Struct gtk4::SpinButton

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#[repr(transparent)]
pub struct SpinButton { /* private fields */ }
Expand description

A SpinButton is an ideal way to allow the user to set the value of some attribute.

An example GtkSpinButton

Rather than having to directly type a number into a Entry, SpinButton allows the user to click on one of two arrows to increment or decrement the displayed value. A value can still be typed in, with the bonus that it can be checked to ensure it is in a given range.

The main properties of a SpinButton are through an adjustment. See the Adjustment documentation for more details about an adjustment’s properties.

Note that SpinButton will by default make its entry large enough to accommodate the lower and upper bounds of the adjustment. If this is not desired, the automatic sizing can be turned off by explicitly setting property::Editable::width-chars to a value != -1.

Using a GtkSpinButton to get an integer

⚠️ The following code is in c ⚠️

// Provides a function to retrieve an integer value from a GtkSpinButton
// and creates a spin button to model percentage values.

int
grab_int_value (GtkSpinButton *button,
                gpointer       user_data)
{
  return gtk_spin_button_get_value_as_int (button);
}

void
create_integer_spin_button (void)
{

  GtkWidget *window, *button;
  GtkAdjustment *adjustment;

  adjustment = gtk_adjustment_new (50.0, 0.0, 100.0, 1.0, 5.0, 0.0);

  window = gtk_window_new ();

  // creates the spinbutton, with no decimal places
  button = gtk_spin_button_new (adjustment, 1.0, 0);
  gtk_window_set_child (GTK_WINDOW (window), button);

  gtk_widget_show (window);
}

Using a GtkSpinButton to get a floating point value

⚠️ The following code is in c ⚠️

// Provides a function to retrieve a floating point value from a
// GtkSpinButton, and creates a high precision spin button.

float
grab_float_value (GtkSpinButton *button,
                  gpointer       user_data)
{
  return gtk_spin_button_get_value (button);
}

void
create_floating_spin_button (void)
{
  GtkWidget *window, *button;
  GtkAdjustment *adjustment;

  adjustment = gtk_adjustment_new (2.500, 0.0, 5.0, 0.001, 0.1, 0.0);

  window = gtk_window_new ();

  // creates the spinbutton, with three decimal places
  button = gtk_spin_button_new (adjustment, 0.001, 3);
  gtk_window_set_child (GTK_WINDOW (window), button);

  gtk_widget_show (window);
}

CSS nodes

spinbutton.horizontal
├── text
│    ├── undershoot.left
│    ╰── undershoot.right
├── button.down
╰── button.up
spinbutton.vertical
├── button.up
├── text
│    ├── undershoot.left
│    ╰── undershoot.right
╰── button.down

SpinButtons main CSS node has the name spinbutton. It creates subnodes for the entry and the two buttons, with these names. The button nodes have the style classes .up and .down. The Text subnodes (if present) are put below the text node. The orientation of the spin button is reflected in the .vertical or .horizontal style class on the main node.

Accessiblity

SpinButton uses the AccessibleRole::SpinButton role.

Implements

WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, CellEditableExt, EditableExt, OrientableExt, WidgetExtManual, AccessibleExtManual, CellEditableExtManual, EditableExtManual

Implementations§

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impl SpinButton

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pub fn new( adjustment: Option<&impl IsA<Adjustment>>, climb_rate: f64, digits: u32 ) -> SpinButton

Creates a new SpinButton.

adjustment

the Adjustment that this spin button should use

climb_rate

specifies by how much the rate of change in the value will accelerate if you continue to hold down an up/down button or arrow key

digits

the number of decimal places to display

Returns

The new SpinButton

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pub fn with_range(min: f64, max: f64, step: f64) -> SpinButton

Creates a new SpinButton with the given properties.

This is a convenience constructor that allows creation of a numeric SpinButton without manually creating an adjustment. The value is initially set to the minimum value and a page increment of 10 * @step is the default. The precision of the spin button is equivalent to the precision of @step.

Note that the way in which the precision is derived works best if @step is a power of ten. If the resulting precision is not suitable for your needs, use set_digits() to correct it.

min

Minimum allowable value

max

Maximum allowable value

step

Increment added or subtracted by spinning the widget

Returns

The new SpinButton

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pub fn builder() -> SpinButtonBuilder

Creates a new builder-pattern struct instance to construct SpinButton objects.

This method returns an instance of SpinButtonBuilder which can be used to create SpinButton objects.

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pub fn configure( &self, adjustment: Option<&impl IsA<Adjustment>>, climb_rate: f64, digits: u32 )

Changes the properties of an existing spin button.

The adjustment, climb rate, and number of decimal places are updated accordingly.

adjustment

a Adjustment to replace the spin button’s existing adjustment, or None to leave its current adjustment unchanged

climb_rate

the new climb rate

digits

the number of decimal places to display in the spin button

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pub fn adjustment(&self) -> Adjustment

Get the adjustment associated with a SpinButton.

Returns

the Adjustment of @self

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pub fn climb_rate(&self) -> f64

Returns the acceleration rate for repeated changes.

Returns

the acceleration rate

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pub fn digits(&self) -> u32

Fetches the precision of @self.

Returns

the current precision

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pub fn increments(&self) -> (f64, f64)

Gets the current step and page the increments used by @self.

See set_increments().

Returns
step

location to store step increment

page

location to store page increment

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pub fn is_numeric(&self) -> bool

Returns whether non-numeric text can be typed into the spin button.

Returns

true if only numeric text can be entered

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pub fn range(&self) -> (f64, f64)

Gets the range allowed for @self.

See set_range().

Returns
min

location to store minimum allowed value

max

location to store maximum allowed value

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pub fn snaps_to_ticks(&self) -> bool

Returns whether the values are corrected to the nearest step.

Returns

true if values are snapped to the nearest step

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pub fn update_policy(&self) -> SpinButtonUpdatePolicy

Gets the update behavior of a spin button.

See set_update_policy().

Returns

the current update policy

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pub fn value(&self) -> f64

Get the value in the @self.

Returns

the value of @self

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pub fn value_as_int(&self) -> i32

Get the value @self represented as an integer.

Returns

the value of @self

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pub fn wraps(&self) -> bool

Returns whether the spin button’s value wraps around to the opposite limit when the upper or lower limit of the range is exceeded.

Returns

true if the spin button wraps around

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pub fn set_adjustment(&self, adjustment: &impl IsA<Adjustment>)

Replaces the Adjustment associated with @self.

adjustment

a Adjustment to replace the existing adjustment

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pub fn set_climb_rate(&self, climb_rate: f64)

Sets the acceleration rate for repeated changes when you hold down a button or key.

climb_rate

the rate of acceleration, must be >= 0

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pub fn set_digits(&self, digits: u32)

Set the precision to be displayed by @self.

Up to 20 digit precision is allowed.

digits

the number of digits after the decimal point to be displayed for the spin button’s value

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pub fn set_increments(&self, step: f64, page: f64)

Sets the step and page increments for spin_button.

This affects how quickly the value changes when the spin button’s arrows are activated.

step

increment applied for a button 1 press.

page

increment applied for a button 2 press.

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pub fn set_numeric(&self, numeric: bool)

Sets the flag that determines if non-numeric text can be typed into the spin button.

numeric

flag indicating if only numeric entry is allowed

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pub fn set_range(&self, min: f64, max: f64)

Sets the minimum and maximum allowable values for @self.

If the current value is outside this range, it will be adjusted to fit within the range, otherwise it will remain unchanged.

min

minimum allowable value

max

maximum allowable value

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pub fn set_snap_to_ticks(&self, snap_to_ticks: bool)

Sets the policy as to whether values are corrected to the nearest step increment when a spin button is activated after providing an invalid value.

snap_to_ticks

a flag indicating if invalid values should be corrected

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pub fn set_update_policy(&self, policy: SpinButtonUpdatePolicy)

Sets the update behavior of a spin button.

This determines whether the spin button is always updated or only when a valid value is set.

policy

a SpinButtonUpdatePolicy value

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pub fn set_value(&self, value: f64)

Sets the value of @self.

value

the new value

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pub fn set_wrap(&self, wrap: bool)

Sets the flag that determines if a spin button value wraps around to the opposite limit when the upper or lower limit of the range is exceeded.

wrap

a flag indicating if wrapping behavior is performed

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pub fn spin(&self, direction: SpinType, increment: f64)

Increment or decrement a spin button’s value in a specified direction by a specified amount.

direction

a SpinType indicating the direction to spin

increment

step increment to apply in the specified direction

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pub fn update(&self)

Manually force an update of the spin button.

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pub fn connect_change_value<F: Fn(&Self, ScrollType) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted when the user initiates a value change.

This is a keybinding signal.

Applications should not connect to it, but may emit it with g_signal_emit_by_name() if they need to control the cursor programmatically.

The default bindings for this signal are Up/Down and PageUp/PageDown.

scroll

a ScrollType to specify the speed and amount of change

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pub fn emit_change_value(&self, scroll: ScrollType)

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pub fn connect_output<F: Fn(&Self) -> Inhibit + 'static>( &self, f: F ) -> SignalHandlerId

Emitted to tweak the formatting of the value for display.

⚠️ The following code is in c ⚠️

// show leading zeros
static gboolean
on_output (GtkSpinButton *spin,
           gpointer       data)
{
   GtkAdjustment *adjustment;
   char *text;
   int value;

   adjustment = gtk_spin_button_get_adjustment (spin);
   value = (int)gtk_adjustment_get_value (adjustment);
   text = g_strdup_printf ("%02d", value);
   gtk_spin_button_set_text (spin, text):
   g_free (text);

   return TRUE;
}
Returns

true if the value has been displayed

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pub fn connect_value_changed<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted when the value is changed.

Also see the signal::SpinButton::output signal.

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pub fn connect_wrapped<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted right after the spinbutton wraps from its maximum to its minimum value or vice-versa.

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pub fn connect_adjustment_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_climb_rate_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_digits_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_numeric_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_snap_to_ticks_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_update_policy_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_wrap_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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impl SpinButton

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pub fn connect_input<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&Self) -> Option<Result<f64, ()>> + 'static,

Emitted to convert the users input into a double value.

The signal handler is expected to use EditableExt::text() to retrieve the text of the spinbutton and set @new_value to the new value.

The default conversion uses g_strtod().

Returns

true for a successful conversion, false if the input was not handled, and GTK_INPUT_ERROR if the conversion failed.

new_value

return location for the new value

Trait Implementations§

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impl Clone for SpinButton

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fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpinButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpinButton

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for SpinButton

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SpinButton

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for SpinButton

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for SpinButton

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impl<OT: ObjectType> PartialEq<OT> for SpinButton

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for SpinButton

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for SpinButton

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for SpinButton

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impl IsA<Accessible> for SpinButton

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impl IsA<Buildable> for SpinButton

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impl IsA<CellEditable> for SpinButton

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impl IsA<ConstraintTarget> for SpinButton

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impl IsA<Editable> for SpinButton

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impl IsA<Orientable> for SpinButton

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impl IsA<Widget> for SpinButton

Auto Trait Implementations§

Blanket Implementations§

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impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
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fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
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fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Returns the argument unchanged.

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ObjectExt for Twhere T: ObjectType,

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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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fn try_set_properties_from_value( &self, property_values: &[(&str, Value)] ) -> Result<(), BoolError>

Similar to Self::set_properties_from_value but fails instead of panicking.
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError>where V: for<'b> FromValue<'b> + 'static,

Similar to Self::property but fails instead of panicking.
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fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>

Similar to Self::property_value but fails instead of panicking.
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect_id but fails instead of panicking.
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local but fails instead of panicking.
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local_id but fails instead of panicking.
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe but fails instead of panicking.
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
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fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit but fails instead of panicking.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_values but fails instead of panicking.
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name but fails instead of panicking.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_values but fails instead of panicking.
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,