Struct gtk4::DropTarget

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#[repr(transparent)]
pub struct DropTarget { /* private fields */ }
Expand description

DropTarget is an event controller to receive Drag-and-Drop operations.

The most basic way to use a DropTarget to receive drops on a widget is to create it via new(), passing in the GType of the data you want to receive and connect to the signal::DropTarget::drop signal to receive the data:

⚠️ The following code is in c ⚠️

static gboolean
on_drop (GtkDropTarget *target,
         const GValue  *value,
         double         x,
         double         y,
         gpointer       data)
{
  MyWidget *self = data;

  // Call the appropriate setter depending on the type of data
  // that we received
  if (G_VALUE_HOLDS (value, G_TYPE_FILE))
    my_widget_set_file (self, g_value_get_object (value));
  else if (G_VALUE_HOLDS (value, GDK_TYPE_PIXBUF))
    my_widget_set_pixbuf (self, g_value_get_object (value));
  else
    return FALSE;

  return TRUE;
}

static void
my_widget_init (MyWidget *self)
{
  GtkDropTarget *target =
    gtk_drop_target_new (G_TYPE_INVALID, GDK_ACTION_COPY);

  // This widget accepts two types of drop types: GFile objects
  // and GdkPixbuf objects
  gtk_drop_target_set_gtypes (target, (GTypes [2]) {
    G_TYPE_FILE,
    GDK_TYPE_PIXBUF,
  }, 2);

  g_signal_connect (target, "drop", G_CALLBACK (on_drop), self);
  gtk_widget_add_controller (GTK_WIDGET (self), GTK_EVENT_CONTROLLER (target));
}

DropTarget supports more options, such as:

  • rejecting potential drops via the signal::DropTarget::accept signal and the reject() function to let other drop targets handle the drop
  • tracking an ongoing drag operation before the drop via the signal::DropTarget::enter, signal::DropTarget::motion and signal::DropTarget::leave signals
  • configuring how to receive data by setting the property::DropTarget::preload property and listening for its availability via the property::DropTarget::value property

However, DropTarget is ultimately modeled in a synchronous way and only supports data transferred via GType. If you want full control over an ongoing drop, the DropTargetAsync object gives you this ability.

While a pointer is dragged over the drop target’s widget and the drop has not been rejected, that widget will receive the StateFlags::DROP_ACTIVE state, which can be used to style the widget.

If you are not interested in receiving the drop, but just want to update UI state during a Drag-and-Drop operation (e.g. switching tabs), you can use DropControllerMotion.

Implements

EventControllerExt, glib::ObjectExt

Implementations§

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impl DropTarget

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pub fn new(type_: Type, actions: DragAction) -> DropTarget

Creates a new DropTarget object.

If the drop target should support more than 1 type, pass G_TYPE_INVALID for @type_ and then call set_types().

type_

The supported type or G_TYPE_INVALID

actions

the supported actions

Returns

the new DropTarget

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pub fn builder() -> DropTargetBuilder

Creates a new builder-pattern struct instance to construct DropTarget objects.

This method returns an instance of DropTargetBuilder which can be used to create DropTarget objects.

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pub fn actions(&self) -> DragAction

Gets the actions that this drop target supports.

Returns

the actions that this drop target supports

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pub fn current_drop(&self) -> Option<Drop>

Available on crate feature v4_4 only.

Gets the currently handled drop operation.

If no drop operation is going on, None is returned.

Returns

The current drop

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pub fn drop(&self) -> Option<Drop>

Gets the currently handled drop operation.

If no drop operation is going on, None is returned.

Deprecated since 4.4

Use current_drop() instead

Returns

The current drop

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pub fn formats(&self) -> Option<ContentFormats>

Gets the data formats that this drop target accepts.

If the result is None, all formats are expected to be supported.

Returns

the supported data formats

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pub fn is_preload(&self) -> bool

Gets whether data should be preloaded on hover.

Returns

true if drop data should be preloaded

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pub fn value(&self) -> Option<Value>

Gets the current drop data, as a GValue.

Returns

The current drop data

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pub fn reject(&self)

Rejects the ongoing drop operation.

If no drop operation is ongoing, i.e when property::DropTarget::current-drop is None, this function does nothing.

This function should be used when delaying the decision on whether to accept a drag or not until after reading the data.

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pub fn set_actions(&self, actions: DragAction)

Sets the actions that this drop target supports.

actions

the supported actions

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pub fn set_preload(&self, preload: bool)

Sets whether data should be preloaded on hover.

preload

true to preload drop data

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pub fn connect_accept<F: Fn(&Self, &Drop) -> bool + 'static>( &self, f: F ) -> SignalHandlerId

Emitted on the drop site when a drop operation is about to begin.

If the drop is not accepted, false will be returned and the drop target will ignore the drop. If true is returned, the drop is accepted for now but may be rejected later via a call to reject() or ultimately by returning false from a signal::DropTarget::drop handler.

The default handler for this signal decides whether to accept the drop based on the formats provided by the @drop.

If the decision whether the drop will be accepted or rejected depends on the data, this function should return true, the property::DropTarget::preload property should be set and the value should be inspected via the ::notify:value signal, calling reject() if required.

drop

the gdk::Drop

Returns

true if @drop is accepted

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pub fn connect_enter<F: Fn(&Self, f64, f64) -> DragAction + 'static>( &self, f: F ) -> SignalHandlerId

Emitted on the drop site when the pointer enters the widget.

It can be used to set up custom highlighting.

x

the x coordinate of the current pointer position

y

the y coordinate of the current pointer position

Returns

Preferred action for this drag operation or 0 if dropping is not supported at the current @x,@y location.

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pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted on the drop site when the pointer leaves the widget.

Its main purpose it to undo things done in signal::DropTarget::enter.

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pub fn connect_motion<F: Fn(&Self, f64, f64) -> DragAction + 'static>( &self, f: F ) -> SignalHandlerId

Emitted while the pointer is moving over the drop target.

x

the x coordinate of the current pointer position

y

the y coordinate of the current pointer position

Returns

Preferred action for this drag operation or 0 if dropping is not supported at the current @x,@y location.

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pub fn connect_actions_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_current_drop_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Available on crate feature v4_4 only.
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pub fn connect_drop_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_preload_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

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impl DropTarget

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pub fn set_types(&self, types: &[Type])

Sets the supported GTypes for this drop target.

types

all supported GTypes that can be dropped on the target

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pub fn value_as<V: for<'b> FromValue<'b> + 'static>(&self) -> Option<V>

Similar to Self::value but panics if the value is of a different type.

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pub fn types(&self) -> Vec<Type>

Gets the list of supported GTypes that can be dropped on the target.

If no types have been set, NULL will be returned.

Returns

the G_TYPE_INVALID-terminated array of types included in formats

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pub fn connect_drop<F: Fn(&DropTarget, &Value, f64, f64) -> bool + 'static>( &self, f: F ) -> SignalHandlerId

Emitted on the drop site when the user drops the data onto the widget.

The signal handler must determine whether the pointer position is in a drop zone or not. If it is not in a drop zone, it returns false and no further processing is necessary.

Otherwise, the handler returns true. In this case, this handler will accept the drop. The handler is responsible for using the given @value and performing the drop operation.

value

the GValue being dropped

x

the x coordinate of the current pointer position

y

the y coordinate of the current pointer position

Returns

whether the drop was accepted at the given pointer position

Trait Implementations§

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impl Clone for DropTarget

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DropTarget

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DropTarget

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for DropTarget

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for DropTarget

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for DropTarget

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for DropTarget

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impl<OT: ObjectType> PartialEq<OT> for DropTarget

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for DropTarget

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for DropTarget

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for DropTarget

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impl IsA<EventController> for DropTarget

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Returns the argument unchanged.

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,

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impl<T> ObjectExt for Twhere T: ObjectType,

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fn is<U>(&self) -> boolwhere U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>where T: IsClass,

Returns the class of the object.
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Returns the interface T of the object. Read more
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fn try_set_property<V>( &self, property_name: &str, value: V ) -> Result<(), BoolError>where V: ToValue,

Similar to Self::set_property but fails instead of panicking.
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fn set_property<V>(&self, property_name: &str, value: V)where V: ToValue,

Sets the property property_name of the object to value value. Read more
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Similar to Self::set_property but fails instead of panicking.
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Sets the property property_name of the object to value value. Read more
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fn try_set_properties( &self, property_values: &[(&str, &dyn ToValue)] ) -> Result<(), BoolError>

Similar to Self::set_properties but fails instead of panicking.
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn try_set_properties_from_value( &self, property_values: &[(&str, Value)] ) -> Result<(), BoolError>

Similar to Self::set_properties_from_value but fails instead of panicking.
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError>where V: for<'b> FromValue<'b> + 'static,

Similar to Self::property but fails instead of panicking.
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Gets the property property_name of the object and cast it to the type V. Read more
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Similar to Self::property_value but fails instead of panicking.
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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Set arbitrary data on this object with the given key. Read more
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Return previously set arbitrary data of this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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Set arbitrary data on this object with the given key. Read more
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Return previously set arbitrary data of this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect_id but fails instead of panicking.
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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Similar to Self::connect_local but fails instead of panicking.
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,

Similar to Self::connect_local_id but fails instead of panicking.
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe but fails instead of panicking.
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
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fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit but fails instead of panicking.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_values but fails instead of panicking.
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name but fails instead of panicking.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_values but fails instead of panicking.
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,