gtk4

Struct LevelBar

Source
pub struct LevelBar { /* private fields */ }
Expand description

LevelBar is a widget that can be used as a level indicator.

Typical use cases are displaying the strength of a password, or showing the charge level of a battery.

An example GtkLevelBar

Use set_value() to set the current value, and add_offset_value() to set the value offsets at which the bar will be considered in a different state. GTK will add a few offsets by default on the level bar: LEVEL_BAR_OFFSET_LOW, LEVEL_BAR_OFFSET_HIGH and LEVEL_BAR_OFFSET_FULL, with values 0.25, 0.75 and 1.0 respectively.

Note that it is your responsibility to update preexisting offsets when changing the minimum or maximum value. GTK will simply clamp them to the new range.

§Adding a custom offset on the bar

⚠️ The following code is in c ⚠️

static GtkWidget *
create_level_bar (void)
{
  GtkWidget *widget;
  GtkLevelBar *bar;

  widget = gtk_level_bar_new ();
  bar = GTK_LEVEL_BAR (widget);

  // This changes the value of the default low offset

  gtk_level_bar_add_offset_value (bar,
                                  GTK_LEVEL_BAR_OFFSET_LOW,
                                  0.10);

  // This adds a new offset to the bar; the application will
  // be able to change its color CSS like this:
  //
  // levelbar block.my-offset {
  //   background-color: magenta;
  //   border-style: solid;
  //   border-color: black;
  //   border-width: 1px;
  // }

  gtk_level_bar_add_offset_value (bar, "my-offset", 0.60);

  return widget;
}

The default interval of values is between zero and one, but it’s possible to modify the interval using set_min_value() and set_max_value(). The value will be always drawn in proportion to the admissible interval, i.e. a value of 15 with a specified interval between 10 and 20 is equivalent to a value of 0.5 with an interval between 0 and 1. When LevelBarMode::Discrete is used, the bar level is rendered as a finite number of separated blocks instead of a single one. The number of blocks that will be rendered is equal to the number of units specified by the admissible interval.

For instance, to build a bar rendered with five blocks, it’s sufficient to set the minimum value to 0 and the maximum value to 5 after changing the indicator mode to discrete.

§GtkLevelBar as GtkBuildable

The LevelBar implementation of the Buildable interface supports a custom <offsets> element, which can contain any number of <offset> elements, each of which must have “name” and “value” attributes.

§CSS nodes

levelbar[.discrete]
╰── trough
    ├── block.filled.level-name
    ┊
    ├── block.empty
    ┊

LevelBar has a main CSS node with name levelbar and one of the style classes .discrete or .continuous and a subnode with name trough. Below the trough node are a number of nodes with name block and style class .filled or .empty. In continuous mode, there is exactly one node of each, in discrete mode, the number of filled and unfilled nodes corresponds to blocks that are drawn. The block.filled nodes also get a style class .level-name corresponding to the level for the current value.

In horizontal orientation, the nodes are always arranged from left to right, regardless of text direction.

§Accessibility

LevelBar uses the AccessibleRole::Meter role.

§Properties

§inverted

Whether the GtkLeveBar is inverted.

Level bars normally grow from top to bottom or left to right. Inverted level bars grow in the opposite direction.

Readable | Writeable

§max-value

Determines the maximum value of the interval that can be displayed by the bar.

Readable | Writeable

§min-value

Determines the minimum value of the interval that can be displayed by the bar.

Readable | Writeable

§mode

Determines the way LevelBar interprets the value properties to draw the level fill area.

Specifically, when the value is LevelBarMode::Continuous, LevelBar will draw a single block representing the current value in that area; when the value is LevelBarMode::Discrete, the widget will draw a succession of separate blocks filling the draw area, with the number of blocks being equal to the units separating the integral roundings of min-value and max-value.

Readable | Writeable

§value

Determines the currently filled value of the level bar.

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the query-tooltip signal on @widget.

A true value indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Overrides for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The Root widget of the widget tree containing this widget.

This will be NULL if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not NULL: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not NULL: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Overrides for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

Orientable

§orientation

The orientation of the orientable.

Readable | Writeable

§Signals

§offset-changed

Emitted when an offset specified on the bar changes value.

This typically is the result of a LevelBar::add_offset_value() call.

The signal supports detailed connections; you can connect to the detailed signal “changed::x” in order to only receive callbacks when the value of offset “x” changes.

Detailed

Widget

§destroy

Signals that all holders of a reference to the widget should release the reference that they hold.

May result in finalization of the widget if all references are released.

This signal is not suitable for saving widget state.

§direction-changed

Emitted when the text direction of a widget changes.

§hide

Emitted when @widget is hidden.

§keynav-failed

Emitted if keyboard navigation fails.

See WidgetExt::keynav_failed() for details.

§map

Emitted when @widget is going to be mapped.

A widget is mapped when the widget is visible (which is controlled with visible) and all its parents up to the toplevel widget are also visible.

The ::map signal can be used to determine whether a widget will be drawn, for instance it can resume an animation that was stopped during the emission of unmap.

§mnemonic-activate

Emitted when a widget is activated via a mnemonic.

The default handler for this signal activates @widget if @group_cycling is false, or just makes @widget grab focus if @group_cycling is true.

§move-focus

Emitted when the focus is moved.

The ::move-focus signal is a keybinding signal.

The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.

Action

§query-tooltip

Emitted when the widget’s tooltip is about to be shown.

This happens when the has-tooltip property is true and the hover timeout has expired with the cursor hovering above @widget; or emitted when @widget got focus in keyboard mode.

Using the given coordinates, the signal handler should determine whether a tooltip should be shown for @widget. If this is the case true should be returned, false otherwise. Note that if @keyboard_mode is true, the values of @x and @y are undefined and should not be used.

The signal handler is free to manipulate @tooltip with the therefore destined function calls.

§realize

Emitted when @widget is associated with a gdk::Surface.

This means that WidgetExt::realize() has been called or the widget has been mapped (that is, it is going to be drawn).

§show

Emitted when @widget is shown.

§state-flags-changed

Emitted when the widget state changes.

See WidgetExt::state_flags().

§unmap

Emitted when @widget is going to be unmapped.

A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.

As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.

§unrealize

Emitted when the gdk::Surface associated with @widget is destroyed.

This means that WidgetExt::unrealize() has been called or the widget has been unmapped (that is, it is going to be hidden).

§Implements

WidgetExt, [trait@glib::ObjectExt], AccessibleExt, BuildableExt, ConstraintTargetExt, AccessibleRangeExt, OrientableExt, WidgetExtManual, AccessibleExtManual

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl LevelBar

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pub fn new() -> LevelBar

Creates a new LevelBar.

§Returns

a LevelBar.

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pub fn for_interval(min_value: f64, max_value: f64) -> LevelBar

Creates a new LevelBar for the specified interval.

§min_value

a positive value

§max_value

a positive value

§Returns

a LevelBar

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pub fn builder() -> LevelBarBuilder

Creates a new builder-pattern struct instance to construct LevelBar objects.

This method returns an instance of LevelBarBuilder which can be used to create LevelBar objects.

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pub fn add_offset_value(&self, name: &str, value: f64)

Adds a new offset marker on @self at the position specified by @value.

When the bar value is in the interval topped by @value (or between @value and max-value in case the offset is the last one on the bar) a style class named level-@name will be applied when rendering the level bar fill.

If another offset marker named @name exists, its value will be replaced by @value.

§name

the name of the new offset

§value

the value for the new offset

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pub fn is_inverted(&self) -> bool

Returns whether the levelbar is inverted.

§Returns

true if the level bar is inverted

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pub fn max_value(&self) -> f64

Returns the max-value of the LevelBar.

§Returns

a positive value

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pub fn min_value(&self) -> f64

Returns the min-value of the LevelBar.

§Returns

a positive value

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pub fn mode(&self) -> LevelBarMode

Returns the mode of the LevelBar.

§Returns

a LevelBarMode

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pub fn offset_value(&self, name: Option<&str>) -> Option<f64>

Fetches the value specified for the offset marker @name in @self.

§name

the name of an offset in the bar

§Returns

true if the specified offset is found

§value

location where to store the value

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pub fn value(&self) -> f64

Returns the value of the LevelBar.

§Returns

a value in the interval between min-value and max-value

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pub fn remove_offset_value(&self, name: Option<&str>)

Removes an offset marker from a LevelBar.

The marker must have been previously added with add_offset_value().

§name

the name of an offset in the bar

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pub fn set_inverted(&self, inverted: bool)

Sets whether the LevelBar is inverted.

§inverted

true to invert the level bar

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pub fn set_max_value(&self, value: f64)

Sets the max-value of the LevelBar.

You probably want to update preexisting level offsets after calling this function.

§value

a positive value

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pub fn set_min_value(&self, value: f64)

Sets the min-value of the LevelBar.

You probably want to update preexisting level offsets after calling this function.

§value

a positive value

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pub fn set_mode(&self, mode: LevelBarMode)

Sets the mode of the LevelBar.

§mode

a LevelBarMode

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pub fn set_value(&self, value: f64)

Sets the value of the LevelBar.

§value

a value in the interval between min-value and max-value

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pub fn connect_offset_changed<F: Fn(&Self, &str) + 'static>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId

Emitted when an offset specified on the bar changes value.

This typically is the result of a add_offset_value() call.

The signal supports detailed connections; you can connect to the detailed signal “changed::x” in order to only receive callbacks when the value of offset “x” changes.

§name

the name of the offset that changed value

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pub fn connect_inverted_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_max_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_min_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for LevelBar

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LevelBar

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LevelBar

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for LevelBar

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type ParamSpec = ParamSpecObject

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type SetValue = LevelBar

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, LevelBar>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for LevelBar

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for LevelBar

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for LevelBar

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impl<OT: ObjectType> PartialEq<OT> for LevelBar

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for LevelBar

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for LevelBar

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for LevelBar

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impl IsA<Accessible> for LevelBar

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impl IsA<AccessibleRange> for LevelBar

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impl IsA<Buildable> for LevelBar

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impl IsA<ConstraintTarget> for LevelBar

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impl IsA<Orientable> for LevelBar

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impl IsA<Widget> for LevelBar

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impl<O> AccessibleExt for O
where O: IsA<Accessible>,

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fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)

Available on crate feature v4_14 only.
Requests the user’s screen reader to announce the given message. Read more
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fn accessible_parent(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the accessible parent for an accessible object. Read more
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fn accessible_role(&self) -> AccessibleRole

Retrieves the accessible role of an accessible object. Read more
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fn at_context(&self) -> ATContext

Available on crate feature v4_10 only.
Retrieves the accessible implementation for the given Accessible. Read more
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fn bounds(&self) -> Option<(i32, i32, i32, i32)>

Available on crate feature v4_10 only.
Queries the coordinates and dimensions of this accessible Read more
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fn first_accessible_child(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the first accessible child of an accessible object. Read more
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fn next_accessible_sibling(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the next accessible sibling of an accessible object Read more
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fn platform_state(&self, state: AccessiblePlatformState) -> bool

Available on crate feature v4_10 only.
Query a platform state, such as focus. Read more
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fn reset_property(&self, property: AccessibleProperty)

Resets the accessible @property to its default value. Read more
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fn reset_relation(&self, relation: AccessibleRelation)

Resets the accessible @relation to its default value. Read more
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fn reset_state(&self, state: AccessibleState)

Resets the accessible @state to its default value. Read more
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fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>>, )

Available on crate feature v4_10 only.
Sets the parent and sibling of an accessible object. Read more
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fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>>, )

Available on crate feature v4_10 only.
Updates the next accessible sibling of @self. Read more
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fn set_accessible_role(&self, accessible_role: AccessibleRole)

The accessible role of the given Accessible implementation. Read more
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fn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<O> AccessibleExtManual for O
where O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
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fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
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fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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where O: IsA<Buildable>,

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Gets the ID of the @self object. Read more
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where T: ObjectType,

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where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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where T: ObjectType, Self: MayDowncastTo<T>,

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where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str) -> bool

Check if the object has a property property_name.
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fn has_property_with_type(&self, property_name: &str, type_: Type) -> bool

Check if the object has a property property_name of the given type_.
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<O> OrientableExt for O
where O: IsA<Orientable>,

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fn orientation(&self) -> Orientation

Retrieves the orientation of the @self. Read more
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fn set_orientation(&self, orientation: Orientation)

Sets the orientation of the @self. Read more
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fn connect_orientation_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

Enables or disables an action installed with WidgetClassExt::install_action(). Read more
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fn activate(&self) -> bool

Activates the widget. Read more
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fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>

Activates an action for the widget. Read more
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fn activate_default(&self)

Activates the default.activate action for the widget. Read more
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fn add_controller(&self, controller: impl IsA<EventController>)

Adds an event controller to the widget. Read more
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fn add_css_class(&self, css_class: &str)

Adds a style class to the widget. Read more
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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

Adds a widget to the list of mnemonic labels for this widget. Read more
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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )

Assigns size, position, (optionally) a baseline and transform to a child widget. Read more
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fn child_focus(&self, direction: DirectionType) -> bool

Called by widgets as the user moves around the window using keyboard shortcuts. Read more
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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

Computes the bounds for @self in the coordinate space of @target. Read more
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fn compute_expand(&self, orientation: Orientation) -> bool

Computes whether a parent widget should give this widget extra space when possible. Read more
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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>

Translates the given @point in @self’s coordinates to coordinates in @target’s coordinate system. Read more
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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

Computes a matrix suitable to describe a transformation from @self’s coordinate system into @target’s coordinate system. Read more
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fn contains(&self, x: f64, y: f64) -> bool

Tests if a given point is contained in the widget. Read more
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fn create_pango_context(&self) -> Context

Creates a new pango::Context that is configured for the widget. Read more
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fn create_pango_layout(&self, text: Option<&str>) -> Layout

Creates a new pango::Layout that is configured for the widget. Read more
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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool

Checks to see if a drag movement has passed the GTK drag threshold. Read more
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fn error_bell(&self)

Notifies the user about an input-related error on the widget. Read more
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fn allocated_baseline(&self) -> i32

👎Deprecated: Since 4.12
Returns the baseline that has currently been allocated to the widget. Read more
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fn allocated_height(&self) -> i32

👎Deprecated: Since 4.12
Returns the height that has currently been allocated to the widget. Read more
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fn allocated_width(&self) -> i32

👎Deprecated: Since 4.12
Returns the width that has currently been allocated to the widget. Read more
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fn allocation(&self) -> Allocation

👎Deprecated: Since 4.12
Retrieves the widget’s allocation. Read more
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fn ancestor(&self, widget_type: Type) -> Option<Widget>

Gets the first ancestor of the widget with type @widget_type. Read more
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fn baseline(&self) -> i32

Available on crate feature v4_12 only.
Returns the baseline that has currently been allocated to the widget. Read more
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fn can_focus(&self) -> bool

Determines whether the input focus can enter the widget or any of its children. Read more
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fn can_target(&self) -> bool

Queries whether the widget can be the target of pointer events. Read more
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fn is_child_visible(&self) -> bool

Gets the value set with set_child_visible(). Read more
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fn clipboard(&self) -> Clipboard

Gets the clipboard object for the widget. Read more
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fn color(&self) -> RGBA

Available on crate feature v4_10 only.
Gets the current foreground color for the widget’s style. Read more
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fn css_classes(&self) -> Vec<GString>

Returns the list of style classes applied to the widget. Read more
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fn css_name(&self) -> GString

Returns the CSS name of the widget. Read more
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fn cursor(&self) -> Option<Cursor>

Gets the cursor set on the widget. Read more
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fn direction(&self) -> TextDirection

Gets the reading direction for the widget. Read more
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fn display(&self) -> Display

Get the display for the window that the widget belongs to. Read more
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fn first_child(&self) -> Option<Widget>

Returns the widget’s first child. Read more
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fn focus_child(&self) -> Option<Widget>

Returns the focus child of the widget. Read more
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fn gets_focus_on_click(&self) -> bool

Returns whether the widget should grab focus when it is clicked with the mouse. Read more
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fn is_focusable(&self) -> bool

Determines whether the widget can own the input focus. Read more
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fn font_map(&self) -> Option<FontMap>

Gets the font map of the widget. Read more
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fn font_options(&self) -> Option<FontOptions>

👎Deprecated: Since 4.16
Returns the cairo::FontOptions of the widget. Read more
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fn frame_clock(&self) -> Option<FrameClock>

Obtains the frame clock for a widget. Read more
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fn halign(&self) -> Align

Gets the horizontal alignment of the widget. Read more
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fn has_tooltip(&self) -> bool

Returns the current value of the has-tooltip property. Read more
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fn height(&self) -> i32

Returns the content height of the widget. Read more
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fn hexpands(&self) -> bool

Gets whether the widget would like any available extra horizontal space. Read more
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fn is_hexpand_set(&self) -> bool

Gets whether the hexpand flag has been explicitly set. Read more
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fn last_child(&self) -> Option<Widget>

Returns the widget’s last child. Read more
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fn layout_manager(&self) -> Option<LayoutManager>

Retrieves the layout manager of the widget. Read more
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fn is_mapped(&self) -> bool

Returns whether the widget is mapped. Read more
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fn margin_bottom(&self) -> i32

Gets the bottom margin of the widget. Read more
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fn margin_end(&self) -> i32

Gets the end margin of the widget. Read more
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fn margin_start(&self) -> i32

Gets the start margin of the widget. Read more
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fn margin_top(&self) -> i32

Gets the top margin of the widget. Read more
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fn widget_name(&self) -> GString

Retrieves the name of a widget. Read more
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fn native(&self) -> Option<Native>

Returns the nearest Native ancestor of the widget. Read more
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fn next_sibling(&self) -> Option<Widget>

Returns the widget’s next sibling. Read more
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fn opacity(&self) -> f64

Fetches the requested opacity for the widget. Read more
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fn overflow(&self) -> Overflow

Returns the widget’s overflow value. Read more
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fn pango_context(&self) -> Context

Gets a pango::Context that is configured for the widget. Read more
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fn parent(&self) -> Option<Widget>

Returns the parent widget of the widget. Read more
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fn preferred_size(&self) -> (Requisition, Requisition)

Retrieves the minimum and natural size of a widget, taking into account the widget’s preference for height-for-width management. Read more
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fn prev_sibling(&self) -> Option<Widget>

Returns the widget’s previous sibling. Read more
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fn primary_clipboard(&self) -> Clipboard

Gets the primary clipboard of the widget. Read more
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fn is_realized(&self) -> bool

Determines whether the widget is realized. Read more
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fn receives_default(&self) -> bool

Determines whether the widget is always treated as the default widget within its toplevel when it has the focus, even if another widget is the default. Read more
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fn request_mode(&self) -> SizeRequestMode

Gets whether the widget prefers a height-for-width layout or a width-for-height layout. Read more
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fn root(&self) -> Option<Root>

Returns the Root widget of the widget. Read more
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fn scale_factor(&self) -> i32

Retrieves the internal scale factor that maps from window coordinates to the actual device pixels. Read more
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fn get_sensitive(&self) -> bool

Returns the widget’s sensitivity. Read more
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fn settings(&self) -> Settings

Gets the settings object holding the settings used for the widget. Read more
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fn size(&self, orientation: Orientation) -> i32

Returns the content width or height of the widget. Read more
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fn size_request(&self) -> (i32, i32)

Gets the size request that was explicitly set for the widget. Read more
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fn state_flags(&self) -> StateFlags

Returns the widget state as a flag set. Read more
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fn style_context(&self) -> StyleContext

👎Deprecated: Since 4.10
Returns the style context associated to the widget. Read more
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fn tooltip_markup(&self) -> Option<GString>

Gets the contents of the tooltip for the widget. Read more
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fn tooltip_text(&self) -> Option<GString>

Gets the contents of the tooltip for the widget. Read more
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fn valign(&self) -> Align

Gets the vertical alignment of the widget. Read more
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fn vexpands(&self) -> bool

Gets whether the widget would like any available extra vertical space. Read more
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fn is_vexpand_set(&self) -> bool

Gets whether the vexpand flag has been explicitly set. Read more
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fn get_visible(&self) -> bool

Determines whether the widget is visible. Read more
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fn width(&self) -> i32

Returns the content width of the widget. Read more
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fn grab_focus(&self) -> bool

Causes @self to have the keyboard focus for the window that it belongs to. Read more
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fn has_css_class(&self, css_class: &str) -> bool

Returns whether a style class is currently applied to the widget. Read more
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fn has_default(&self) -> bool

Determines whether the widget is the current default widget within its toplevel. Read more
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fn has_focus(&self) -> bool

Determines if the widget has the global input focus. Read more
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fn has_visible_focus(&self) -> bool

Determines if the widget should show a visible indication that it has the global input focus. Read more
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fn hide(&self)

👎Deprecated: Since 4.10
Reverses the effects of [method.Gtk.Widget.show]. Read more
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fn in_destruction(&self) -> bool

Returns whether the widget is currently being destroyed. Read more
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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

Inserts an action group into the widget’s actions. Read more
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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )

Sets the parent widget of the widget. Read more
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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )

Sets the parent widget of the widget. Read more
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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

Determines whether the widget is a descendent of @ancestor. Read more
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fn is_drawable(&self) -> bool

Determines whether the widget can be drawn to. Read more
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fn is_focus(&self) -> bool

Determines if the widget is the focus widget within its toplevel. Read more
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fn is_sensitive(&self) -> bool

Returns the widget’s effective sensitivity. Read more
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fn is_visible(&self) -> bool

Determines whether the widget and all its parents are marked as visible. Read more
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fn keynav_failed(&self, direction: DirectionType) -> bool

Emits the keynav-failed signal on the widget. Read more
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fn list_mnemonic_labels(&self) -> Vec<Widget>

Returns the widgets for which this widget is the target of a mnemonic. Read more
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fn map(&self)

Causes a widget to be mapped if it isn’t already. Read more
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fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)

Measures @self in the orientation @orientation and for the given @for_size. Read more
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fn mnemonic_activate(&self, group_cycling: bool) -> bool

Emits the mnemonic-activate signal. Read more
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fn observe_children(&self) -> ListModel

Returns a list model to track the children of the widget. Read more
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fn observe_controllers(&self) -> ListModel

Returns a list model to track the event controllers of the widget. Read more
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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

Finds the descendant of the widget closest to a point. Read more
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fn queue_allocate(&self)

Flags the widget for a rerun of the WidgetImpl::size_allocate() function. Read more
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fn queue_draw(&self)

Schedules this widget to be redrawn. Read more
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fn queue_resize(&self)

Flags a widget to have its size renegotiated. Read more
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fn realize(&self)

Creates the GDK resources associated with a widget. Read more
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fn remove_controller(&self, controller: &impl IsA<EventController>)

Removes an event controller from the widget. Read more
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fn remove_css_class(&self, css_class: &str)

Removes a style from the widget. Read more
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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

Removes a widget from the list of mnemonic labels for this widget. Read more
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fn set_can_focus(&self, can_focus: bool)

Sets whether the input focus can enter the widget or any of its children. Read more
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fn set_can_target(&self, can_target: bool)

Sets whether the widget can be the target of pointer events. Read more
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fn set_child_visible(&self, child_visible: bool)

Sets whether the widget should be mapped along with its parent. Read more
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fn set_css_classes(&self, classes: &[&str])

Replaces the current style classes of the widget with @classes. Read more
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fn set_cursor(&self, cursor: Option<&Cursor>)

Sets the cursor to be shown when the pointer hovers over the widget. Read more
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fn set_cursor_from_name(&self, name: Option<&str>)

Sets the cursor to be shown when the pointer hovers over the widget. Read more
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fn set_direction(&self, dir: TextDirection)

Sets the reading direction on the widget. Read more
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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

Set the focus child of the widget. Read more
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fn set_focus_on_click(&self, focus_on_click: bool)

Sets whether the widget should grab focus when it is clicked with the mouse. Read more
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fn set_focusable(&self, focusable: bool)

Sets whether the widget can own the input focus. Read more
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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

Sets the font map to use for text rendering in the widget. Read more
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fn set_font_options(&self, options: Option<&FontOptions>)

👎Deprecated: Since 4.16
Sets the cairo::FontOptions used for text rendering in the widget. Read more
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fn set_halign(&self, align: Align)

Sets the horizontal alignment of the widget. Read more
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fn set_has_tooltip(&self, has_tooltip: bool)

Sets the has-tooltip property on the widget. Read more
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fn set_hexpand(&self, expand: bool)

Sets whether the widget would like any available extra horizontal space. Read more
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fn set_hexpand_set(&self, set: bool)

Sets whether the hexpand flag will be used. Read more
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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

Sets the layout manager to use for measuring and allocating children of the widget. Read more
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fn set_margin_bottom(&self, margin: i32)

Sets the bottom margin of the widget. Read more
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fn set_margin_end(&self, margin: i32)

Sets the end margin of the widget. Read more
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fn set_margin_start(&self, margin: i32)

Sets the start margin of the widget. Read more
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fn set_margin_top(&self, margin: i32)

Sets the top margin of the widget. Read more
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fn set_widget_name(&self, name: &str)

Sets a widgets name. Read more
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fn set_opacity(&self, opacity: f64)

Requests the widget to be rendered partially transparent. Read more
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fn set_overflow(&self, overflow: Overflow)

Sets how the widget treats content that is drawn outside the it’s content area. Read more
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fn set_parent(&self, parent: &impl IsA<Widget>)

Sets the parent widget of the widget. Read more
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fn set_receives_default(&self, receives_default: bool)

Sets whether the widget will be treated as the default widget within its toplevel when it has the focus, even if another widget is the default. Read more
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fn set_sensitive(&self, sensitive: bool)

Sets the sensitivity of the widget. Read more
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fn set_size_request(&self, width: i32, height: i32)

Sets the minimum size of the widget. Read more
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fn set_state_flags(&self, flags: StateFlags, clear: bool)

Turns on flag values in the current widget state. Read more
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fn set_tooltip_markup(&self, markup: Option<&str>)

Sets the contents of the tooltip for widget. Read more
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fn set_tooltip_text(&self, text: Option<&str>)

Sets the contents of the tooltip for the widget. Read more
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fn set_valign(&self, align: Align)

Sets the vertical alignment of the widget. Read more
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fn set_vexpand(&self, expand: bool)

Sets whether the widget would like any available extra vertical space. Read more
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fn set_vexpand_set(&self, set: bool)

Sets whether the vexpand flag will be used. Read more
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fn set_visible(&self, visible: bool)

Sets the visibility state of @self. Read more
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fn should_layout(&self) -> bool

Returns whether the widget should contribute to the measuring and allocation of its parent. Read more
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fn show(&self)

👎Deprecated: Since 4.10
Flags a widget to be displayed. Read more
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fn size_allocate(&self, allocation: &Allocation, baseline: i32)

Allocates widget with a transformation that translates the origin to the position in @allocation. Read more
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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )

Snapshots a child of the widget. Read more
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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>

👎Deprecated: Since 4.12
Translates coordinates relative to @self’s allocation to coordinates relative to @dest_widget’s allocations. Read more
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fn trigger_tooltip_query(&self)

Triggers a tooltip query on the display of the widget.
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fn unmap(&self)

Causes a widget to be unmapped if it’s currently mapped. Read more
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fn unparent(&self)

Removes @self from its parent. Read more
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fn unrealize(&self)

Causes a widget to be unrealized. Read more
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fn unset_state_flags(&self, flags: StateFlags)

Turns off flag values for the current widget state. Read more
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fn height_request(&self) -> i32

Overrides for height request of the widget. Read more
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fn set_height_request(&self, height_request: i32)

Overrides for height request of the widget. Read more
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fn width_request(&self) -> i32

Overrides for width request of the widget. Read more
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fn set_width_request(&self, width_request: i32)

Overrides for width request of the widget. Read more
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fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Signals that all holders of a reference to the widget should release the reference that they hold. Read more
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fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the text direction of a widget changes. Read more
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fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is hidden.
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fn connect_keynav_failed<F: Fn(&Self, DirectionType) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted if keyboard navigation fails. Read more
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fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is going to be mapped. Read more
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fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when a widget is activated via a mnemonic. Read more
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fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the focus is moved. Read more
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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the widget’s tooltip is about to be shown. Read more
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fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is associated with a gdk::Surface. Read more
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fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is shown.
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fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the widget state changes. Read more
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fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is going to be unmapped. Read more
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fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the gdk::Surface associated with @widget is destroyed. Read more
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fn connect_can_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_can_target_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_css_classes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_cursor_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_focus_on_click_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_focusable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_halign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_has_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_has_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_has_tooltip_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_height_request_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_hexpand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_hexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_layout_manager_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_bottom_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_end_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_start_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_top_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_opacity_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_overflow_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_parent_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_receives_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_root_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_scale_factor_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_tooltip_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_tooltip_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_valign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_vexpand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_vexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_width_request_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P: Fn(&Self, &FrameClock) -> ControlFlow + 'static>( &self, callback: P, ) -> TickCallbackId

Queues an animation frame update and adds a callback to be called before each frame. Read more
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impl<O> AccessibleRangeExt for O
where O: IsA<AccessibleRange>,

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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,