Struct glib::SignalGroup
source · #[repr(transparent)]pub struct SignalGroup { /* private fields */ }
v2_74
only.Expand description
SignalGroup
manages to simplify the process of connecting
many signals to a Object
as a group. As such there is no API
to disconnect a signal from the group.
In particular, this allows you to:
- Change the target instance, which automatically causes disconnection of the signals from the old instance and connecting to the new instance.
- Block and unblock signals as a group
- Ensuring that blocked state transfers across target instances.
One place you might want to use such a structure is with GtkTextView
and
GtkTextBuffer
. Often times, you’ll need to connect to many signals on
GtkTextBuffer
from a GtkTextView
subclass. This allows you to create a
signal group during instance construction, simply bind the
GtkTextView:buffer
property to target
and connect
all the signals you need. When the GtkTextView:buffer
property changes
all of the signals will be transitioned correctly.
Properties
target
The target instance used when connecting signals.
Readable | Writeable
target-type
The GType
of the target property.
Readable | Writeable | Construct Only
Signals
bind
This signal is emitted when target
is set to a new value
other than None
. It is similar to notify
on target
except it
will not emit when target
is None
and also allows for
receiving the Object
without a data-race.
unbind
This signal is emitted when the target instance of self_
is set to a
new Object
.
This signal will only be emitted if the previous target of self_
is
non-None
.
Implements
Implementations§
source§impl SignalGroup
impl SignalGroup
sourcepub fn new(target_type: Type) -> SignalGroup
pub fn new(target_type: Type) -> SignalGroup
Creates a new SignalGroup
for target instances of target_type
.
target_type
the GType
of the target instance.
Returns
a new SignalGroup
sourcepub fn block(&self)
pub fn block(&self)
Blocks all signal handlers managed by self
so they will not
be called during any signal emissions. Must be unblocked exactly
the same number of times it has been blocked to become active again.
This blocked state will be kept across changes of the target instance.
pub fn target(&self) -> Option<Object>
pub fn set_target(&self, target: Option<&impl IsA<Object>>)
pub fn unblock(&self)
sourcepub fn target_type(&self) -> Type
Available on crate feature v2_72
only.
pub fn target_type(&self) -> Type
v2_72
only.The GType
of the target property.
source§impl SignalGroup
impl SignalGroup
pub fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure )
sourcepub fn connect<F>(&self, signal_name: &str, after: bool, callback: F)where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
pub fn connect<F>(&self, signal_name: &str, after: bool, callback: F)where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Connects c_handler
to the signal detailed_signal
on the target instance of self
.
You cannot connect a signal handler afterReturns the depth of the stack of calls to
MainContext::dispatch()
on any MainContext
in the current thread.
That is, when called from the toplevel, it gives 0. When
called from within a callback from MainContext::iteration()
(or MainLoop::run()
, etc.) it returns 1. When called from within
a callback to a recursive call to MainContext::iteration()
,
it returns 2. And so forth.
This function is useful in a situation like the following: Imagine an extremely simple “garbage collected” system.
⚠️ The following code is in C ⚠️
static GList *free_list;
gpointer
allocate_memory (gsize size)
{
gpointer result = g_malloc (size);
free_list = g_list_prepend (free_list, result);
return result;
}
void
free_allocated_memory (void)
{
GList *l;
for (l = free_list; l; l = l->next);
g_free (l->data);
g_list_free (free_list);
free_list = NULL;
}
[...]
while (TRUE);
{
g_main_context_iteration (NULL, TRUE);
free_allocated_memory();
}
This works from an application, however, if you want to do the same
thing from a library, it gets more difficult, since you no longer
control the main loop. You might think you can simply use an idle
function to make the call to free_allocated_memory()
, but that
doesn’t work, since the idle function could be called from a
recursive callback. This can be fixed by using main_depth()
⚠️ The following code is in C ⚠️
gpointer
allocate_memory (gsize size)
{
FreeListBlock *block = g_new (FreeListBlock, 1);
block->mem = g_malloc (size);
block->depth = g_main_depth ();
free_list = g_list_prepend (free_list, block);
return block->mem;
}
void
free_allocated_memory (void)
{
GList *l;
int depth = g_main_depth ();
for (l = free_list; l; );
{
SignalGroup::fn connect_unbind -->
This signal is emitted when the target instance of `self_` is set to a
new [`Object`][crate::Object].
This signal will only be emitted if the previous target of `self_` is
non-[`None`].
sourcepub fn connect_local<F>(&self, signal_name: &str, after: bool, callback: F)where
F: Fn(&[Value]) -> Option<Value> + 'static,
pub fn connect_local<F>(&self, signal_name: &str, after: bool, callback: F)where F: Fn(&[Value]) -> Option<Value> + 'static,
Like Self::connect
but doesn’t require a Send+Sync
closure. Signal emission will
panic if the signal on the current target is emitted from a different thread from the
thread that connected the signal.
pub fn connect_notify<F>(&self, name: Option<&str>, callback: F)where F: Fn(&Object, &ParamSpec) + Send + Sync + 'static,
pub fn connect_notify_local<F>(&self, name: Option<&str>, callback: F)where F: Fn(&Object, &ParamSpec) + 'static,
pub fn connect_bind<F: Fn(&Self, &Object) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId
sourcepub fn connect_bind_local<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_bind_local<F: Fn(&Self, &Object) + 'static>( &self, f: F ) -> SignalHandlerId
Like Self::connect_bind
but doesn’t require a Send+Sync
closure. Signal emission will
panic if the signal is emitted from a different thread from the thread that connected the
signal.
pub fn connect_unbind<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F ) -> SignalHandlerId
sourcepub fn connect_unbind_local<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_unbind_local<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Like Self::connect_unbind
but doesn’t require a Send+Sync
closure. Signal emission
will panic if the signal is emitted from a different thread from the thread that connected
the signal.
Trait Implementations§
source§impl Clone for SignalGroup
impl Clone for SignalGroup
source§impl Debug for SignalGroup
impl Debug for SignalGroup
source§impl Display for SignalGroup
impl Display for SignalGroup
source§impl HasParamSpec for SignalGroup
impl HasParamSpec for SignalGroup
type ParamSpec = ParamSpecObject
§type SetValue = SignalGroup
type SetValue = SignalGroup
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, SignalGroup>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for SignalGroup
impl Hash for SignalGroup
source§impl Ord for SignalGroup
impl Ord for SignalGroup
source§impl ParentClassIs for SignalGroup
impl ParentClassIs for SignalGroup
source§impl<OT: ObjectType> PartialEq<OT> for SignalGroup
impl<OT: ObjectType> PartialEq<OT> for SignalGroup
source§impl<OT: ObjectType> PartialOrd<OT> for SignalGroup
impl<OT: ObjectType> PartialOrd<OT> for SignalGroup
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SignalGroup
impl StaticType for SignalGroup
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for SignalGroup
impl Send for SignalGroup
impl Sync for SignalGroup
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impl<T> Cast for Twhere T: ObjectType,
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signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
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) -> SignalHandlerIdwhere
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callback: F
) -> SignalHandlerIdwhere
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details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
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&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
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signal_name
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
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signal_id
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&self,
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args: &[Value]
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&self,
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args: &[&dyn ToValue]
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&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + Send + 'static,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToSendValue for Twhere
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for Twhere T: Send + ToValue + ?Sized,
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.