Struct gtk4::AboutDialog
source · #[repr(transparent)]pub struct AboutDialog { /* private fields */ }
Expand description
The AboutDialog
offers a simple way to display information about
a program.
The shown information includes the programs’ logo, name, copyright, website and license. It is also possible to give credits to the authors, documenters, translators and artists who have worked on the program.
An about dialog is typically opened when the user selects the About
option from the Help
menu. All parts of the dialog are optional.
About dialogs often contain links and email addresses. AboutDialog
displays these as clickable links. By default, it calls show_uri()
when a user clicks one. The behaviour can be overridden with the
signal::AboutDialog::activate-link
signal.
To specify a person with an email address, use a string like
Edgar Allan Poe <edgar@poe.com>
. To specify a website with a title,
use a string like GTK team https://www.gtk.org
.
To make constructing a AboutDialog
as convenient as possible, you can
use the function show_about_dialog()
which constructs and shows
a dialog and keeps it around so that it can be shown again.
Note that GTK sets a default title of _("About
s")
on the dialog
window (where s
is replaced by the name of the application, but in
order to ensure proper translation of the title, applications should
set the title property explicitly when constructing a AboutDialog
,
as shown in the following example:
⚠️ The following code is in c ⚠️
GFile *logo_file = g_file_new_for_path ("./logo.png");
GdkTexture *example_logo = gdk_texture_new_from_file (logo_file, NULL);
g_object_unref (logo_file);
gtk_show_about_dialog (NULL,
"program-name", "ExampleCode",
"logo", example_logo,
"title", _("About ExampleCode"),
NULL);
CSS nodes
AboutDialog
has a single CSS node with the name window
and style
class .aboutdialog
.
Implements
GtkWindowExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl AboutDialog
impl AboutDialog
sourcepub fn new() -> AboutDialog
pub fn new() -> AboutDialog
sourcepub fn builder() -> AboutDialogBuilder
pub fn builder() -> AboutDialogBuilder
Creates a new builder-pattern struct instance to construct AboutDialog
objects.
This method returns an instance of AboutDialogBuilder
which can be used to create AboutDialog
objects.
sourcepub fn add_credit_section(&self, section_name: &str, people: &[&str])
pub fn add_credit_section(&self, section_name: &str, people: &[&str])
Creates a new section in the “Credits” page.
section_name
The name of the section
people
The people who belong to that section
sourcepub fn artists(&self) -> Vec<GString>
pub fn artists(&self) -> Vec<GString>
Returns the names of the artists which are displayed in the credits page.
Returns
A
NULL
-terminated string array containing the artists
Returns the names of the authors which are displayed in the credits page.
Returns
A
NULL
-terminated string array containing the authors
sourcepub fn documenters(&self) -> Vec<GString>
pub fn documenters(&self) -> Vec<GString>
Returns the name of the documenters which are displayed in the credits page.
Returns
A
NULL
-terminated string array containing the documenters
sourcepub fn license_type(&self) -> License
pub fn license_type(&self) -> License
sourcepub fn logo(&self) -> Option<Paintable>
pub fn logo(&self) -> Option<Paintable>
Returns the paintable displayed as logo in the about dialog.
Returns
the paintable displayed as
logo or NULL
if the logo is unset or has been set via
set_logo_icon_name()
sourcepub fn logo_icon_name(&self) -> Option<GString>
pub fn logo_icon_name(&self) -> Option<GString>
Returns the icon name displayed as logo in the about dialog.
Returns
the icon name displayed as logo,
or NULL
if the logo has been set via set_logo()
sourcepub fn program_name(&self) -> Option<GString>
pub fn program_name(&self) -> Option<GString>
sourcepub fn system_information(&self) -> Option<GString>
pub fn system_information(&self) -> Option<GString>
sourcepub fn translator_credits(&self) -> Option<GString>
pub fn translator_credits(&self) -> Option<GString>
Returns the translator credits string which is displayed in the credits page.
Returns
The translator credits string
sourcepub fn website_label(&self) -> Option<GString>
pub fn website_label(&self) -> Option<GString>
sourcepub fn wraps_license(&self) -> bool
pub fn wraps_license(&self) -> bool
Returns whether the license text in the about dialog is automatically wrapped.
Returns
TRUE
if the license text is wrapped
sourcepub fn set_artists(&self, artists: &[&str])
pub fn set_artists(&self, artists: &[&str])
Sets the names of the artists to be displayed in the “Credits” page.
artists
the authors of the artwork of the application
Sets the names of the authors which are displayed in the “Credits” page of the about dialog.
authors
the authors of the application
sourcepub fn set_comments(&self, comments: Option<&str>)
pub fn set_comments(&self, comments: Option<&str>)
Sets the comments string to display in the about dialog.
This should be a short string of one or two lines.
comments
a comments string
sourcepub fn set_copyright(&self, copyright: Option<&str>)
pub fn set_copyright(&self, copyright: Option<&str>)
Sets the copyright string to display in the about dialog.
This should be a short string of one or two lines.
copyright
the copyright string
sourcepub fn set_documenters(&self, documenters: &[&str])
pub fn set_documenters(&self, documenters: &[&str])
Sets the names of the documenters which are displayed in the “Credits” page.
documenters
the authors of the documentation of the application
sourcepub fn set_license(&self, license: Option<&str>)
pub fn set_license(&self, license: Option<&str>)
Sets the license information to be displayed in the about dialog.
If license
is NULL
, the license page is hidden.
license
the license information
sourcepub fn set_license_type(&self, license_type: License)
pub fn set_license_type(&self, license_type: License)
Sets the license of the application showing the about dialog from a list of known licenses.
This function overrides the license set using
set_license()
.
license_type
the type of license
sourcepub fn set_logo_icon_name(&self, icon_name: Option<&str>)
pub fn set_logo_icon_name(&self, icon_name: Option<&str>)
sourcepub fn set_program_name(&self, name: Option<&str>)
pub fn set_program_name(&self, name: Option<&str>)
Sets the name to display in the about dialog.
If name
is not set, the string returned
by g_get_application_name()
is used.
name
the program name
sourcepub fn set_system_information(&self, system_information: Option<&str>)
pub fn set_system_information(&self, system_information: Option<&str>)
Sets the system information to be displayed in the about dialog.
If system_information
is NULL
, the system information
page is hidden.
See property::AboutDialog::system-information
.
system_information
system information
sourcepub fn set_translator_credits(&self, translator_credits: Option<&str>)
pub fn set_translator_credits(&self, translator_credits: Option<&str>)
Sets the translator credits string which is displayed in the credits page.
The intended use for this string is to display the translator
of the language which is currently used in the user interface.
Using gettext()
, a simple way to achieve that is to mark the
string for translation:
⚠️ The following code is in c ⚠️
GtkWidget *about = gtk_about_dialog_new ();
gtk_about_dialog_set_translator_credits (GTK_ABOUT_DIALOG (about),
_("translator-credits"));
It is a good idea to use the customary msgid
“translator-credits”
for this purpose, since translators will already know the purpose of
that msgid
, and since AboutDialog
will detect if “translator-credits”
is untranslated and omit translator credits.
translator_credits
the translator credits
sourcepub fn set_version(&self, version: Option<&str>)
pub fn set_version(&self, version: Option<&str>)
sourcepub fn set_website(&self, website: Option<&str>)
pub fn set_website(&self, website: Option<&str>)
sourcepub fn set_website_label(&self, website_label: &str)
pub fn set_website_label(&self, website_label: &str)
sourcepub fn set_wrap_license(&self, wrap_license: bool)
pub fn set_wrap_license(&self, wrap_license: bool)
Sets whether the license text in the about dialog should be automatically wrapped.
wrap_license
whether to wrap the license
sourcepub fn connect_activate_link<F: Fn(&Self, &str) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_activate_link<F: Fn(&Self, &str) -> Inhibit + 'static>( &self, f: F ) -> SignalHandlerId
Emitted every time a URL is activated.
Applications may connect to it to override the default behaviour,
which is to call show_uri()
.
uri
the URI that is activated
Returns
TRUE
if the link has been activated
pub fn connect_artists_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_comments_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_copyright_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_documenters_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_license_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_license_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_logo_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_logo_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_program_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_system_information_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_translator_credits_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_version_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_website_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_website_label_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_wrap_license_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for AboutDialog
impl Clone for AboutDialog
source§impl Debug for AboutDialog
impl Debug for AboutDialog
source§impl Default for AboutDialog
impl Default for AboutDialog
source§impl Display for AboutDialog
impl Display for AboutDialog
source§impl Hash for AboutDialog
impl Hash for AboutDialog
source§impl Ord for AboutDialog
impl Ord for AboutDialog
source§impl ParentClassIs for AboutDialog
impl ParentClassIs for AboutDialog
source§impl<OT: ObjectType> PartialEq<OT> for AboutDialog
impl<OT: ObjectType> PartialEq<OT> for AboutDialog
source§impl<OT: ObjectType> PartialOrd<OT> for AboutDialog
impl<OT: ObjectType> PartialOrd<OT> for AboutDialog
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for AboutDialog
impl StaticType for AboutDialog
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for AboutDialog
impl IsA<Accessible> for AboutDialog
impl IsA<Buildable> for AboutDialog
impl IsA<ConstraintTarget> for AboutDialog
impl IsA<Native> for AboutDialog
impl IsA<Root> for AboutDialog
impl IsA<ShortcutManager> for AboutDialog
impl IsA<Widget> for AboutDialog
impl IsA<Window> for AboutDialog
Auto Trait Implementations§
impl RefUnwindSafe for AboutDialog
impl !Send for AboutDialog
impl !Sync for AboutDialog
impl Unpin for AboutDialog
impl UnwindSafe for AboutDialog
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. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect
but fails instead of panicking.source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect_id
but fails instead of panicking.source§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more