#[repr(transparent)]pub struct Video { /* private fields */ }
Expand description
Video
is a widget to show a MediaStream
with media controls.
The controls are available separately as MediaControls
.
If you just want to display a video without controls, you can treat it
like any other paintable and for example put it into a Picture
.
Video
aims to cover use cases such as previews, embedded animations,
etc. It supports autoplay, looping, and simple media controls. It does
not have support for video overlays, multichannel audio, device
selection, or input. If you are writing a full-fledged video player,
you may want to use the gdk::Paintable
API and a media framework
such as Gstreamer directly.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl Video
impl Video
sourcepub fn for_filename(filename: Option<impl AsRef<Path>>) -> Video
pub fn for_filename(filename: Option<impl AsRef<Path>>) -> Video
Creates a Video
to play back the given @filename.
This is a utility function that calls for_file()
,
See that function for details.
filename
filename to play back
Returns
a new Video
sourcepub fn for_media_stream(stream: Option<&impl IsA<MediaStream>>) -> Video
pub fn for_media_stream(stream: Option<&impl IsA<MediaStream>>) -> Video
sourcepub fn for_resource(resource_path: Option<&str>) -> Video
pub fn for_resource(resource_path: Option<&str>) -> Video
Creates a Video
to play back the resource at the
given @resource_path.
This is a utility function that calls for_file()
.
resource_path
resource path to play back
Returns
a new Video
sourcepub fn builder() -> VideoBuilder
pub fn builder() -> VideoBuilder
Creates a new builder-pattern struct instance to construct Video
objects.
This method returns an instance of VideoBuilder
which can be used to create Video
objects.
sourcepub fn is_autoplay(&self) -> bool
pub fn is_autoplay(&self) -> bool
sourcepub fn media_stream(&self) -> Option<MediaStream>
pub fn media_stream(&self) -> Option<MediaStream>
sourcepub fn set_autoplay(&self, autoplay: bool)
pub fn set_autoplay(&self, autoplay: bool)
Sets whether @self automatically starts playback when it becomes visible or when a new file gets loaded.
autoplay
whether media streams should autoplay
sourcepub fn set_filename(&self, filename: Option<impl AsRef<Path>>)
pub fn set_filename(&self, filename: Option<impl AsRef<Path>>)
Makes @self play the given @filename.
This is a utility function that calls gtk_video_set_file(),
filename
the filename to play
sourcepub fn set_loop(&self, loop_: bool)
pub fn set_loop(&self, loop_: bool)
Sets whether new files loaded by @self should be set to loop.
loop_
whether media streams should loop
sourcepub fn set_media_stream(&self, stream: Option<&impl IsA<MediaStream>>)
pub fn set_media_stream(&self, stream: Option<&impl IsA<MediaStream>>)
Sets the media stream to be played back.
@self will take full control of managing the media stream. If you
want to manage a media stream yourself, consider using a
Picture
for display.
If you want to display a file, consider using set_file()
instead.
stream
The media stream to play or None
to unset
sourcepub fn set_resource(&self, resource_path: Option<&str>)
pub fn set_resource(&self, resource_path: Option<&str>)
Makes @self play the resource at the given @resource_path.
This is a utility function that calls set_file()
.
resource_path
the resource to set
pub fn connect_autoplay_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_file_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_loop_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_media_stream_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
Trait Implementations§
source§impl Ord for Video
impl Ord for Video
source§impl<OT: ObjectType> PartialEq<OT> for Video
impl<OT: ObjectType> PartialEq<OT> for Video
source§impl<OT: ObjectType> PartialOrd<OT> for Video
impl<OT: ObjectType> PartialOrd<OT> for Video
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Video
impl StaticType for Video
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Video
impl IsA<Accessible> for Video
impl IsA<Buildable> for Video
impl IsA<ConstraintTarget> for Video
impl IsA<Widget> for Video
Auto Trait Implementations§
impl RefUnwindSafe for Video
impl !Send for Video
impl !Sync for Video
impl Unpin for Video
impl UnwindSafe for Video
Blanket Implementations§
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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