Struct gtk4::SignalListItemFactory
source · #[repr(transparent)]pub struct SignalListItemFactory { /* private fields */ }
Expand description
SignalListItemFactory
is a ListItemFactory
that emits signals
to to manage listitems.
Signals are emitted for every listitem in the same order:
-
signal::SignalListItemFactory::setup
is emitted to set up permanent things on the listitem. This usually means constructing the widgets used in the row and adding them to the listitem. -
signal::SignalListItemFactory::bind
is emitted to bind the item passed viaproperty::ListItem::item
to the widgets that have been created in step 1 or to add item-specific widgets. Signals are connected to listen to changes - both to changes in the item to update the widgets or to changes in the widgets to update the item. After this signal has been called, the listitem may be shown in a list widget. -
signal::SignalListItemFactory::unbind
is emitted to undo everything done in step 2. Usually this means disconnecting signal handlers. Once this signal has been called, the listitem will no longer be used in a list widget. -
signal::SignalListItemFactory::bind
andsignal::SignalListItemFactory::unbind
may be emitted multiple times again to bind the listitem for use with new items. By reusing listitems, potentially costly setup can be avoided. However, it means code needs to make sure to properly clean up the listitem in step 3 so that no information from the previous use leaks into the next use. -
signal::SignalListItemFactory::teardown
is emitted to allow undoing the effects ofsignal::SignalListItemFactory::setup
. After this signal was emitted on a listitem, the listitem will be destroyed and not be used again.
Note that during the signal emissions, changing properties on the
ListItem
s passed will not trigger notify signals as the listitem’s
notifications are frozen. See g_object_freeze_notify() for details.
For tracking changes in other properties in the ListItem
, the
::notify signal is recommended. The signal can be connected in the
signal::SignalListItemFactory::setup
signal and removed again during
signal::SignalListItemFactory::teardown
.
Implements
[ListItemFactoryExt
][trait@crate::prelude::ListItemFactoryExt], glib::ObjectExt
Implementations§
source§impl SignalListItemFactory
impl SignalListItemFactory
sourcepub fn new() -> SignalListItemFactory
pub fn new() -> SignalListItemFactory
Creates a new SignalListItemFactory
.
You need to connect signal handlers before you use it.
Returns
a new SignalListItemFactory
sourcepub fn connect_bind<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
Available on crate feature v4_8
only.
pub fn connect_bind<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
v4_8
only.Emitted when an object has been bound, for example when a
new property::ListItem::item
has been set on a
ListItem
and should be bound for use.
After this signal was emitted, the object might be shown in
a ListView
or other widget.
The signal::SignalListItemFactory::unbind
signal is the
opposite of this signal and can be used to undo everything done
in this signal.
object
The GObject
to bind
sourcepub fn connect_setup<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
Available on crate feature v4_8
only.
pub fn connect_setup<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
v4_8
only.Emitted when a new listitem has been created and needs to be setup for use.
It is the first signal emitted for every listitem.
The signal::SignalListItemFactory::teardown
signal is the opposite
of this signal and can be used to undo everything done in this signal.
object
The GObject
to set up
sourcepub fn connect_teardown<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
Available on crate feature v4_8
only.
pub fn connect_teardown<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
v4_8
only.Emitted when an object is about to be destroyed.
It is the last signal ever emitted for this @object.
This signal is the opposite of the signal::SignalListItemFactory::setup
signal and should be used to undo everything done in that signal.
object
The GObject
to tear down
sourcepub fn connect_unbind<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
Available on crate feature v4_8
only.
pub fn connect_unbind<F: Fn(&Self, &Object) + 'static>(
&self,
f: F
) -> SignalHandlerId
v4_8
only.Emitted when a object has been unbound from its item, for example when
a listitem was removed from use in a list widget
and its new property::ListItem::item
is about to be unset.
This signal is the opposite of the signal::SignalListItemFactory::bind
signal and should be used to undo everything done in that signal.
object
The GObject
to unbind
Trait Implementations§
source§impl Clone for SignalListItemFactory
impl Clone for SignalListItemFactory
source§impl Debug for SignalListItemFactory
impl Debug for SignalListItemFactory
source§impl Default for SignalListItemFactory
impl Default for SignalListItemFactory
source§impl Display for SignalListItemFactory
impl Display for SignalListItemFactory
source§impl Hash for SignalListItemFactory
impl Hash for SignalListItemFactory
source§impl Ord for SignalListItemFactory
impl Ord for SignalListItemFactory
source§impl ParentClassIs for SignalListItemFactory
impl ParentClassIs for SignalListItemFactory
type Parent = ListItemFactory
source§impl<OT: ObjectType> PartialEq<OT> for SignalListItemFactory
impl<OT: ObjectType> PartialEq<OT> for SignalListItemFactory
source§impl<OT: ObjectType> PartialOrd<OT> for SignalListItemFactory
impl<OT: ObjectType> PartialOrd<OT> for SignalListItemFactory
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SignalListItemFactory
impl StaticType for SignalListItemFactory
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for SignalListItemFactory
impl IsA<ListItemFactory> for SignalListItemFactory
Auto Trait Implementations§
impl RefUnwindSafe for SignalListItemFactory
impl !Send for SignalListItemFactory
impl !Sync for SignalListItemFactory
impl Unpin for SignalListItemFactory
impl UnwindSafe for SignalListItemFactory
Blanket Implementations§
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: CanDowncast<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: CanDowncast<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
T
unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
&T
unconditionally. Read moresource§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
T
of the object. Read moresource§fn set_property<V>(&self, property_name: &str, value: V)where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V)where
V: ToValue,
source§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> Vwhere
V: 'static + for<'b> FromValue<'b>,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: 'static + Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: 'static + Fn(&T, &ParamSpec),
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more