Struct gtk4::AboutDialog

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#[repr(transparent)]
pub struct AboutDialog { /* private fields */ }
Expand description

The AboutDialog offers a simple way to display information about a program.

The shown information includes the programs’ logo, name, copyright, website and license. It is also possible to give credits to the authors, documenters, translators and artists who have worked on the program.

An about dialog is typically opened when the user selects the About option from the Help menu. All parts of the dialog are optional.

An example GtkAboutDialog

About dialogs often contain links and email addresses. AboutDialog displays these as clickable links. By default, it calls show_uri() when a user clicks one. The behaviour can be overridden with the signal::AboutDialog::activate-link signal.

To specify a person with an email address, use a string like Edgar Allan Poe <edgar@poe.com>. To specify a website with a title, use a string like GTK team https://www.gtk.org.

To make constructing a AboutDialog as convenient as possible, you can use the function show_about_dialog() which constructs and shows a dialog and keeps it around so that it can be shown again.

Note that GTK sets a default title of _("About s") on the dialog window (where s is replaced by the name of the application, but in order to ensure proper translation of the title, applications should set the title property explicitly when constructing a AboutDialog, as shown in the following example:

⚠️ The following code is in c ⚠️

GFile *logo_file = g_file_new_for_path ("./logo.png");
GdkTexture *example_logo = gdk_texture_new_from_file (logo_file, NULL);
g_object_unref (logo_file);

gtk_show_about_dialog (NULL,
                       "program-name", "ExampleCode",
                       "logo", example_logo,
                       "title", _("About ExampleCode"),
                       NULL);

CSS nodes

AboutDialog has a single CSS node with the name window and style class .aboutdialog.

Implements

GtkWindowExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, NativeExt, RootExt, ShortcutManagerExt, WidgetExtManual, AccessibleExtManual

Implementations§

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impl AboutDialog

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pub fn new() -> AboutDialog

Creates a new AboutDialog.

Returns

a newly created AboutDialog

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pub fn builder() -> AboutDialogBuilder

Creates a new builder-pattern struct instance to construct AboutDialog objects.

This method returns an instance of AboutDialogBuilder which can be used to create AboutDialog objects.

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pub fn add_credit_section(&self, section_name: &str, people: &[&str])

Creates a new section in the “Credits” page.

section_name

The name of the section

people

The people who belong to that section

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pub fn artists(&self) -> Vec<GString>

Returns the names of the artists which are displayed in the credits page.

Returns

A NULL-terminated string array containing the artists

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pub fn authors(&self) -> Vec<GString>

Returns the names of the authors which are displayed in the credits page.

Returns

A NULL-terminated string array containing the authors

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pub fn comments(&self) -> Option<GString>

Returns the comments string.

Returns

The comments

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pub fn copyright(&self) -> Option<GString>

Returns the copyright string.

Returns

The copyright string

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pub fn documenters(&self) -> Vec<GString>

Returns the name of the documenters which are displayed in the credits page.

Returns

A NULL-terminated string array containing the documenters

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pub fn license(&self) -> Option<GString>

Returns the license information.

Returns

The license information

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pub fn license_type(&self) -> License

Retrieves the license type.

Returns

a License value

Returns the paintable displayed as logo in the about dialog.

Returns

the paintable displayed as logo or NULL if the logo is unset or has been set via set_logo_icon_name()

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pub fn logo_icon_name(&self) -> Option<GString>

Returns the icon name displayed as logo in the about dialog.

Returns

the icon name displayed as logo, or NULL if the logo has been set via set_logo()

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pub fn program_name(&self) -> Option<GString>

Returns the program name displayed in the about dialog.

Returns

The program name

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pub fn system_information(&self) -> Option<GString>

Returns the system information that is shown in the about dialog.

Returns

the system information

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pub fn translator_credits(&self) -> Option<GString>

Returns the translator credits string which is displayed in the credits page.

Returns

The translator credits string

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pub fn version(&self) -> Option<GString>

Returns the version string.

Returns

The version string

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pub fn website(&self) -> Option<GString>

Returns the website URL.

Returns

The website URL

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pub fn website_label(&self) -> Option<GString>

Returns the label used for the website link.

Returns

The label used for the website link

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pub fn wraps_license(&self) -> bool

Returns whether the license text in the about dialog is automatically wrapped.

Returns

TRUE if the license text is wrapped

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pub fn set_artists(&self, artists: &[&str])

Sets the names of the artists to be displayed in the “Credits” page.

artists

the authors of the artwork of the application

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pub fn set_authors(&self, authors: &[&str])

Sets the names of the authors which are displayed in the “Credits” page of the about dialog.

authors

the authors of the application

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pub fn set_comments(&self, comments: Option<&str>)

Sets the comments string to display in the about dialog.

This should be a short string of one or two lines.

comments

a comments string

Sets the copyright string to display in the about dialog.

This should be a short string of one or two lines.

the copyright string

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pub fn set_documenters(&self, documenters: &[&str])

Sets the names of the documenters which are displayed in the “Credits” page.

documenters

the authors of the documentation of the application

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pub fn set_license(&self, license: Option<&str>)

Sets the license information to be displayed in the about dialog.

If license is NULL, the license page is hidden.

license

the license information

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pub fn set_license_type(&self, license_type: License)

Sets the license of the application showing the about dialog from a list of known licenses.

This function overrides the license set using set_license().

license_type

the type of license

Sets the logo in the about dialog.

a gdk::Paintable

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pub fn set_logo_icon_name(&self, icon_name: Option<&str>)

Sets the icon name to be displayed as logo in the about dialog.

icon_name

an icon name

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pub fn set_program_name(&self, name: Option<&str>)

Sets the name to display in the about dialog.

If name is not set, the string returned by g_get_application_name() is used.

name

the program name

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pub fn set_system_information(&self, system_information: Option<&str>)

Sets the system information to be displayed in the about dialog.

If system_information is NULL, the system information page is hidden.

See property::AboutDialog::system-information.

system_information

system information

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pub fn set_translator_credits(&self, translator_credits: Option<&str>)

Sets the translator credits string which is displayed in the credits page.

The intended use for this string is to display the translator of the language which is currently used in the user interface. Using gettext(), a simple way to achieve that is to mark the string for translation:

⚠️ The following code is in c ⚠️

GtkWidget *about = gtk_about_dialog_new ();
 gtk_about_dialog_set_translator_credits (GTK_ABOUT_DIALOG (about),
                                          _("translator-credits"));

It is a good idea to use the customary msgid “translator-credits” for this purpose, since translators will already know the purpose of that msgid, and since AboutDialog will detect if “translator-credits” is untranslated and omit translator credits.

translator_credits

the translator credits

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pub fn set_version(&self, version: Option<&str>)

Sets the version string to display in the about dialog.

version

the version string

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pub fn set_website(&self, website: Option<&str>)

Sets the URL to use for the website link.

website

a URL string starting with http://

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pub fn set_website_label(&self, website_label: &str)

Sets the label to be used for the website link.

website_label

the label used for the website link

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pub fn set_wrap_license(&self, wrap_license: bool)

Sets whether the license text in the about dialog should be automatically wrapped.

wrap_license

whether to wrap the license

Emitted every time a URL is activated.

Applications may connect to it to override the default behaviour, which is to call show_uri().

uri

the URI that is activated

Returns

TRUE if the link has been activated

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pub fn connect_artists_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_authors_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_comments_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_documenters_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_license_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_license_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_logo_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_logo_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_program_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_system_information_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_translator_credits_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_version_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_website_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_website_label_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_wrap_license_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for AboutDialog

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AboutDialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AboutDialog

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for AboutDialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for AboutDialog

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for AboutDialog

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for AboutDialog

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impl<OT: ObjectType> PartialEq<OT> for AboutDialog

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for AboutDialog

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for AboutDialog

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for AboutDialog

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impl IsA<Accessible> for AboutDialog

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impl IsA<Buildable> for AboutDialog

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impl IsA<ConstraintTarget> for AboutDialog

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impl IsA<Native> for AboutDialog

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impl IsA<Root> for AboutDialog

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impl IsA<ShortcutManager> for AboutDialog

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impl IsA<Widget> for AboutDialog

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impl IsA<Window> for AboutDialog

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Updates an array of accessible states. Read more
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Immutably borrows from an owned value. Read more
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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Sets the property property_name of the object to value value. Read more
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Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect_id but fails instead of panicking.
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local but fails instead of panicking.
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local_id but fails instead of panicking.
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe but fails instead of panicking.
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
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fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit but fails instead of panicking.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_values but fails instead of panicking.
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name but fails instead of panicking.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_values but fails instead of panicking.
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,