Struct gtk4::ShortcutsShortcut
source · #[repr(transparent)]pub struct ShortcutsShortcut { /* private fields */ }
Expand description
A ShortcutsShortcut
represents a single keyboard shortcut or gesture
with a short text.
This widget is only meant to be used with ShortcutsWindow
.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ShortcutsShortcut
impl ShortcutsShortcut
sourcepub fn builder() -> ShortcutsShortcutBuilder
pub fn builder() -> ShortcutsShortcutBuilder
Creates a new builder-pattern struct instance to construct ShortcutsShortcut
objects.
This method returns an instance of ShortcutsShortcutBuilder
which can be used to create ShortcutsShortcut
objects.
sourcepub fn set_accel_size_group(&self, accel_size_group: Option<&SizeGroup>)
pub fn set_accel_size_group(&self, accel_size_group: Option<&SizeGroup>)
The size group for the accelerator portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
sourcepub fn accelerator(&self) -> Option<GString>
pub fn accelerator(&self) -> Option<GString>
The accelerator(s) represented by this object.
This property is used if property::ShortcutsShortcut::shortcut-type
is set to ShortcutType::Accelerator
.
The syntax of this property is (an extension of) the syntax understood
by accelerator_parse()
. Multiple accelerators can be specified
by separating them with a space, but keep in mind that the available width
is limited.
It is also possible to specify ranges of shortcuts, using “…” between the keys. Sequences of keys can be specified using a “+” or “&” between the keys.
Examples:
- A single shortcut:
delete - Two alternative shortcuts:
a Home - A range of shortcuts:
1… 9 - Several keys pressed together: Control_L&Control_R
- A sequence of shortcuts or keys:
c+ x
Use “+” instead of “&” when the keys may (or have to be) pressed sequentially (e.g use “t+t” for ‘press the t key twice’).
Note that <, > and & need to be escaped as <, > and & when used in .ui files.
sourcepub fn set_accelerator(&self, accelerator: Option<&str>)
pub fn set_accelerator(&self, accelerator: Option<&str>)
The accelerator(s) represented by this object.
This property is used if property::ShortcutsShortcut::shortcut-type
is set to ShortcutType::Accelerator
.
The syntax of this property is (an extension of) the syntax understood
by accelerator_parse()
. Multiple accelerators can be specified
by separating them with a space, but keep in mind that the available width
is limited.
It is also possible to specify ranges of shortcuts, using “…” between the keys. Sequences of keys can be specified using a “+” or “&” between the keys.
Examples:
- A single shortcut:
delete - Two alternative shortcuts:
a Home - A range of shortcuts:
1… 9 - Several keys pressed together: Control_L&Control_R
- A sequence of shortcuts or keys:
c+ x
Use “+” instead of “&” when the keys may (or have to be) pressed sequentially (e.g use “t+t” for ‘press the t key twice’).
Note that <, > and & need to be escaped as <, > and & when used in .ui files.
sourcepub fn action_name(&self) -> Option<GString>
pub fn action_name(&self) -> Option<GString>
A detailed action name.
If this is set for a shortcut of type ShortcutType::Accelerator
,
then GTK will use the accelerators that are associated with the
action via GtkApplicationExt::set_accels_for_action()
, and
setting property::ShortcutsShortcut::accelerator
is not necessary.
sourcepub fn set_action_name(&self, action_name: Option<&str>)
pub fn set_action_name(&self, action_name: Option<&str>)
A detailed action name.
If this is set for a shortcut of type ShortcutType::Accelerator
,
then GTK will use the accelerators that are associated with the
action via GtkApplicationExt::set_accels_for_action()
, and
setting property::ShortcutsShortcut::accelerator
is not necessary.
sourcepub fn icon(&self) -> Option<Icon>
pub fn icon(&self) -> Option<Icon>
An icon to represent the shortcut or gesture.
This property is used if property::ShortcutsShortcut::shortcut-type
is set to ShortcutType::Gesture
.
For the other predefined gesture types, GTK provides an icon on its own.
sourcepub fn set_icon<P: IsA<Icon>>(&self, icon: Option<&P>)
pub fn set_icon<P: IsA<Icon>>(&self, icon: Option<&P>)
An icon to represent the shortcut or gesture.
This property is used if property::ShortcutsShortcut::shortcut-type
is set to ShortcutType::Gesture
.
For the other predefined gesture types, GTK provides an icon on its own.
sourcepub fn is_icon_set(&self) -> bool
pub fn is_icon_set(&self) -> bool
true
if an icon has been set.
sourcepub fn shortcut_type(&self) -> ShortcutType
pub fn shortcut_type(&self) -> ShortcutType
The type of shortcut that is represented.
sourcepub fn set_shortcut_type(&self, shortcut_type: ShortcutType)
pub fn set_shortcut_type(&self, shortcut_type: ShortcutType)
The type of shortcut that is represented.
sourcepub fn subtitle(&self) -> Option<GString>
pub fn subtitle(&self) -> Option<GString>
The subtitle for the shortcut or gesture.
This is typically used for gestures and should be a short, one-line text that describes the gesture itself. For the predefined gesture types, GTK provides a subtitle on its own.
sourcepub fn set_subtitle(&self, subtitle: Option<&str>)
pub fn set_subtitle(&self, subtitle: Option<&str>)
The subtitle for the shortcut or gesture.
This is typically used for gestures and should be a short, one-line text that describes the gesture itself. For the predefined gesture types, GTK provides a subtitle on its own.
sourcepub fn is_subtitle_set(&self) -> bool
pub fn is_subtitle_set(&self) -> bool
true
if a subtitle has been set.
sourcepub fn title(&self) -> Option<GString>
pub fn title(&self) -> Option<GString>
The textual description for the shortcut or gesture represented by this object.
This should be a short string that can fit in a single line.
sourcepub fn set_title(&self, title: Option<&str>)
pub fn set_title(&self, title: Option<&str>)
The textual description for the shortcut or gesture represented by this object.
This should be a short string that can fit in a single line.
sourcepub fn set_title_size_group(&self, title_size_group: Option<&SizeGroup>)
pub fn set_title_size_group(&self, title_size_group: Option<&SizeGroup>)
The size group for the textual portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
pub fn connect_accel_size_group_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_accelerator_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_action_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_direction_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_icon_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_icon_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_shortcut_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_subtitle_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_subtitle_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_size_group_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ShortcutsShortcut
impl Clone for ShortcutsShortcut
source§impl Debug for ShortcutsShortcut
impl Debug for ShortcutsShortcut
source§impl Display for ShortcutsShortcut
impl Display for ShortcutsShortcut
source§impl Hash for ShortcutsShortcut
impl Hash for ShortcutsShortcut
source§impl Ord for ShortcutsShortcut
impl Ord for ShortcutsShortcut
source§impl ParentClassIs for ShortcutsShortcut
impl ParentClassIs for ShortcutsShortcut
source§impl<OT: ObjectType> PartialEq<OT> for ShortcutsShortcut
impl<OT: ObjectType> PartialEq<OT> for ShortcutsShortcut
source§impl<OT: ObjectType> PartialOrd<OT> for ShortcutsShortcut
impl<OT: ObjectType> PartialOrd<OT> for ShortcutsShortcut
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ShortcutsShortcut
impl StaticType for ShortcutsShortcut
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ShortcutsShortcut
impl IsA<Accessible> for ShortcutsShortcut
impl IsA<Buildable> for ShortcutsShortcut
impl IsA<ConstraintTarget> for ShortcutsShortcut
impl IsA<Widget> for ShortcutsShortcut
Auto Trait Implementations§
impl RefUnwindSafe for ShortcutsShortcut
impl !Send for ShortcutsShortcut
impl !Sync for ShortcutsShortcut
impl Unpin for ShortcutsShortcut
impl UnwindSafe for ShortcutsShortcut
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on this object. Read moresource§fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more