#[repr(transparent)]pub struct HeaderBar { /* private fields */ }
Expand description
HeaderBar
is a widget for creating custom title bars for windows.
HeaderBar
is similar to a horizontal CenterBox
. It allows
children to be placed at the start or the end. In addition, it allows
the window title to be displayed. The title will be centered with respect
to the width of the box, even if the children at either side take up
different amounts of space.
HeaderBar
can add typical window frame controls, such as minimize,
maximize and close buttons, or the window icon.
For these reasons, HeaderBar
is the natural choice for use as the
custom titlebar widget of a Window
(see GtkWindowExt::set_titlebar()
),
as it gives features typical of titlebars while allowing the addition of
child widgets.
GtkHeaderBar as GtkBuildable
The HeaderBar
implementation of the Buildable
interface supports
adding children at the start or end sides by specifying “start” or “end” as
the “type” attribute of a
By default the HeaderBar
uses a Label
displaying the title of the
window it is contained in as the title widget, equivalent to the following
UI definition:
<object class="GtkHeaderBar">
<property name="title-widget">
<object class="GtkLabel">
<property name="label" translatable="yes">Label</property>
<property name="single-line-mode">True</property>
<property name="ellipsize">end</property>
<property name="width-chars">5</property>
<style>
<class name="title"/>
</style>
</object>
</property>
</object>
CSS nodes
headerbar
╰── windowhandle
╰── box
├── box.start
│ ├── windowcontrols.start
│ ╰── [other children]
├── [Title Widget]
╰── box.end
├── [other children]
╰── windowcontrols.end
A HeaderBar
’s CSS node is called headerbar
. It contains a windowhandle
subnode, which contains a box
subnode, which contains two box
subnodes at
the start and end of the header bar, as well as a center node that represents
the title.
Each of the boxes contains a windowcontrols
subnode, see
WindowControls
for details, as well as other children.
Accessibility
HeaderBar
uses the AccessibleRole::Group
role.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl HeaderBar
impl HeaderBar
sourcepub fn builder() -> HeaderBarBuilder
pub fn builder() -> HeaderBarBuilder
Creates a new builder-pattern struct instance to construct HeaderBar
objects.
This method returns an instance of HeaderBarBuilder
which can be used to create HeaderBar
objects.
sourcepub fn decoration_layout(&self) -> Option<GString>
pub fn decoration_layout(&self) -> Option<GString>
sourcepub fn title_widget(&self) -> Option<Widget>
pub fn title_widget(&self) -> Option<Widget>
Retrieves the title widget of the header.
See set_title_widget()
.
Returns
the title widget of the header
sourcepub fn pack_start(&self, child: &impl IsA<Widget>)
pub fn pack_start(&self, child: &impl IsA<Widget>)
sourcepub fn remove(&self, child: &impl IsA<Widget>)
pub fn remove(&self, child: &impl IsA<Widget>)
Removes a child from the HeaderBar
.
The child must have been added with
pack_start()
,
pack_end()
or
set_title_widget()
.
child
the child to remove
sourcepub fn set_decoration_layout(&self, layout: Option<&str>)
pub fn set_decoration_layout(&self, layout: Option<&str>)
Sets the decoration layout for this header bar.
This property overrides the
property::Settings::gtk-decoration-layout
setting.
There can be valid reasons for overriding the setting, such as a header bar design that does not allow for buttons to take room on the right, or only offers room for a single close button. Split header bars are another example for overriding the setting.
The format of the string is button names, separated by commas. A colon separates the buttons that should appear on the left from those on the right. Recognized button names are minimize, maximize, close and icon (the window icon).
For example, “icon:minimize,maximize,close” specifies a icon on the left, and minimize, maximize and close buttons on the right.
layout
a decoration layout, or None
to unset the layout
sourcepub fn set_title_widget(&self, title_widget: Option<&impl IsA<Widget>>)
pub fn set_title_widget(&self, title_widget: Option<&impl IsA<Widget>>)
Sets the title for the HeaderBar
.
When set to None
, the headerbar will display the title of
the window it is contained in.
The title should help a user identify the current view. To achieve the same style as the builtin title, use the “title” style class.
You should set the title widget to None
, for the window
title label to be visible again.
title_widget
a widget to use for a title
pub fn connect_decoration_layout_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Ord for HeaderBar
impl Ord for HeaderBar
source§impl<OT: ObjectType> PartialEq<OT> for HeaderBar
impl<OT: ObjectType> PartialEq<OT> for HeaderBar
source§impl<OT: ObjectType> PartialOrd<OT> for HeaderBar
impl<OT: ObjectType> PartialOrd<OT> for HeaderBar
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for HeaderBar
impl StaticType for HeaderBar
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for HeaderBar
impl IsA<Accessible> for HeaderBar
impl IsA<Buildable> for HeaderBar
impl IsA<ConstraintTarget> for HeaderBar
impl IsA<Widget> for HeaderBar
Auto Trait Implementations§
impl RefUnwindSafe for HeaderBar
impl !Send for HeaderBar
impl !Sync for HeaderBar
impl Unpin for HeaderBar
impl UnwindSafe for HeaderBar
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more