Struct gtk4::MessageDialog
source · #[repr(transparent)]pub struct MessageDialog { /* private fields */ }
Expand description
Use AlertDialog
instead
MessageDialog
presents a dialog with some message text.
It’s simply a convenience widget; you could construct the equivalent of
MessageDialog
from Dialog
without too much effort, but
MessageDialog
saves typing.
The easiest way to do a modal message dialog is to use the DialogFlags::MODAL
flag, which will call GtkWindowExt::set_modal()
internally. The dialog will
prevent interaction with the parent window until it’s hidden or destroyed.
You can use the signal::Dialog::response
signal to know when the user
dismissed the dialog.
An example for using a modal dialog: ⚠️ The following code is in c ⚠️
GtkDialogFlags flags = GTK_DIALOG_DESTROY_WITH_PARENT | GTK_DIALOG_MODAL;
dialog = gtk_message_dialog_new (parent_window,
flags,
GTK_MESSAGE_ERROR,
GTK_BUTTONS_CLOSE,
"Error reading “%s”: %s",
filename,
g_strerror (errno));
// Destroy the dialog when the user responds to it
// (e.g. clicks a button)
g_signal_connect (dialog, "response",
G_CALLBACK (gtk_window_destroy),
NULL);
You might do a non-modal MessageDialog
simply by omitting the
DialogFlags::MODAL
flag:
⚠️ The following code is in c ⚠️
GtkDialogFlags flags = GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_message_dialog_new (parent_window,
flags,
GTK_MESSAGE_ERROR,
GTK_BUTTONS_CLOSE,
"Error reading “%s”: %s",
filename,
g_strerror (errno));
// Destroy the dialog when the user responds to it
// (e.g. clicks a button)
g_signal_connect (dialog, "response",
G_CALLBACK (gtk_window_destroy),
NULL);
GtkMessageDialog as GtkBuildable
The MessageDialog
implementation of the Buildable
interface exposes
the message area as an internal child with the name “message_area”.
Implements
DialogExt
, GtkWindowExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, DialogExtManual
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl MessageDialog
impl MessageDialog
sourcepub fn builder() -> MessageDialogBuilder
pub fn builder() -> MessageDialogBuilder
Creates a new builder-pattern struct instance to construct MessageDialog
objects.
This method returns an instance of MessageDialogBuilder
which can be used to create MessageDialog
objects.
sourcepub fn message_area(&self) -> Widget
pub fn message_area(&self) -> Widget
Returns the message area of the dialog.
This is the box where the dialog’s primary and secondary labels
are packed. You can add your own extra content to that box and it
will appear below those labels. See DialogExt::content_area()
for the corresponding function in the parent Dialog
.
Deprecated since 4.10
Use AlertDialog
instead
Returns
A Box
corresponding to the
“message area” in the @self
sourcepub fn set_markup(&self, str: &str)
pub fn set_markup(&self, str: &str)
Sets the text of the message dialog.
Deprecated since 4.10
Use AlertDialog
instead
str
string with Pango markup
sourcepub fn message_type(&self) -> MessageType
pub fn message_type(&self) -> MessageType
The type of the message.
sourcepub fn set_message_type(&self, message_type: MessageType)
pub fn set_message_type(&self, message_type: MessageType)
The type of the message.
sourcepub fn secondary_text(&self) -> Option<GString>
pub fn secondary_text(&self) -> Option<GString>
The secondary text of the message dialog.
sourcepub fn set_secondary_text(&self, secondary_text: Option<&str>)
pub fn set_secondary_text(&self, secondary_text: Option<&str>)
The secondary text of the message dialog.
sourcepub fn is_secondary_use_markup(&self) -> bool
pub fn is_secondary_use_markup(&self) -> bool
true
if the secondary text of the dialog includes Pango markup.
See parse_markup()
.
sourcepub fn set_secondary_use_markup(&self, secondary_use_markup: bool)
pub fn set_secondary_use_markup(&self, secondary_use_markup: bool)
true
if the secondary text of the dialog includes Pango markup.
See parse_markup()
.
sourcepub fn text(&self) -> Option<GString>
pub fn text(&self) -> Option<GString>
The primary text of the message dialog.
If the dialog has a secondary text, this will appear as the title.
sourcepub fn set_text(&self, text: Option<&str>)
pub fn set_text(&self, text: Option<&str>)
The primary text of the message dialog.
If the dialog has a secondary text, this will appear as the title.
sourcepub fn uses_markup(&self) -> bool
pub fn uses_markup(&self) -> bool
true
if the primary text of the dialog includes Pango markup.
See parse_markup()
.
sourcepub fn set_use_markup(&self, use_markup: bool)
pub fn set_use_markup(&self, use_markup: bool)
true
if the primary text of the dialog includes Pango markup.
See parse_markup()
.
pub fn connect_message_area_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_message_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_secondary_text_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_secondary_use_markup_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_text_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_use_markup_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
source§impl MessageDialog
impl MessageDialog
sourcepub fn new(
parent: Option<&impl IsA<Window>>,
flags: DialogFlags,
type_: MessageType,
buttons: ButtonsType,
message: &str
) -> Self
pub fn new(
parent: Option<&impl IsA<Window>>,
flags: DialogFlags,
type_: MessageType,
buttons: ButtonsType,
message: &str
) -> Self
Creates a new message dialog.
This is a simple dialog with some text the user may want to see.
When the user clicks a button a “response” signal is emitted with
response IDs from ResponseType
. See Dialog
for more details.
Deprecated since 4.10
Use AlertDialog
instead
parent
transient parent
flags
flags
type_
type of message
buttons
set of buttons to use
message_format
printf()-style format string
Returns
a new MessageDialog
sourcepub fn with_markup(
parent: Option<&impl IsA<Window>>,
flags: DialogFlags,
type_: MessageType,
buttons: ButtonsType,
message: Option<&str>
) -> Self
pub fn with_markup(
parent: Option<&impl IsA<Window>>,
flags: DialogFlags,
type_: MessageType,
buttons: ButtonsType,
message: Option<&str>
) -> Self
Creates a new message dialog.
This is a simple dialog with some text that is marked up with
Pango markup. When the user clicks a button a “response” signal
is emitted with response IDs from ResponseType
. See
Dialog
for more details.
Special XML characters in the printf() arguments passed to this
function will automatically be escaped as necessary.
(See g_markup_printf_escaped() for how this is implemented.)
Usually this is what you want, but if you have an existing
Pango markup string that you want to use literally as the
label, then you need to use set_markup()
instead, since you can’t pass the markup string either
as the format (it might contain “%” characters) or as a string
argument.
⚠️ The following code is in c ⚠️
GtkWidget *dialog;
GtkDialogFlags flags = GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_message_dialog_new (parent_window,
flags,
GTK_MESSAGE_ERROR,
GTK_BUTTONS_CLOSE,
NULL);
gtk_message_dialog_set_markup (GTK_MESSAGE_DIALOG (dialog),
markup);
Deprecated since 4.10
Use AlertDialog
instead
parent
transient parent
flags
flags
type_
type of message
buttons
set of buttons to use
message_format
printf()-style format string
Returns
a new MessageDialog
sourcepub fn format_secondary_markup(&self, message: Option<&str>)
pub fn format_secondary_markup(&self, message: Option<&str>)
Sets the secondary text of the message dialog.
The @message_format is assumed to contain Pango markup.
Due to an oversight, this function does not escape special
XML characters like with_markup()
does. Thus, if the arguments may contain special XML characters,
you should use g_markup_printf_escaped() to escape it.
⚠️ The following code is in c ⚠️
char *msg;
msg = g_markup_printf_escaped (message_format, ...);
gtk_message_dialog_format_secondary_markup (message_dialog,
"%s", msg);
g_free (msg);
Deprecated since 4.10
Use AlertDialog
instead
message_format
printf()-style string with Pango markup
sourcepub fn format_secondary_text(&self, message: Option<&str>)
pub fn format_secondary_text(&self, message: Option<&str>)
Sets the secondary text of the message dialog.
Deprecated since 4.10
Use AlertDialog
instead
message_format
printf()-style format string
Trait Implementations§
source§impl Clone for MessageDialog
impl Clone for MessageDialog
source§impl Debug for MessageDialog
impl Debug for MessageDialog
source§impl Default for MessageDialog
impl Default for MessageDialog
source§impl Display for MessageDialog
impl Display for MessageDialog
source§impl Hash for MessageDialog
impl Hash for MessageDialog
source§impl Ord for MessageDialog
impl Ord for MessageDialog
source§impl ParentClassIs for MessageDialog
impl ParentClassIs for MessageDialog
source§impl<OT: ObjectType> PartialEq<OT> for MessageDialog
impl<OT: ObjectType> PartialEq<OT> for MessageDialog
source§impl<OT: ObjectType> PartialOrd<OT> for MessageDialog
impl<OT: ObjectType> PartialOrd<OT> for MessageDialog
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for MessageDialog
impl StaticType for MessageDialog
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for MessageDialog
impl IsA<Accessible> for MessageDialog
impl IsA<Buildable> for MessageDialog
impl IsA<ConstraintTarget> for MessageDialog
impl IsA<Dialog> for MessageDialog
impl IsA<Native> for MessageDialog
impl IsA<Root> for MessageDialog
impl IsA<ShortcutManager> for MessageDialog
impl IsA<Widget> for MessageDialog
impl IsA<Window> for MessageDialog
Auto Trait Implementations§
impl RefUnwindSafe for MessageDialog
impl !Send for MessageDialog
impl !Sync for MessageDialog
impl Unpin for MessageDialog
impl UnwindSafe for MessageDialog
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