Struct gtk4::CellRendererCombo
source · #[repr(transparent)]pub struct CellRendererCombo { /* private fields */ }
Expand description
Renders a combobox in a cell
CellRendererCombo
renders text in a cell like CellRendererText
from
which it is derived. But while CellRendererText
offers a simple entry to
edit the text, CellRendererCombo
offers a ComboBox
widget to edit the text. The values to display in the combo box are taken from
the tree model specified in the CellRendererCombo
:model property.
The combo cell renderer takes care of adding a text cell renderer to the combo
box and sets it to display the column specified by its
CellRendererCombo
:text-column property. Further properties of the combo box
can be set in a handler for the GtkCellRenderer::editing-started
signal.
Implements
CellRendererTextExt
, CellRendererExt
, glib::ObjectExt
, CellRendererExtManual
Implementations§
source§impl CellRendererCombo
impl CellRendererCombo
sourcepub fn new() -> CellRendererCombo
pub fn new() -> CellRendererCombo
Creates a new CellRendererCombo
.
Adjust how text is drawn using object properties.
Object properties can be set globally (with g_object_set()).
Also, with TreeViewColumn
, you can bind a property to a value
in a TreeModel
. For example, you can bind the “text” property
on the cell renderer to a string value in the model, thus rendering
a different string in each row of the TreeView
.
Returns
the new cell renderer
sourcepub fn builder() -> CellRendererComboBuilder
pub fn builder() -> CellRendererComboBuilder
Creates a new builder-pattern struct instance to construct CellRendererCombo
objects.
This method returns an instance of CellRendererComboBuilder
which can be used to create CellRendererCombo
objects.
sourcepub fn has_entry(&self) -> bool
pub fn has_entry(&self) -> bool
If true
, the cell renderer will include an entry and allow to enter
values other than the ones in the popup list.
sourcepub fn set_has_entry(&self, has_entry: bool)
pub fn set_has_entry(&self, has_entry: bool)
If true
, the cell renderer will include an entry and allow to enter
values other than the ones in the popup list.
sourcepub fn model(&self) -> Option<TreeModel>
pub fn model(&self) -> Option<TreeModel>
Holds a tree model containing the possible values for the combo box. Use the text_column property to specify the column holding the values.
sourcepub fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>)
pub fn set_model<P: IsA<TreeModel>>(&self, model: Option<&P>)
Holds a tree model containing the possible values for the combo box. Use the text_column property to specify the column holding the values.
sourcepub fn text_column(&self) -> i32
pub fn text_column(&self) -> i32
Specifies the model column which holds the possible values for the combo box.
Note that this refers to the model specified in the model property, not the model backing the tree view to which this cell renderer is attached.
CellRendererCombo
automatically adds a text cell renderer for
this column to its combo box.
sourcepub fn set_text_column(&self, text_column: i32)
pub fn set_text_column(&self, text_column: i32)
Specifies the model column which holds the possible values for the combo box.
Note that this refers to the model specified in the model property, not the model backing the tree view to which this cell renderer is attached.
CellRendererCombo
automatically adds a text cell renderer for
this column to its combo box.
sourcepub fn connect_changed<F: Fn(&Self, TreePath, &TreeIter) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_changed<F: Fn(&Self, TreePath, &TreeIter) + 'static>( &self, f: F ) -> SignalHandlerId
This signal is emitted each time after the user selected an item in the combo box, either by using the mouse or the arrow keys. Contrary to GtkComboBox, GtkCellRendererCombo::changed is not emitted for changes made to a selected item in the entry. The argument @new_iter corresponds to the newly selected item in the combo box and it is relative to the GtkTreeModel set via the model property on GtkCellRendererCombo.
Note that as soon as you change the model displayed in the tree view, the tree view will immediately cease the editing operating. This means that you most probably want to refrain from changing the model until the combo cell renderer emits the edited or editing_canceled signal.
path_string
a string of the path identifying the edited cell (relative to the tree view model)
new_iter
the new iter selected in the combo box (relative to the combo box model)
pub fn connect_has_entry_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_model_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_text_column_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for CellRendererCombo
impl Clone for CellRendererCombo
source§impl Debug for CellRendererCombo
impl Debug for CellRendererCombo
source§impl Default for CellRendererCombo
impl Default for CellRendererCombo
source§impl Display for CellRendererCombo
impl Display for CellRendererCombo
source§impl Hash for CellRendererCombo
impl Hash for CellRendererCombo
source§impl Ord for CellRendererCombo
impl Ord for CellRendererCombo
source§impl ParentClassIs for CellRendererCombo
impl ParentClassIs for CellRendererCombo
type Parent = CellRendererText
source§impl<OT: ObjectType> PartialEq<OT> for CellRendererCombo
impl<OT: ObjectType> PartialEq<OT> for CellRendererCombo
source§impl<OT: ObjectType> PartialOrd<OT> for CellRendererCombo
impl<OT: ObjectType> PartialOrd<OT> for CellRendererCombo
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for CellRendererCombo
impl StaticType for CellRendererCombo
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRendererCombo
impl IsA<CellRenderer> for CellRendererCombo
impl IsA<CellRendererText> for CellRendererCombo
Auto Trait Implementations§
impl RefUnwindSafe for CellRendererCombo
impl !Send for CellRendererCombo
impl !Sync for CellRendererCombo
impl Unpin for CellRendererCombo
impl UnwindSafe for CellRendererCombo
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signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more