Struct gtk4::Popover

source ·
#[repr(transparent)]
pub struct Popover { /* private fields */ }
Expand description

Popover is a bubble-like context popup.

An example GtkPopover

It is primarily meant to provide context-dependent information or options. Popovers are attached to a parent widget. By default, they point to the whole widget area, although this behavior can be changed with PopoverExt::set_pointing_to().

The position of a popover relative to the widget it is attached to can also be changed with PopoverExt::set_position()

By default, Popover performs a grab, in order to ensure input events get redirected to it while it is shown, and also so the popover is dismissed in the expected situations (clicks outside the popover, or the Escape key being pressed). If no such modal behavior is desired on a popover, PopoverExt::set_autohide() may be called on it to tweak its behavior.

GtkPopover as menu replacement

Popover is often used to replace menus. The best was to do this is to use the PopoverMenu subclass which supports being populated from a GMenuModel with PopoverMenu::from_model().

<section>
  <attribute name="display-hint">horizontal-buttons</attribute>
  <item>
    <attribute name="label">Cut</attribute>
    <attribute name="action">app.cut</attribute>
    <attribute name="verb-icon">edit-cut-symbolic</attribute>
  </item>
  <item>
    <attribute name="label">Copy</attribute>
    <attribute name="action">app.copy</attribute>
    <attribute name="verb-icon">edit-copy-symbolic</attribute>
  </item>
  <item>
    <attribute name="label">Paste</attribute>
    <attribute name="action">app.paste</attribute>
    <attribute name="verb-icon">edit-paste-symbolic</attribute>
  </item>
</section>

CSS nodes

popover[.menu]
├── arrow
╰── contents.background
    ╰── <child>

The contents child node always gets the .background style class and the popover itself gets the .menu style class if the popover is menu-like (i.e. PopoverMenu).

Particular uses of Popover, such as touch selection popups or magnifiers in Entry or TextView get style classes like .touch-selection or .magnifier to differentiate from plain popovers.

When styling a popover directly, the popover node should usually not have any background. The visible part of the popover can have a shadow. To specify it in CSS, set the box-shadow of the contents node.

Note that, in order to accomplish appropriate arrow visuals, Popover uses custom drawing for the arrow node. This makes it possible for the arrow to change its shape dynamically, but it also limits the possibilities of styling it using CSS. In particular, the arrow gets drawn over the content node’s border and shadow, so they look like one shape, which means that the border width of the content node and the arrow node should be the same. The arrow also does not support any border shape other than solid, no border-radius, only one border width (border-bottom-width is used) and no box-shadow.

Implements

PopoverExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, NativeExt, ShortcutManagerExt, WidgetExtManual, AccessibleExtManual

Implementations§

Creates a new Popover.

Returns

the new Popover

Creates a new builder-pattern struct instance to construct Popover objects.

This method returns an instance of PopoverBuilder which can be used to create Popover objects.

Trait Implementations§

Returns a copy of the value. Read more
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Override the virtual methods of this class for the given subclass and do other class initialization. Read more
Instance specific initialization. Read more
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Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

Updates an array of accessible properties. Read more
Updates an array of accessible relations. Read more
Updates an array of accessible states. Read more
Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
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Gets the property property_name of the object and cast it to the type V. Read more
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Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
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Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
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Disconnect a previously connected signal handler.
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Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
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