Struct gtk4::ProgressBar
source · #[repr(transparent)]pub struct ProgressBar { /* private fields */ }
Expand description
ProgressBar
is typically used to display the progress of a long
running operation.
It provides a visual clue that processing is underway. ProgressBar
can be used in two different modes: percentage mode and activity mode.
When an application can determine how much work needs to take place
(e.g. read a fixed number of bytes from a file) and can monitor its
progress, it can use the ProgressBar
in percentage mode and the
user sees a growing bar indicating the percentage of the work that
has been completed. In this mode, the application is required to call
set_fraction()
periodically to update the progress bar.
When an application has no accurate way of knowing the amount of work
to do, it can use the ProgressBar
in activity mode, which shows
activity by a block moving back and forth within the progress area. In
this mode, the application is required to call pulse()
periodically to update the progress bar.
There is quite a bit of flexibility provided to control the appearance
of the ProgressBar
. Functions are provided to control the orientation
of the bar, optional text can be displayed along with the bar, and the
step size used in activity mode can be set.
CSS nodes
progressbar[.osd]
├── [text]
╰── trough[.empty][.full]
╰── progress[.pulse]
ProgressBar
has a main CSS node with name progressbar and subnodes with
names text and trough, of which the latter has a subnode named progress. The
text subnode is only present if text is shown. The progress subnode has the
style class .pulse when in activity mode. It gets the style classes .left,
.right, .top or .bottom added when the progress ‘touches’ the corresponding
end of the GtkProgressBar. The .osd class on the progressbar node is for use
in overlays like the one Epiphany has for page loading progress.
Accessibility
ProgressBar
uses the AccessibleRole::ProgressBar
role.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, AccessibleRangeExt
, OrientableExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ProgressBar
impl ProgressBar
sourcepub fn new() -> ProgressBar
pub fn new() -> ProgressBar
sourcepub fn builder() -> ProgressBarBuilder
pub fn builder() -> ProgressBarBuilder
Creates a new builder-pattern struct instance to construct ProgressBar
objects.
This method returns an instance of ProgressBarBuilder
which can be used to create ProgressBar
objects.
sourcepub fn ellipsize(&self) -> EllipsizeMode
pub fn ellipsize(&self) -> EllipsizeMode
sourcepub fn is_inverted(&self) -> bool
pub fn is_inverted(&self) -> bool
sourcepub fn pulse_step(&self) -> f64
pub fn pulse_step(&self) -> f64
sourcepub fn shows_text(&self) -> bool
pub fn shows_text(&self) -> bool
Returns whether the ProgressBar
shows text.
See set_show_text()
.
Returns
true
if text is shown in the progress bar
sourcepub fn text(&self) -> Option<GString>
pub fn text(&self) -> Option<GString>
Retrieves the text that is displayed with the progress bar.
The return value is a reference to the text, not a copy of it, so will become invalid if you change the text in the progress bar.
Returns
the text
sourcepub fn pulse(&self)
pub fn pulse(&self)
Indicates that some progress has been made, but you don’t know how much.
Causes the progress bar to enter “activity mode,” where a block
bounces back and forth. Each call to pulse()
causes the block to move by a little bit (the amount of movement
per pulse is determined by set_pulse_step()
).
sourcepub fn set_ellipsize(&self, mode: EllipsizeMode)
pub fn set_ellipsize(&self, mode: EllipsizeMode)
Sets the mode used to ellipsize the text.
The text is ellipsized if there is not enough space to render the entire string.
mode
sourcepub fn set_fraction(&self, fraction: f64)
pub fn set_fraction(&self, fraction: f64)
Causes the progress bar to “fill in” the given fraction of the bar.
The fraction should be between 0.0 and 1.0, inclusive.
fraction
fraction of the task that’s been completed
sourcepub fn set_inverted(&self, inverted: bool)
pub fn set_inverted(&self, inverted: bool)
sourcepub fn set_pulse_step(&self, fraction: f64)
pub fn set_pulse_step(&self, fraction: f64)
sourcepub fn set_show_text(&self, show_text: bool)
pub fn set_show_text(&self, show_text: bool)
Sets whether the progress bar will show text next to the bar.
The shown text is either the value of the property::ProgressBar::text
property or, if that is None
, the property::ProgressBar::fraction
value,
as a percentage.
To make a progress bar that is styled and sized suitably for containing
text (even if the actual text is blank), set property::ProgressBar::show-text
to true
and property::ProgressBar::text
to the empty string (not None
).
show_text
whether to show text
sourcepub fn set_text(&self, text: Option<&str>)
pub fn set_text(&self, text: Option<&str>)
Causes the given @text to appear next to the progress bar.
If @text is None
and property::ProgressBar::show-text
is true
,
the current value of property::ProgressBar::fraction
will be displayed
as a percentage.
If @text is non-None
and property::ProgressBar::show-text
is true
,
the text will be displayed. In this case, it will not display the progress
percentage. If @text is the empty string, the progress bar will still
be styled and sized suitably for containing text, as long as
property::ProgressBar::show-text
is true
.
text
a UTF-8 string
pub fn connect_ellipsize_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_fraction_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_inverted_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_pulse_step_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_show_text_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_text_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ProgressBar
impl Clone for ProgressBar
source§impl Debug for ProgressBar
impl Debug for ProgressBar
source§impl Default for ProgressBar
impl Default for ProgressBar
source§impl Display for ProgressBar
impl Display for ProgressBar
source§impl Hash for ProgressBar
impl Hash for ProgressBar
source§impl Ord for ProgressBar
impl Ord for ProgressBar
source§impl ParentClassIs for ProgressBar
impl ParentClassIs for ProgressBar
source§impl<OT: ObjectType> PartialEq<OT> for ProgressBar
impl<OT: ObjectType> PartialEq<OT> for ProgressBar
source§impl<OT: ObjectType> PartialOrd<OT> for ProgressBar
impl<OT: ObjectType> PartialOrd<OT> for ProgressBar
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ProgressBar
impl StaticType for ProgressBar
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ProgressBar
impl IsA<Accessible> for ProgressBar
impl IsA<AccessibleRange> for ProgressBar
impl IsA<Buildable> for ProgressBar
impl IsA<ConstraintTarget> for ProgressBar
impl IsA<Orientable> for ProgressBar
impl IsA<Widget> for ProgressBar
Auto Trait Implementations§
impl RefUnwindSafe for ProgressBar
impl !Send for ProgressBar
impl !Sync for ProgressBar
impl Unpin for ProgressBar
impl UnwindSafe for ProgressBar
Blanket Implementations§
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
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impl<T> Cast for Twhere
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