Struct gtk4::CellRenderer
source · #[repr(transparent)]pub struct CellRenderer { /* private fields */ }
Expand description
An object for rendering a single cell
The CellRenderer
is a base class of a set of objects used for
rendering a cell to a cairo::Context
. These objects are used primarily by
the TreeView
widget, though they aren’t tied to them in any
specific way. It is worth noting that CellRenderer
is not a
Widget
and cannot be treated as such.
The primary use of a CellRenderer
is for drawing a certain graphical
elements on a cairo::Context
. Typically, one cell renderer is used to
draw many cells on the screen. To this extent, it isn’t expected that a
CellRenderer keep any permanent state around. Instead, any state is set
just prior to use using GObject
s property system. Then, the
cell is measured using gtk_cell_renderer_get_preferred_size(). Finally, the cell
is rendered in the correct location using gtk_cell_renderer_snapshot().
There are a number of rules that must be followed when writing a new
CellRenderer
. First and foremost, it’s important that a certain set
of properties will always yield a cell renderer of the same size,
barring a style change. The CellRenderer
also has a number of
generic properties that are expected to be honored by all children.
Beyond merely rendering a cell, cell renderers can optionally
provide active user interface elements. A cell renderer can be
“activatable” like CellRenderer
Toggle,
which toggles when it gets activated by a mouse click, or it can be
“editable” like CellRenderer
Text, which
allows the user to edit the text using a widget implementing the
CellEditable
interface, e.g. Entry
.
To make a cell renderer activatable or editable, you have to
implement the CellRenderer
Class.activate or
CellRenderer
Class.start_editing virtual functions, respectively.
Many properties of CellRenderer
and its subclasses have a
corresponding “set” property, e.g. “cell-background-set” corresponds
to “cell-background”. These “set” properties reflect whether a property
has been set or not. You should not set them independently.
This is an Abstract Base Class, you cannot instantiate it.
Implements
Implementations§
source§impl CellRenderer
impl CellRenderer
pub const NONE: Option<&'static CellRenderer> = None
Trait Implementations§
source§impl Clone for CellRenderer
impl Clone for CellRenderer
source§impl Debug for CellRenderer
impl Debug for CellRenderer
source§impl Display for CellRenderer
impl Display for CellRenderer
source§impl Hash for CellRenderer
impl Hash for CellRenderer
source§impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for CellRenderer
impl Ord for CellRenderer
source§impl ParentClassIs for CellRenderer
impl ParentClassIs for CellRenderer
source§impl<OT: ObjectType> PartialEq<OT> for CellRenderer
impl<OT: ObjectType> PartialEq<OT> for CellRenderer
source§impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for CellRenderer
impl StaticType for CellRenderer
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRenderer
impl IsA<CellRenderer> for CellRendererAccel
impl IsA<CellRenderer> for CellRendererCombo
impl IsA<CellRenderer> for CellRendererPixbuf
impl IsA<CellRenderer> for CellRendererProgress
impl IsA<CellRenderer> for CellRendererSpin
impl IsA<CellRenderer> for CellRendererSpinner
impl IsA<CellRenderer> for CellRendererText
impl IsA<CellRenderer> for CellRendererToggle
Auto Trait Implementations§
impl RefUnwindSafe for CellRenderer
impl !Send for CellRenderer
impl !Sync for CellRenderer
impl Unpin for CellRenderer
impl UnwindSafe for CellRenderer
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) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more