Struct gtk4::FileChooserNative

source ·
#[repr(transparent)]
pub struct FileChooserNative { /* private fields */ }
Expand description

Use FileDialog instead FileChooserNative is an abstraction of a dialog suitable for use with “File Open” or “File Save as” commands.

By default, this just uses a FileChooserDialog to implement the actual dialog. However, on some platforms, such as Windows and macOS, the native platform file chooser is used instead. When the application is running in a sandboxed environment without direct filesystem access (such as Flatpak), FileChooserNative may call the proper APIs (portals) to let the user choose a file and make it available to the application.

While the API of FileChooserNative closely mirrors FileChooserDialog, the main difference is that there is no access to any Window or Widget for the dialog. This is required, as there may not be one in the case of a platform native dialog.

Showing, hiding and running the dialog is handled by the NativeDialog functions.

Note that unlike FileChooserDialog, FileChooserNative objects are not toplevel widgets, and GTK does not keep them alive. It is your responsibility to keep a reference until you are done with the object.

Typical usage

In the simplest of cases, you can the following code to use FileChooserNative to select a file for opening:

⚠️ The following code is in c ⚠️

static void
on_response (GtkNativeDialog *native,
             int              response)
{
  if (response == GTK_RESPONSE_ACCEPT)
    {
      GtkFileChooser *chooser = GTK_FILE_CHOOSER (native);
      GFile *file = gtk_file_chooser_get_file (chooser);

      open_file (file);

      g_object_unref (file);
    }

  g_object_unref (native);
}

  // ...
  GtkFileChooserNative *native;
  GtkFileChooserAction action = GTK_FILE_CHOOSER_ACTION_OPEN;

  native = gtk_file_chooser_native_new ("Open File",
                                        parent_window,
                                        action,
                                        "_Open",
                                        "_Cancel");

  g_signal_connect (native, "response", G_CALLBACK (on_response), NULL);
  gtk_native_dialog_show (GTK_NATIVE_DIALOG (native));

To use a FileChooserNative for saving, you can use this:

⚠️ The following code is in c ⚠️

static void
on_response (GtkNativeDialog *native,
             int              response)
{
  if (response == GTK_RESPONSE_ACCEPT)
    {
      GtkFileChooser *chooser = GTK_FILE_CHOOSER (native);
      GFile *file = gtk_file_chooser_get_file (chooser);

      save_to_file (file);

      g_object_unref (file);
    }

  g_object_unref (native);
}

  // ...
  GtkFileChooserNative *native;
  GtkFileChooser *chooser;
  GtkFileChooserAction action = GTK_FILE_CHOOSER_ACTION_SAVE;

  native = gtk_file_chooser_native_new ("Save File",
                                        parent_window,
                                        action,
                                        "_Save",
                                        "_Cancel");
  chooser = GTK_FILE_CHOOSER (native);

  if (user_edited_a_new_document)
    gtk_file_chooser_set_current_name (chooser, _("Untitled document"));
  else
    gtk_file_chooser_set_file (chooser, existing_file, NULL);

  g_signal_connect (native, "response", G_CALLBACK (on_response), NULL);
  gtk_native_dialog_show (GTK_NATIVE_DIALOG (native));

For more information on how to best set up a file dialog, see the FileChooserDialog documentation.

Response Codes

FileChooserNative inherits from NativeDialog, which means it will return ResponseType::Accept if the user accepted, and ResponseType::Cancel if he pressed cancel. It can also return ResponseType::DeleteEvent if the window was unexpectedly closed.

Differences from FileChooserDialog

There are a few things in the FileChooser interface that are not possible to use with FileChooserNative, as such use would prohibit the use of a native dialog.

No operations that change the dialog work while the dialog is visible. Set all the properties that are required before showing the dialog.

Win32 details

On windows the IFileDialog implementation (added in Windows Vista) is used. It supports many of the features that FileChooser has, but there are some things it does not handle:

If any of these features are used the regular FileChooserDialog will be used in place of the native one.

Portal details

When the org.freedesktop.portal.FileChooser portal is available on the session bus, it is used to bring up an out-of-process file chooser. Depending on the kind of session the application is running in, this may or may not be a GTK file chooser.

macOS details

On macOS the NSSavePanel and NSOpenPanel classes are used to provide native file chooser dialogs. Some features provided by FileChooser are not supported:

  • Shortcut folders.

Implements

NativeDialogExt, glib::ObjectExt, FileChooserExt, NativeDialogExtManual, FileChooserExtManual

Implementations§

Creates a new FileChooserNative.

Deprecated since 4.10

Use FileDialog instead

title

Title of the native

parent

Transient parent of the native

action

Open or save mode for the dialog

accept_label

text to go in the accept button, or None for the default

cancel_label

text to go in the cancel button, or None for the default

Returns

a new FileChooserNative

Creates a new builder-pattern struct instance to construct FileChooserNative objects.

This method returns an instance of FileChooserNativeBuilder which can be used to create FileChooserNative objects.

Retrieves the custom label text for the accept button.

Deprecated since 4.10

Use FileDialog instead

Returns

The custom label

Retrieves the custom label text for the cancel button.

Deprecated since 4.10

Use FileDialog instead

Returns

The custom label

Sets the custom label text for the accept button.

If characters in @label are preceded by an underscore, they are underlined. If you need a literal underscore character in a label, use “__” (two underscores). The first underlined character represents a keyboard accelerator called a mnemonic.

Pressing Alt and that key should activate the button.

Deprecated since 4.10

Use FileDialog instead

accept_label

custom label

Sets the custom label text for the cancel button.

If characters in @label are preceded by an underscore, they are underlined. If you need a literal underscore character in a label, use “__” (two underscores). The first underlined character represents a keyboard accelerator called a mnemonic.

Pressing Alt and that key should activate the button.

Deprecated since 4.10

Use FileDialog instead

cancel_label

custom label

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Runs the dispose mechanism of the object. Read more
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.