Struct gtk4::Dialog

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#[repr(transparent)]
pub struct Dialog { /* private fields */ }
Expand description

Dialogs are a convenient way to prompt the user for a small amount of input.

An example GtkDialog

Typical uses are to display a message, ask a question, or anything else that does not require extensive effort on the user’s part.

The main area of a Dialog is called the “content area”, and is yours to populate with widgets such a Label or Entry, to present your information, questions, or tasks to the user.

In addition, dialogs allow you to add “action widgets”. Most commonly, action widgets are buttons. Depending on the platform, action widgets may be presented in the header bar at the top of the window, or at the bottom of the window. To add action widgets, create your Dialog using with_buttons(), or use DialogExt::add_button(), DialogExtManual::add_buttons(), or DialogExt::add_action_widget().

GtkDialogs uses some heuristics to decide whether to add a close button to the window decorations. If any of the action buttons use the response ID ResponseType::Close or ResponseType::Cancel, the close button is omitted.

Clicking a button that was added as an action widget will emit the signal::Dialog::response signal with a response ID that you specified. GTK will never assign a meaning to positive response IDs; these are entirely user-defined. But for convenience, you can use the response IDs in the ResponseType enumeration (these all have values less than zero). If a dialog receives a delete event, the signal::Dialog::response signal will be emitted with the ResponseType::DeleteEvent response ID.

Dialogs are created with a call to new() or with_buttons(). The latter is recommended; it allows you to set the dialog title, some convenient flags, and add buttons.

A “modal” dialog (that is, one which freezes the rest of the application from user input), can be created by calling GtkWindowExt::set_modal() on the dialog. When using with_buttons(), you can also pass the DialogFlags::MODAL flag to make a dialog modal.

For the simple dialog in the following example, a MessageDialog would save some effort. But you’d need to create the dialog contents manually if you had more than a simple message in the dialog.

An example for simple Dialog usage:

⚠️ The following code is in c ⚠️

// Function to open a dialog box with a message
void
quick_message (GtkWindow *parent, char *message)
{
 GtkWidget *dialog, *label, *content_area;
 GtkDialogFlags flags;

 // Create the widgets
 flags = GTK_DIALOG_DESTROY_WITH_PARENT;
 dialog = gtk_dialog_new_with_buttons ("Message",
                                       parent,
                                       flags,
                                       _("_OK"),
                                       GTK_RESPONSE_NONE,
                                       NULL);
 content_area = gtk_dialog_get_content_area (GTK_DIALOG (dialog));
 label = gtk_label_new (message);

 // Ensure that the dialog box is destroyed when the user responds

 g_signal_connect_swapped (dialog,
                           "response",
                           G_CALLBACK (gtk_window_destroy),
                           dialog);

 // Add the label, and show everything we’ve added

 gtk_box_append (GTK_BOX (content_area), label);
 gtk_widget_show (dialog);
}

GtkDialog as GtkBuildable

The Dialog implementation of the Buildable interface exposes the @content_area as an internal child with the name “content_area”.

Dialog supports a custom <action-widgets> element, which can contain multiple <action-widget> elements. The “response” attribute specifies a numeric response, and the content of the element is the id of widget (which should be a child of the dialogs @action_area). To mark a response as default, set the “default” attribute of the <action-widget> element to true.

Dialog supports adding action widgets by specifying “action” as the “type” attribute of a <child> element. The widget will be added either to the action area or the headerbar of the dialog, depending on the “use-header-bar” property. The response id has to be associated with the action widget using the <action-widgets> element.

An example of a Dialog UI definition fragment:

<object class="GtkDialog" id="dialog1">
  <child type="action">
    <object class="GtkButton" id="button_cancel"/>
  </child>
  <child type="action">
    <object class="GtkButton" id="button_ok">
    </object>
  </child>
  <action-widgets>
    <action-widget response="cancel">button_cancel</action-widget>
    <action-widget response="ok" default="true">button_ok</action-widget>
  </action-widgets>
</object>

Accessibility

Dialog uses the AccessibleRole::Dialog role.

Implements

DialogExt, GtkWindowExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, NativeExt, RootExt, ShortcutManagerExt, DialogExtManual, WidgetExtManual, AccessibleExtManual

Implementations§

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impl Dialog

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pub const NONE: Option<&'static Dialog> = None

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pub fn new() -> Dialog

Creates a new dialog box.

Widgets should not be packed into the Window directly, but into the @content_area and @action_area, as described above.

Returns

the new dialog as a Widget

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pub fn builder() -> DialogBuilder

Creates a new builder-pattern struct instance to construct Dialog objects.

This method returns an instance of DialogBuilder which can be used to create Dialog objects.

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impl Dialog

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pub fn with_buttons<T: IsA<Window>>( title: Option<&str>, parent: Option<&T>, flags: DialogFlags, buttons: &[(&str, ResponseType)] ) -> Self

Creates a new Dialog with the given title and transient parent.

The @flags argument can be used to make the dialog modal, have it destroyed along with its transient parent, or make it use a headerbar.

Button text/response ID pairs should be listed in pairs, with a None pointer ending the list. Button text can be arbitrary text. A response ID can be any positive number, or one of the values in the ResponseType enumeration. If the user clicks one of these buttons, Dialog will emit the signal::Dialog::response signal with the corresponding response ID.

If a Dialog receives a delete event, it will emit ::response with a response ID of ResponseType::DeleteEvent.

However, destroying a dialog does not emit the ::response signal; so be careful relying on ::response when using the DialogFlags::DESTROY_WITH_PARENT flag.

Here’s a simple example: ⚠️ The following code is in c ⚠️

GtkWindow *main_app_window; // Window the dialog should show up on
GtkWidget *dialog;
GtkDialogFlags flags = GTK_DIALOG_MODAL | GTK_DIALOG_DESTROY_WITH_PARENT;
dialog = gtk_dialog_new_with_buttons ("My dialog",
                                      main_app_window,
                                      flags,
                                      _("_OK"),
                                      GTK_RESPONSE_ACCEPT,
                                      _("_Cancel"),
                                      GTK_RESPONSE_REJECT,
                                      NULL);
title

Title of the dialog

parent

Transient parent of the dialog

flags

from DialogFlags

first_button_text

text to go in first button

Returns

a new Dialog

Trait Implementations§

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impl Clone for Dialog

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Dialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Dialog

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for Dialog

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Dialog

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: DialogImpl> IsSubclassable<T> for Dialog

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fn class_init(class: &mut Class<Self>)

Override the virtual methods of this class for the given subclass and do other class initialization. Read more
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fn instance_init(instance: &mut InitializingObject<T>)

Instance specific initialization. Read more
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impl Ord for Dialog

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Dialog

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impl<OT: ObjectType> PartialEq<OT> for Dialog

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Dialog

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Dialog

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Dialog

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impl IsA<Accessible> for Dialog

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impl IsA<Buildable> for Dialog

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impl IsA<ConstraintTarget> for Dialog

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impl IsA<Dialog> for AppChooserDialog

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impl IsA<Dialog> for ColorChooserDialog

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impl IsA<Dialog> for FileChooserDialog

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impl IsA<Dialog> for FontChooserDialog

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impl IsA<Dialog> for MessageDialog

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impl IsA<Dialog> for PageSetupUnixDialog

Available on Linux only.
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impl IsA<Dialog> for PrintUnixDialog

Available on Linux only.
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impl IsA<Native> for Dialog

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impl IsA<Root> for Dialog

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impl IsA<ShortcutManager> for Dialog

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impl IsA<Widget> for Dialog

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impl IsA<Window> for Dialog

Auto Trait Implementations§

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impl RefUnwindSafe for Dialog

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impl !Send for Dialog

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impl !Sync for Dialog

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impl Unpin for Dialog

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impl UnwindSafe for Dialog

Blanket Implementations§

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impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
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fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
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fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for Twhere T: ObjectType,

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fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,

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impl<T> ObjectExt for Twhere T: ObjectType,

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fn is<U>(&self) -> boolwhere U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,

Returns the interface T of the object. Read more
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fn try_set_property<V>( &self, property_name: &str, value: V ) -> Result<(), BoolError>where V: ToValue,

Similar to Self::set_property but fails instead of panicking.
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fn set_property<V>(&self, property_name: &str, value: V)where V: ToValue,

Sets the property property_name of the object to value value. Read more
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fn try_set_property_from_value( &self, property_name: &str, value: &Value ) -> Result<(), BoolError>

Similar to Self::set_property but fails instead of panicking.
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn try_set_properties( &self, property_values: &[(&str, &dyn ToValue)] ) -> Result<(), BoolError>

Similar to Self::set_properties but fails instead of panicking.
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn try_set_properties_from_value( &self, property_values: &[(&str, Value)] ) -> Result<(), BoolError>

Similar to Self::set_properties_from_value but fails instead of panicking.
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError>where V: for<'b> FromValue<'b> + 'static,

Similar to Self::property but fails instead of panicking.
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fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>

Similar to Self::property_value but fails instead of panicking.
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect_id but fails instead of panicking.
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local but fails instead of panicking.
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local_id but fails instead of panicking.
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe but fails instead of panicking.
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
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fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit but fails instead of panicking.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_values but fails instead of panicking.
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name but fails instead of panicking.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_values but fails instead of panicking.
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,