Struct gtk4::ApplicationWindow
source · #[repr(transparent)]pub struct ApplicationWindow { /* private fields */ }
Expand description
ApplicationWindow
is a Window
subclass that integrates with
Application
.
Notably, ApplicationWindow
can handle an application menubar.
This class implements the GActionGroup
and GActionMap
interfaces,
to let you add window-specific actions that will be exported by the
associated Application
, together with its application-wide
actions. Window-specific actions are prefixed with the “win.”
prefix and application-wide actions are prefixed with the “app.”
prefix. Actions must be addressed with the prefixed name when
referring to them from a GMenuModel
.
Note that widgets that are placed inside a ApplicationWindow
can also activate these actions, if they implement the
Actionable
interface.
The settings property::Settings::gtk-shell-shows-app-menu
and
property::Settings::gtk-shell-shows-menubar
tell GTK whether the
desktop environment is showing the application menu and menubar
models outside the application as part of the desktop shell.
For instance, on OS X, both menus will be displayed remotely;
on Windows neither will be.
If the desktop environment does not display the menubar, then
ApplicationWindow
will automatically show a menubar for it.
This behaviour can be overridden with the
property::ApplicationWindow::show-menubar
property. If the
desktop environment does not display the application menu, then
it will automatically be included in the menubar or in the windows
client-side decorations.
See PopoverMenu
for information about the XML language
used by Builder
for menu models.
See also: GtkApplicationExt::set_menubar()
.
A GtkApplicationWindow with a menubar
The code sample below shows how to set up a ApplicationWindow
with a menu bar defined on the Application
:
⚠️ The following code is in c ⚠️
GtkApplication *app = gtk_application_new ("org.gtk.test", 0);
GtkBuilder *builder = gtk_builder_new_from_string (
"<interface>"
" <menu id='menubar'>"
" <submenu>"
" <attribute name='label' translatable='yes'>_Edit</attribute>"
" <item>"
" <attribute name='label' translatable='yes'>_Copy</attribute>"
" <attribute name='action'>win.copy</attribute>"
" </item>"
" <item>"
" <attribute name='label' translatable='yes'>_Paste</attribute>"
" <attribute name='action'>win.paste</attribute>"
" </item>"
" </submenu>"
" </menu>"
"</interface>",
-1);
GMenuModel *menubar = G_MENU_MODEL (gtk_builder_get_object (builder, "menubar"));
gtk_application_set_menubar (GTK_APPLICATION (app), menubar);
g_object_unref (builder);
// ...
GtkWidget *window = gtk_application_window_new (app);
Implements
ApplicationWindowExt
, GtkWindowExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, gio::prelude::ActionGroupExt
, gio::prelude::ActionMapExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ApplicationWindow
impl ApplicationWindow
pub const NONE: Option<&'static ApplicationWindow> = None
sourcepub fn new(application: &impl IsA<Application>) -> ApplicationWindow
pub fn new(application: &impl IsA<Application>) -> ApplicationWindow
sourcepub fn builder() -> ApplicationWindowBuilder
pub fn builder() -> ApplicationWindowBuilder
Creates a new builder-pattern struct instance to construct ApplicationWindow
objects.
This method returns an instance of ApplicationWindowBuilder
which can be used to create ApplicationWindow
objects.
Trait Implementations§
source§impl Clone for ApplicationWindow
impl Clone for ApplicationWindow
source§impl Debug for ApplicationWindow
impl Debug for ApplicationWindow
source§impl Default for ApplicationWindow
impl Default for ApplicationWindow
source§impl Display for ApplicationWindow
impl Display for ApplicationWindow
source§impl Hash for ApplicationWindow
impl Hash for ApplicationWindow
source§impl<T: ApplicationWindowImpl> IsSubclassable<T> for ApplicationWindow
impl<T: ApplicationWindowImpl> IsSubclassable<T> for ApplicationWindow
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for ApplicationWindow
impl Ord for ApplicationWindow
source§impl ParentClassIs for ApplicationWindow
impl ParentClassIs for ApplicationWindow
source§impl<OT: ObjectType> PartialEq<OT> for ApplicationWindow
impl<OT: ObjectType> PartialEq<OT> for ApplicationWindow
source§impl<OT: ObjectType> PartialOrd<OT> for ApplicationWindow
impl<OT: ObjectType> PartialOrd<OT> for ApplicationWindow
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ApplicationWindow
impl StaticType for ApplicationWindow
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ApplicationWindow
impl IsA<Accessible> for ApplicationWindow
impl IsA<ActionGroup> for ApplicationWindow
impl IsA<ActionMap> for ApplicationWindow
impl IsA<Buildable> for ApplicationWindow
impl IsA<ConstraintTarget> for ApplicationWindow
impl IsA<Native> for ApplicationWindow
impl IsA<Root> for ApplicationWindow
impl IsA<ShortcutManager> for ApplicationWindow
impl IsA<Widget> for ApplicationWindow
impl IsA<Window> for ApplicationWindow
Auto Trait Implementations§
impl RefUnwindSafe for ApplicationWindow
impl !Send for ApplicationWindow
impl !Sync for ApplicationWindow
impl Unpin for ApplicationWindow
impl UnwindSafe for ApplicationWindow
Blanket Implementations§
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impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
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fn is_action_enabled(&self, action_name: &str) -> bool
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