Struct gtk4::SearchBar

source ·
#[repr(transparent)]
pub struct SearchBar { /* private fields */ }
Expand description

SearchBar is a container made to have a search entry.

An example GtkSearchBar

It can also contain additional widgets, such as drop-down menus, or buttons. The search bar would appear when a search is started through typing on the keyboard, or the application’s search mode is toggled on.

For keyboard presses to start a search, the search bar must be told of a widget to capture key events from through set_key_capture_widget(). This widget will typically be the top-level window, or a parent container of the search bar. Common shortcuts such as Ctrl+F should be handled as an application action, or through the menu items.

You will also need to tell the search bar about which entry you are using as your search entry using connect_entry().

The following example shows you how to create a more complex search entry.

A simple example

CSS nodes

searchbar
╰── revealer
    ╰── box
         ├── [child]
         ╰── [button.close]

SearchBar has a main CSS node with name searchbar. It has a child node with name revealer that contains a node with name box. The box node contains both the CSS node of the child widget as well as an optional button node which gets the .close style class applied.

Accessibility

SearchBar uses the AccessibleRole::Search role.

Implements

WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, WidgetExtManual, AccessibleExtManual

Implementations§

source

pub fn new() -> SearchBar

Creates a SearchBar.

You will need to tell it about which widget is going to be your text entry using connect_entry().

Returns

a new SearchBar

source

pub fn builder() -> SearchBarBuilder

Creates a new builder-pattern struct instance to construct SearchBar objects.

This method returns an instance of SearchBarBuilder which can be used to create SearchBar objects.

source

pub fn connect_entry(&self, entry: &impl IsA<Editable>)

Connects the `GtkEditable widget passed as the one to be used in this search bar.

The entry should be a descendant of the search bar. Calling this function manually is only required if the entry isn’t the direct child of the search bar (as in our main example).

entry

a Editable

source

pub fn child(&self) -> Option<Widget>

Gets the child widget of @self.

Returns

the child widget of @self

source

pub fn key_capture_widget(&self) -> Option<Widget>

Gets the widget that @self is capturing key events from.

Returns

The key capture widget.

source

pub fn is_search_mode(&self) -> bool

Returns whether the search mode is on or off.

Returns

whether search mode is toggled on

source

pub fn shows_close_button(&self) -> bool

Returns whether the close button is shown.

Returns

whether the close button is shown

source

pub fn set_child(&self, child: Option<&impl IsA<Widget>>)

Sets the child widget of @self.

child

the child widget

source

pub fn set_key_capture_widget(&self, widget: Option<&impl IsA<Widget>>)

Sets @widget as the widget that @self will capture key events from.

If key events are handled by the search bar, the bar will be shown, and the entry populated with the entered text.

Note that despite the name of this function, the events are only ‘captured’ in the bubble phase, which means that editable child widgets of @widget will receive text input before it gets captured. If that is not desired, you can capture and forward the events yourself with EventControllerKey::forward().

widget

a Widget

source

pub fn set_search_mode(&self, search_mode: bool)

Switches the search mode on or off.

search_mode

the new state of the search mode

source

pub fn set_show_close_button(&self, visible: bool)

Shows or hides the close button.

Applications that already have a “search” toggle button should not show a close button in their search bar, as it duplicates the role of the toggle button.

visible

whether the close button will be shown or not

source

pub fn connect_child_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_key_capture_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_search_mode_enabled_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

source

pub fn connect_show_close_button_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

source§

fn clone(&self) -> Self

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
source§

fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

fn static_type() -> Type

Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

source§

fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
source§

fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
source§

fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
source§

fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
source§

fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
source§

fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
source§

fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
source§

fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
source§

unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,

Casts to T unconditionally. Read more
source§

unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,

Casts to &T unconditionally. Read more
const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

unsafe fn from_glib_none_num_as_vec( ptr: *const GPtrArray, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_full_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_none_num_as_vec( ptr: *const GSList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_container_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_full_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_none_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_container_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_full_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_none_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_full_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_none_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_container_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

source§

unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T, Global>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

source§

unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

source§

unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

source§

unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

fn is<U>(&self) -> boolwhere U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
source§

fn type_(&self) -> Type

Returns the type of the object.
source§

fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
source§

fn class(&self) -> &Class<T>where T: IsClass,

Returns the class of the object.
source§

fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,

Returns the class of the object in the given type T. Read more
source§

fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,

Returns the interface T of the object. Read more
source§

fn try_set_property<V>( &self, property_name: &str, value: V ) -> Result<(), BoolError>where V: ToValue,

Similar to Self::set_property but fails instead of panicking.
source§

fn set_property<V>(&self, property_name: &str, value: V)where V: ToValue,

Sets the property property_name of the object to value value. Read more
source§

fn try_set_property_from_value( &self, property_name: &str, value: &Value ) -> Result<(), BoolError>

Similar to Self::set_property but fails instead of panicking.
source§

fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
source§

fn try_set_properties( &self, property_values: &[(&str, &dyn ToValue)] ) -> Result<(), BoolError>

Similar to Self::set_properties but fails instead of panicking.
source§

fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
source§

fn try_set_properties_from_value( &self, property_values: &[(&str, Value)] ) -> Result<(), BoolError>

Similar to Self::set_properties_from_value but fails instead of panicking.
source§

fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
source§

fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError>where V: for<'b> FromValue<'b> + 'static,

Similar to Self::property but fails instead of panicking.
source§

fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
source§

fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>

Similar to Self::property_value but fails instead of panicking.
source§

fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
source§

fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
source§

fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
source§

fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
source§

fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
source§

fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
source§

unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
source§

fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
source§

fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
source§

fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§

fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
source§

fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect_id but fails instead of panicking.
source§

fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
source§

fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local but fails instead of panicking.
source§

fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local_id but fails instead of panicking.
source§

fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
source§

unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe but fails instead of panicking.
source§

unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
source§

unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
source§

fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
source§

fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
source§

fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
source§

fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
source§

fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
source§

unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
source§

fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit but fails instead of panicking.
source§

fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
source§

fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_values but fails instead of panicking.
source§

fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
source§

fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name but fails instead of panicking.
source§

fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
source§

fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_values but fails instead of panicking.
source§

fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
source§

fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
source§

fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
source§

fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
source§

fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
source§

fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
source§

fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
source§

fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
source§

fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
source§

fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
source§

fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
source§

fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
source§

unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
source§

fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
source§

fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
source§

fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
source§

fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
source§

fn ref_count(&self) -> u32

Returns the strong reference count of this object.
source§

fn ensure_type()

Ensures that the type has been registered with the type system.
§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
§

type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.