#[repr(transparent)]pub struct ListView { /* private fields */ }
Expand description
ListView
presents a large dynamic list of items.
ListView
uses its factory to generate one row widget for each visible
item and shows them in a linear display, either vertically or horizontally.
The property::ListView::show-separators
property offers a simple way to
display separators between the rows.
ListView
allows the user to select items according to the selection
characteristics of the model. For models that allow multiple selected items,
it is possible to turn on rubberband selection, using
property::ListView::enable-rubberband
.
If you need multiple columns with headers, see ColumnView
.
To learn more about the list widget framework, see the overview.
An example of using ListView
:
⚠️ The following code is in c ⚠️
static void
setup_listitem_cb (GtkListItemFactory *factory,
GtkListItem *list_item)
{
GtkWidget *image;
image = gtk_image_new ();
gtk_image_set_icon_size (GTK_IMAGE (image), GTK_ICON_SIZE_LARGE);
gtk_list_item_set_child (list_item, image);
}
static void
bind_listitem_cb (GtkListItemFactory *factory,
GtkListItem *list_item)
{
GtkWidget *image;
GAppInfo *app_info;
image = gtk_list_item_get_child (list_item);
app_info = gtk_list_item_get_item (list_item);
gtk_image_set_from_gicon (GTK_IMAGE (image), g_app_info_get_icon (app_info));
}
static void
activate_cb (GtkListView *list,
guint position,
gpointer unused)
{
GAppInfo *app_info;
app_info = g_list_model_get_item (G_LIST_MODEL (gtk_list_view_get_model (list)), position);
g_app_info_launch (app_info, NULL, NULL, NULL);
g_object_unref (app_info);
}
...
model = create_application_list ();
factory = gtk_signal_list_item_factory_new ();
g_signal_connect (factory, "setup", G_CALLBACK (setup_listitem_cb), NULL);
g_signal_connect (factory, "bind", G_CALLBACK (bind_listitem_cb), NULL);
list = gtk_list_view_new (GTK_SELECTION_MODEL (gtk_single_selection_new (model)), factory);
g_signal_connect (list, "activate", G_CALLBACK (activate_cb), NULL);
gtk_scrolled_window_set_child (GTK_SCROLLED_WINDOW (sw), list);
CSS nodes
listview[.separators][.rich-list][.navigation-sidebar][.data-table]
├── row[.activatable]
│
├── row[.activatable]
│
┊
╰── [rubberband]
ListView
uses a single CSS node named listview
. It may carry the
.separators
style class, when property::ListView::show-separators
property is set. Each child widget uses a single CSS node named row
.
If the property::ListItem::activatable
property is set, the
corresponding row will have the .activatable
style class. For
rubberband selection, a node with name rubberband
is used.
The main listview node may also carry style classes to select the style of list presentation: .rich-list, .navigation-sidebar or .data-table.
Accessibility
ListView
uses the AccessibleRole::List
role, and the list
items use the AccessibleRole::ListItem
role.
Implements
ListBaseExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, OrientableExt
, ScrollableExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ListView
impl ListView
sourcepub fn new(
model: Option<&impl IsA<SelectionModel>>,
factory: Option<&impl IsA<ListItemFactory>>
) -> ListView
pub fn new( model: Option<&impl IsA<SelectionModel>>, factory: Option<&impl IsA<ListItemFactory>> ) -> ListView
Creates a new ListView
that uses the given @factory for
mapping items to widgets.
The function takes ownership of the arguments, so you can write code like ⚠️ The following code is in c ⚠️
list_view = gtk_list_view_new (create_model (),
gtk_builder_list_item_factory_new_from_resource ("/resource.ui"));
model
the model to use
factory
The factory to populate items with
Returns
a new ListView
using the given @model and @factory
sourcepub fn builder() -> ListViewBuilder
pub fn builder() -> ListViewBuilder
Creates a new builder-pattern struct instance to construct ListView
objects.
This method returns an instance of ListViewBuilder
which can be used to create ListView
objects.
sourcepub fn enables_rubberband(&self) -> bool
pub fn enables_rubberband(&self) -> bool
sourcepub fn factory(&self) -> Option<ListItemFactory>
pub fn factory(&self) -> Option<ListItemFactory>
sourcepub fn model(&self) -> Option<SelectionModel>
pub fn model(&self) -> Option<SelectionModel>
sourcepub fn shows_separators(&self) -> bool
pub fn shows_separators(&self) -> bool
sourcepub fn is_single_click_activate(&self) -> bool
pub fn is_single_click_activate(&self) -> bool
sourcepub fn set_enable_rubberband(&self, enable_rubberband: bool)
pub fn set_enable_rubberband(&self, enable_rubberband: bool)
Sets whether selections can be changed by dragging with the mouse.
enable_rubberband
true
to enable rubberband selection
sourcepub fn set_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
pub fn set_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
sourcepub fn set_model(&self, model: Option<&impl IsA<SelectionModel>>)
pub fn set_model(&self, model: Option<&impl IsA<SelectionModel>>)
sourcepub fn set_show_separators(&self, show_separators: bool)
pub fn set_show_separators(&self, show_separators: bool)
Sets whether the list box should show separators between rows.
show_separators
true
to show separators
sourcepub fn set_single_click_activate(&self, single_click_activate: bool)
pub fn set_single_click_activate(&self, single_click_activate: bool)
Sets whether rows should be activated on single click and selected on hover.
single_click_activate
true
to activate items on single click
sourcepub fn connect_activate<F: Fn(&Self, u32) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_activate<F: Fn(&Self, u32) + 'static>( &self, f: F ) -> SignalHandlerId
Emitted when a row has been activated by the user, usually via activating the GtkListView|list.activate-item action.
This allows for a convenient way to handle activation in a listview.
See ListItem::set_activatable()
for details on how to use
this signal.
position
position of item to activate
pub fn connect_enable_rubberband_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_factory_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_model_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_show_separators_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_single_click_activate_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Ord for ListView
impl Ord for ListView
source§impl<OT: ObjectType> PartialEq<OT> for ListView
impl<OT: ObjectType> PartialEq<OT> for ListView
source§impl<OT: ObjectType> PartialOrd<OT> for ListView
impl<OT: ObjectType> PartialOrd<OT> for ListView
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ListView
impl StaticType for ListView
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ListView
impl IsA<Accessible> for ListView
impl IsA<Buildable> for ListView
impl IsA<ConstraintTarget> for ListView
impl IsA<ListBase> for ListView
impl IsA<Orientable> for ListView
impl IsA<Scrollable> for ListView
impl IsA<Widget> for ListView
Auto Trait Implementations§
impl RefUnwindSafe for ListView
impl !Send for ListView
impl !Sync for ListView
impl Unpin for ListView
impl UnwindSafe for ListView
Blanket Implementations§
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more