Struct gtk4::DropControllerMotion
source · #[repr(transparent)]pub struct DropControllerMotion { /* private fields */ }
Expand description
DropControllerMotion
is an event controller tracking
the pointer during Drag-and-Drop operations.
It is modeled after EventControllerMotion
so if you
have used that, this should feel really familiar.
This controller is not able to accept drops, use DropTarget
for that purpose.
Implements
Implementations§
source§impl DropControllerMotion
impl DropControllerMotion
sourcepub fn new() -> DropControllerMotion
pub fn new() -> DropControllerMotion
Creates a new event controller that will handle pointer motion events during drag and drop.
Returns
a new DropControllerMotion
sourcepub fn builder() -> DropControllerMotionBuilder
pub fn builder() -> DropControllerMotionBuilder
Creates a new builder-pattern struct instance to construct DropControllerMotion
objects.
This method returns an instance of DropControllerMotionBuilder
which can be used to create DropControllerMotion
objects.
sourcepub fn contains_pointer(&self) -> bool
pub fn contains_pointer(&self) -> bool
sourcepub fn is_pointer(&self) -> bool
pub fn is_pointer(&self) -> bool
sourcepub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
sourcepub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Signals that the pointer has left the widget.
sourcepub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_contains_pointer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_drop_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_is_pointer_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
Trait Implementations§
source§impl Clone for DropControllerMotion
impl Clone for DropControllerMotion
source§impl Debug for DropControllerMotion
impl Debug for DropControllerMotion
source§impl Default for DropControllerMotion
impl Default for DropControllerMotion
source§impl Display for DropControllerMotion
impl Display for DropControllerMotion
source§impl Hash for DropControllerMotion
impl Hash for DropControllerMotion
source§impl Ord for DropControllerMotion
impl Ord for DropControllerMotion
source§impl ParentClassIs for DropControllerMotion
impl ParentClassIs for DropControllerMotion
type Parent = EventController
source§impl<OT: ObjectType> PartialEq<OT> for DropControllerMotion
impl<OT: ObjectType> PartialEq<OT> for DropControllerMotion
source§impl<OT: ObjectType> PartialOrd<OT> for DropControllerMotion
impl<OT: ObjectType> PartialOrd<OT> for DropControllerMotion
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for DropControllerMotion
impl StaticType for DropControllerMotion
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for DropControllerMotion
impl IsA<EventController> for DropControllerMotion
Auto Trait Implementations§
impl RefUnwindSafe for DropControllerMotion
impl !Send for DropControllerMotion
impl !Sync for DropControllerMotion
impl Unpin for DropControllerMotion
impl UnwindSafe for DropControllerMotion
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