type Value = T

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impl<T> StaticTypeExt for Twhere
    T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for Twhere
    T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere
    T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> TransparentType for Twhere
    T: TransparentPtrType,

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impl<T, U> TryFrom<U> for Twhere
    U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere
    T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere
    U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere
    Super: IsA<Super>,
    Sub: IsA<Super>,

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impl<'a, T, C, E> FromValueOptional<'a> for Twhere
    T: FromValue<'a, Checker = C>,
    C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>,
    E: Error + Send + 'static,