Struct gtk4::ColorButton
source · #[repr(transparent)]pub struct ColorButton { /* private fields */ }
Expand description
Use ColorDialogButton
instead
The ColorButton
allows to open a color chooser dialog to change
the color.
It is suitable widget for selecting a color in a preference dialog.
CSS nodes
colorbutton
╰── button.color
╰── [content]
ColorButton
has a single CSS node with name colorbutton which
contains a button node. To differentiate it from a plain Button
,
it gets the .color style class.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ColorChooserExt
, WidgetExtManual
, AccessibleExtManual
, ColorChooserExtManual
Implementations§
source§impl ColorButton
impl ColorButton
sourcepub fn new() -> ColorButton
pub fn new() -> ColorButton
Creates a new color button.
This returns a widget in the form of a small button containing a swatch representing the current selected color. When the button is clicked, a color chooser dialog will open, allowing the user to select a color. The swatch will be updated to reflect the new color when the user finishes.
Deprecated since 4.10
Use ColorDialogButton
instead
Returns
a new color button
sourcepub fn with_rgba(rgba: &RGBA) -> ColorButton
pub fn with_rgba(rgba: &RGBA) -> ColorButton
sourcepub fn builder() -> ColorButtonBuilder
pub fn builder() -> ColorButtonBuilder
Creates a new builder-pattern struct instance to construct ColorButton
objects.
This method returns an instance of ColorButtonBuilder
which can be used to create ColorButton
objects.
sourcepub fn is_modal(&self) -> bool
pub fn is_modal(&self) -> bool
Gets whether the dialog is modal.
Deprecated since 4.10
Use ColorDialogButton
instead
Returns
true
if the dialog is modal
sourcepub fn title(&self) -> GString
pub fn title(&self) -> GString
Gets the title of the color chooser dialog.
Deprecated since 4.10
Use ColorDialogButton
instead
Returns
An internal string, do not free the return value
sourcepub fn set_modal(&self, modal: bool)
pub fn set_modal(&self, modal: bool)
Sets whether the dialog should be modal.
Deprecated since 4.10
Use ColorDialogButton
instead
modal
true
to make the dialog modal
sourcepub fn set_title(&self, title: &str)
pub fn set_title(&self, title: &str)
Sets the title for the color chooser dialog.
Deprecated since 4.10
Use ColorDialogButton
instead
title
String containing new window title
sourcepub fn shows_editor(&self) -> bool
pub fn shows_editor(&self) -> bool
Whether the color chooser should open in editor mode.
This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.
sourcepub fn set_show_editor(&self, show_editor: bool)
pub fn set_show_editor(&self, show_editor: bool)
Whether the color chooser should open in editor mode.
This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.
sourcepub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Available on crate feature v4_4
only.
pub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
v4_4
only.Emitted to when the color button is activated.
The ::activate
signal on MenuButton
is an action signal and
emitting it causes the button to pop up its dialog.
pub fn emit_activate(&self)
v4_4
only.sourcepub fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Emitted when the user selects a color.
When handling this signal, use ColorChooserExt::rgba()
to find out which color was just selected.
Note that this signal is only emitted when the user changes the color. If you need to react to programmatic color changes as well, use the notify::rgba signal.
pub fn connect_modal_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_show_editor_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_title_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ColorButton
impl Clone for ColorButton
source§impl Debug for ColorButton
impl Debug for ColorButton
source§impl Default for ColorButton
impl Default for ColorButton
source§impl Display for ColorButton
impl Display for ColorButton
source§impl Hash for ColorButton
impl Hash for ColorButton
source§impl Ord for ColorButton
impl Ord for ColorButton
source§impl ParentClassIs for ColorButton
impl ParentClassIs for ColorButton
source§impl<OT: ObjectType> PartialEq<OT> for ColorButton
impl<OT: ObjectType> PartialEq<OT> for ColorButton
source§impl<OT: ObjectType> PartialOrd<OT> for ColorButton
impl<OT: ObjectType> PartialOrd<OT> for ColorButton
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ColorButton
impl StaticType for ColorButton
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ColorButton
impl IsA<Accessible> for ColorButton
impl IsA<Buildable> for ColorButton
impl IsA<ColorChooser> for ColorButton
impl IsA<ConstraintTarget> for ColorButton
impl IsA<Widget> for ColorButton
Auto Trait Implementations§
impl RefUnwindSafe for ColorButton
impl !Send for ColorButton
impl !Sync for ColorButton
impl Unpin for ColorButton
impl UnwindSafe for ColorButton
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