#[repr(transparent)]pub struct TreeStore { /* private fields */ }
Expand description
A tree-like data structure that can be used with the GtkTreeView
The TreeStore
object is a list model for use with a TreeView
widget. It implements the TreeModel
interface, and consequently,
can use all of the methods available there. It also implements the
TreeSortable
interface so it can be sorted by the view. Finally,
it also implements the tree
[drag and drop][gtk3-GtkTreeView-drag-and-drop]
interfaces.
GtkTreeStore as GtkBuildable
The GtkTreeStore implementation of the Buildable
interface allows
to specify the model columns with a
An example of a UI Definition fragment for a tree store:
<object class="GtkTreeStore">
<columns>
<column type="gchararray"/>
<column type="gchararray"/>
<column type="gint"/>
</columns>
</object>
Implements
glib::ObjectExt
, BuildableExt
, TreeDragDestExt
, TreeDragSourceExt
, TreeModelExt
, TreeSortableExt
, TreeModelExtManual
, TreeSortableExtManual
Implementations§
source§impl TreeStore
impl TreeStore
sourcepub fn append(&self, parent: Option<&TreeIter>) -> TreeIter
pub fn append(&self, parent: Option<&TreeIter>) -> TreeIter
Appends a new row to @self. If @parent is non-None
, then it will append the
new row after the last child of @parent, otherwise it will append a row to
the top level. @iter will be changed to point to this new row. The row will
be empty after this function is called. To fill in values, you need to call
gtk_tree_store_set() or gtk_tree_store_set_value().
parent
A valid TreeIter
Returns
iter
An unset TreeIter
to set to the appended row
sourcepub fn insert(&self, parent: Option<&TreeIter>, position: i32) -> TreeIter
pub fn insert(&self, parent: Option<&TreeIter>, position: i32) -> TreeIter
Creates a new row at @position. If parent is non-None
, then the row will be
made a child of @parent. Otherwise, the row will be created at the toplevel.
If @position is -1 or is larger than the number of rows at that level, then
the new row will be inserted to the end of the list. @iter will be changed
to point to this new row. The row will be empty after this function is
called. To fill in values, you need to call gtk_tree_store_set() or
gtk_tree_store_set_value().
parent
A valid TreeIter
position
position to insert the new row, or -1 for last
Returns
iter
An unset TreeIter
to set to the new row
sourcepub fn insert_after(
&self,
parent: Option<&TreeIter>,
sibling: Option<&TreeIter>
) -> TreeIter
pub fn insert_after( &self, parent: Option<&TreeIter>, sibling: Option<&TreeIter> ) -> TreeIter
Inserts a new row after @sibling. If @sibling is None
, then the row will be
prepended to @parent ’s children. If @parent and @sibling are None
, then
the row will be prepended to the toplevel. If both @sibling and @parent are
set, then @parent must be the parent of @sibling. When @sibling is set,
@parent is optional.
@iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call gtk_tree_store_set() or gtk_tree_store_set_value().
parent
A valid TreeIter
sibling
A valid TreeIter
Returns
iter
An unset TreeIter
to set to the new row
sourcepub fn insert_before(
&self,
parent: Option<&TreeIter>,
sibling: Option<&TreeIter>
) -> TreeIter
pub fn insert_before( &self, parent: Option<&TreeIter>, sibling: Option<&TreeIter> ) -> TreeIter
Inserts a new row before @sibling. If @sibling is None
, then the row will
be appended to @parent ’s children. If @parent and @sibling are None
, then
the row will be appended to the toplevel. If both @sibling and @parent are
set, then @parent must be the parent of @sibling. When @sibling is set,
@parent is optional.
@iter will be changed to point to this new row. The row will be empty after this function is called. To fill in values, you need to call gtk_tree_store_set() or gtk_tree_store_set_value().
parent
A valid TreeIter
sibling
A valid TreeIter
Returns
iter
An unset TreeIter
to set to the new row
sourcepub fn is_ancestor(&self, iter: &TreeIter, descendant: &TreeIter) -> bool
pub fn is_ancestor(&self, iter: &TreeIter, descendant: &TreeIter) -> bool
sourcepub fn iter_depth(&self, iter: &TreeIter) -> i32
pub fn iter_depth(&self, iter: &TreeIter) -> i32
sourcepub fn iter_is_valid(&self, iter: &TreeIter) -> bool
pub fn iter_is_valid(&self, iter: &TreeIter) -> bool
sourcepub fn move_after(&self, iter: &TreeIter, position: Option<&TreeIter>)
pub fn move_after(&self, iter: &TreeIter, position: Option<&TreeIter>)
sourcepub fn move_before(&self, iter: &TreeIter, position: Option<&TreeIter>)
pub fn move_before(&self, iter: &TreeIter, position: Option<&TreeIter>)
sourcepub fn prepend(&self, parent: Option<&TreeIter>) -> TreeIter
pub fn prepend(&self, parent: Option<&TreeIter>) -> TreeIter
Prepends a new row to @self. If @parent is non-None
, then it will prepend
the new row before the first child of @parent, otherwise it will prepend a row
to the top level. @iter will be changed to point to this new row. The row
will be empty after this function is called. To fill in values, you need to
call gtk_tree_store_set() or gtk_tree_store_set_value().
parent
A valid TreeIter
Returns
iter
An unset TreeIter
to set to the prepended row
source§impl TreeStore
impl TreeStore
sourcepub fn new(column_types: &[Type]) -> Self
pub fn new(column_types: &[Type]) -> Self
Creates a new tree store as with @n_columns columns each of the types passed in. Note that only types derived from standard GObject fundamental types are supported.
As an example,
gtk_tree_store_new (3, G_TYPE_INT, G_TYPE_STRING, GDK_TYPE_TEXTURE);
will create a new TreeStore
with three columns, of type
int
, gchararray
, and gdk::Texture
respectively.
Returns
a new TreeStore
sourcepub fn insert_with_values(
&self,
parent: Option<&TreeIter>,
position: Option<u32>,
columns_and_values: &[(u32, &dyn ToValue)]
) -> TreeIter
pub fn insert_with_values( &self, parent: Option<&TreeIter>, position: Option<u32>, columns_and_values: &[(u32, &dyn ToValue)] ) -> TreeIter
A variant of gtk_tree_store_insert_with_values() which takes the columns and values as two arrays, instead of varargs. This function is mainly intended for language bindings.
parent
A valid TreeIter
position
position to insert the new row, or -1 for last
columns
an array of column numbers
values
an array of GValues
Returns
iter
An unset TreeIter
to set the new row
sourcepub fn reorder(&self, parent: &TreeIter, new_order: &[u32])
pub fn reorder(&self, parent: &TreeIter, new_order: &[u32])
Reorders the children of @parent in @self to follow the order indicated by @new_order. Note that this function only works with unsorted stores.
parent
A TreeIter
new_order
an array of integers mapping the new position of each child
to its old position before the re-ordering,
i.e. @new_order[newpos] = oldpos
.
sourcepub fn set(&self, iter: &TreeIter, columns_and_values: &[(u32, &dyn ToValue)])
pub fn set(&self, iter: &TreeIter, columns_and_values: &[(u32, &dyn ToValue)])
Sets the value of one or more cells in the row referenced by @iter.
The variable argument list should contain integer column numbers,
each column number followed by the value to be set.
The list is terminated by a -1. For example, to set column 0 with type
G_TYPE_STRING
to “Foo”, you would write
gtk_tree_store_set (store, iter, 0, "Foo", -1)
.
The value will be referenced by the store if it is a G_TYPE_OBJECT
, and it
will be copied if it is a G_TYPE_STRING
or G_TYPE_BOXED
.
iter
A valid TreeIter
for the row being modified
sourcepub fn set_column_types(&self, types: &[Type])
pub fn set_column_types(&self, types: &[Type])
Trait Implementations§
source§impl Ord for TreeStore
impl Ord for TreeStore
source§impl<OT: ObjectType> PartialEq<OT> for TreeStore
impl<OT: ObjectType> PartialEq<OT> for TreeStore
source§impl<OT: ObjectType> PartialOrd<OT> for TreeStore
impl<OT: ObjectType> PartialOrd<OT> for TreeStore
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for TreeStore
impl StaticType for TreeStore
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for TreeStore
impl IsA<Buildable> for TreeStore
impl IsA<TreeDragDest> for TreeStore
impl IsA<TreeDragSource> for TreeStore
impl IsA<TreeModel> for TreeStore
impl IsA<TreeSortable> for TreeStore
Auto Trait Implementations§
impl RefUnwindSafe for TreeStore
impl !Send for TreeStore
impl !Sync for TreeStore
impl Unpin for TreeStore
impl UnwindSafe for TreeStore
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) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more