Struct gtk4::AppChooserButton
source · #[repr(transparent)]pub struct AppChooserButton { /* private fields */ }
Expand description
The AppChooserButton
lets the user select an application.
Initially, a AppChooserButton
selects the first application
in its list, which will either be the most-recently used application
or, if property::AppChooserButton::show-default-item
is true
, the
default application.
The list of applications shown in a AppChooserButton
includes
the recommended applications for the given content type. When
property::AppChooserButton::show-default-item
is set, the default
application is also included. To let the user chooser other applications,
you can set the property::AppChooserButton::show-dialog-item
property,
which allows to open a full AppChooserDialog
.
It is possible to add custom items to the list, using
append_custom_item()
. These items cause
the signal::AppChooserButton::custom-item-activated
signal to be
emitted when they are selected.
To track changes in the selected application, use the
signal::AppChooserButton::changed
signal.
CSS nodes
AppChooserButton
has a single CSS node with the name “appchooserbutton”.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, AppChooserExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl AppChooserButton
impl AppChooserButton
sourcepub fn new(content_type: &str) -> AppChooserButton
pub fn new(content_type: &str) -> AppChooserButton
Creates a new AppChooserButton
for applications
that can handle content of the given type.
content_type
the content type to show applications for
Returns
a newly created AppChooserButton
sourcepub fn builder() -> AppChooserButtonBuilder
pub fn builder() -> AppChooserButtonBuilder
Creates a new builder-pattern struct instance to construct AppChooserButton
objects.
This method returns an instance of AppChooserButtonBuilder
which can be used to create AppChooserButton
objects.
sourcepub fn append_custom_item(&self, name: &str, label: &str, icon: &impl IsA<Icon>)
pub fn append_custom_item(&self, name: &str, label: &str, icon: &impl IsA<Icon>)
Appends a custom item to the list of applications that is shown in the popup.
The item name must be unique per-widget. Clients can use the
provided name as a detail for the
signal::AppChooserButton::custom-item-activated
signal, to add a
callback for the activation of a particular custom item in the list.
See also append_separator()
.
name
the name of the custom item
label
the label for the custom item
icon
the icon for the custom item
sourcepub fn append_separator(&self)
pub fn append_separator(&self)
Appends a separator to the list of applications that is shown in the popup.
sourcepub fn shows_default_item(&self) -> bool
pub fn shows_default_item(&self) -> bool
Returns whether the dropdown menu should show the default application at the top.
Returns
the value of property::AppChooserButton::show-default-item
sourcepub fn shows_dialog_item(&self) -> bool
pub fn shows_dialog_item(&self) -> bool
Returns whether the dropdown menu shows an item
for a AppChooserDialog
.
Returns
the value of property::AppChooserButton::show-dialog-item
sourcepub fn set_active_custom_item(&self, name: &str)
pub fn set_active_custom_item(&self, name: &str)
Selects a custom item.
See append_custom_item()
.
Use AppChooserExt::refresh()
to bring the selection
to its initial state.
name
the name of the custom item
sourcepub fn set_heading(&self, heading: &str)
pub fn set_heading(&self, heading: &str)
Sets the text to display at the top of the dialog.
If the heading is not set, the dialog displays a default text.
heading
a string containing Pango markup
sourcepub fn set_show_default_item(&self, setting: bool)
pub fn set_show_default_item(&self, setting: bool)
Sets whether the dropdown menu of this button should show the default application for the given content type at top.
setting
the new value for property::AppChooserButton::show-default-item
sourcepub fn set_show_dialog_item(&self, setting: bool)
pub fn set_show_dialog_item(&self, setting: bool)
Sets whether the dropdown menu of this button should show an
entry to trigger a AppChooserDialog
.
setting
the new value for property::AppChooserButton::show-dialog-item
sourcepub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Available on crate feature v4_4
only.
pub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
v4_4
only.Emitted to when the button is activated.
The ::activate
signal on AppChooserButton
is an action signal and
emitting it causes the button to pop up its dialog.
pub fn emit_activate(&self)
v4_4
only.sourcepub fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Emitted when the active application changes.
sourcepub fn connect_custom_item_activated<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId
pub fn connect_custom_item_activated<F: Fn(&Self, &str) + 'static>( &self, detail: Option<&str>, f: F ) -> SignalHandlerId
Emitted when a custom item is activated.
Use append_custom_item()
,
to add custom items.
item_name
the name of the activated item
pub fn connect_heading_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_modal_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_show_default_item_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_show_dialog_item_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for AppChooserButton
impl Clone for AppChooserButton
source§impl Debug for AppChooserButton
impl Debug for AppChooserButton
source§impl Default for AppChooserButton
impl Default for AppChooserButton
source§impl Display for AppChooserButton
impl Display for AppChooserButton
source§impl Hash for AppChooserButton
impl Hash for AppChooserButton
source§impl Ord for AppChooserButton
impl Ord for AppChooserButton
source§impl ParentClassIs for AppChooserButton
impl ParentClassIs for AppChooserButton
source§impl<OT: ObjectType> PartialEq<OT> for AppChooserButton
impl<OT: ObjectType> PartialEq<OT> for AppChooserButton
source§impl<OT: ObjectType> PartialOrd<OT> for AppChooserButton
impl<OT: ObjectType> PartialOrd<OT> for AppChooserButton
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for AppChooserButton
impl StaticType for AppChooserButton
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for AppChooserButton
impl IsA<Accessible> for AppChooserButton
impl IsA<AppChooser> for AppChooserButton
impl IsA<Buildable> for AppChooserButton
impl IsA<ConstraintTarget> for AppChooserButton
impl IsA<Widget> for AppChooserButton
Auto Trait Implementations§
impl RefUnwindSafe for AppChooserButton
impl !Send for AppChooserButton
impl !Sync for AppChooserButton
impl Unpin for AppChooserButton
impl UnwindSafe for AppChooserButton
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) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more