#[repr(transparent)]pub struct InfoBar { /* private fields */ }
Expand description
InfoBar
can be show messages to the user without a dialog.
It is often temporarily shown at the top or bottom of a document.
In contrast to Dialog
, which has an action area at the
bottom, InfoBar
has an action area at the side.
The API of InfoBar
is very similar to Dialog
, allowing you
to add buttons to the action area with add_button()
or with_buttons()
. The sensitivity of action widgets
can be controlled with set_response_sensitive()
.
To add widgets to the main content area of a InfoBar
, use
add_child()
.
Similar to MessageDialog
, the contents of a InfoBar
can by classified as error message, warning, informational message, etc,
by using set_message_type()
. GTK may use the message
type to determine how the message is displayed.
A simple example for using a InfoBar
:
⚠️ The following code is in c ⚠️
GtkWidget *message_label;
GtkWidget *widget;
GtkWidget *grid;
GtkInfoBar *bar;
// set up info bar
widget = gtk_info_bar_new ();
bar = GTK_INFO_BAR (widget);
grid = gtk_grid_new ();
message_label = gtk_label_new ("");
gtk_info_bar_add_child (bar, message_label);
gtk_info_bar_add_button (bar,
_("_OK"),
GTK_RESPONSE_OK);
g_signal_connect (bar,
"response",
G_CALLBACK (gtk_widget_hide),
NULL);
gtk_grid_attach (GTK_GRID (grid),
widget,
0, 2, 1, 1);
// ...
// show an error message
gtk_label_set_text (GTK_LABEL (message_label), "An error occurred!");
gtk_info_bar_set_message_type (bar, GTK_MESSAGE_ERROR);
gtk_widget_show (bar);
GtkInfoBar as GtkBuildable
InfoBar
supports a custom <action-widgets>
element, which can contain
multiple <action-widget>
elements. The “response” attribute specifies a
numeric response, and the content of the element is the id of widget
(which should be a child of the dialogs @action_area).
InfoBar
supports adding action widgets by specifying “action” as
the “type” attribute of a <child>
element. The widget will be added
either to the action area. The response id has to be associated
with the action widget using the <action-widgets>
element.
CSS nodes
InfoBar
has a single CSS node with name infobar. The node may get
one of the style classes .info, .warning, .error or .question, depending
on the message type.
If the info bar shows a close button, that button will have the .close
style class applied.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl InfoBar
impl InfoBar
sourcepub fn builder() -> InfoBarBuilder
pub fn builder() -> InfoBarBuilder
Creates a new builder-pattern struct instance to construct InfoBar
objects.
This method returns an instance of InfoBarBuilder
which can be used to create InfoBar
objects.
sourcepub fn add_action_widget(
&self,
child: &impl IsA<Widget>,
response_id: ResponseType
)
pub fn add_action_widget( &self, child: &impl IsA<Widget>, response_id: ResponseType )
Add an activatable widget to the action area of a InfoBar
.
This also connects a signal handler that will emit the
signal::InfoBar::response
signal on the message area
when the widget is activated. The widget is appended to the
end of the message areas action area.
child
an activatable widget
response_id
response ID for @child
Adds a button with the given text.
Clicking the button will emit the signal::InfoBar::response
signal with the given response_id. The button is appended to the
end of the info bars’s action area. The button widget is returned,
but usually you don’t need it.
button_text
text of button
response_id
response ID for the button
Returns
the Button
widget
that was added
sourcepub fn message_type(&self) -> MessageType
pub fn message_type(&self) -> MessageType
sourcepub fn is_revealed(&self) -> bool
pub fn is_revealed(&self) -> bool
Returns whether the info bar is currently revealed.
Returns
the current value of the property::InfoBar::revealed
property
sourcepub fn remove_action_widget(&self, widget: &impl IsA<Widget>)
pub fn remove_action_widget(&self, widget: &impl IsA<Widget>)
Removes a widget from the action area of @self.
The widget must have been put there by a call to
add_action_widget()
or add_button()
.
widget
an action widget to remove
sourcepub fn remove_child(&self, widget: &impl IsA<Widget>)
pub fn remove_child(&self, widget: &impl IsA<Widget>)
Removes a widget from the content area of the info bar.
widget
a child that has been added to the content area
sourcepub fn response(&self, response_id: ResponseType)
pub fn response(&self, response_id: ResponseType)
sourcepub fn set_default_response(&self, response_id: ResponseType)
pub fn set_default_response(&self, response_id: ResponseType)
Sets the last widget in the info bar’s action area with the given response_id as the default widget for the dialog.
Pressing “Enter” normally activates the default widget.
Note that this function currently requires @self to be added to a widget hierarchy.
response_id
a response ID
sourcepub fn set_message_type(&self, message_type: MessageType)
pub fn set_message_type(&self, message_type: MessageType)
Sets the message type of the message area.
GTK uses this type to determine how the message is displayed.
message_type
sourcepub fn set_response_sensitive(&self, response_id: ResponseType, setting: bool)
pub fn set_response_sensitive(&self, response_id: ResponseType, setting: bool)
Sets the sensitivity of action widgets for @response_id.
Calls gtk_widget_set_sensitive (widget, setting)
for each
widget in the info bars’s action area with the given @response_id.
A convenient way to sensitize/desensitize buttons.
response_id
a response ID
setting
TRUE for sensitive
sourcepub fn set_revealed(&self, revealed: bool)
pub fn set_revealed(&self, revealed: bool)
Sets whether the InfoBar
is revealed.
Changing this will make @self reveal or conceal itself via a sliding transition.
Note: this does not show or hide @self in the
property::Widget::visible
sense, so revealing has no effect
if property::Widget::visible
is false
.
revealed
The new value of the property
If true, a standard close button is shown.
When clicked it emits the response ResponseType::Close
.
setting
true
to include a close button
sourcepub fn connect_close<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_close<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Gets emitted when the user uses a keybinding to dismiss the info bar.
The ::close signal is a keybinding signal.
The default binding for this signal is the Escape key.
pub fn emit_close(&self)
sourcepub fn connect_response<F: Fn(&Self, ResponseType) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_response<F: Fn(&Self, ResponseType) + 'static>( &self, f: F ) -> SignalHandlerId
Emitted when an action widget is clicked.
The signal is also emitted when the application programmer
calls response()
. The @response_id depends
on which action widget was clicked.
response_id
the response ID
pub fn connect_message_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_revealed_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl InfoBar
impl InfoBar
Creates a new InfoBar
with buttons.
Button text/response ID pairs should be listed, with a None
pointer
ending the list. A response ID can be any positive number,
or one of the values in the ResponseType
enumeration. If the
user clicks one of these dialog buttons, GtkInfoBar will emit
the signal::InfoBar::response
signal with the corresponding
response ID.
first_button_text
ext to go in first button
Returns
a new InfoBar
Adds multiple buttons.
This is the same as calling add_button()
repeatedly. The variable argument list should be None
-terminated
as with with_buttons()
. Each button must have both
text and response ID.
first_button_text
button text
Trait Implementations§
source§impl Ord for InfoBar
impl Ord for InfoBar
source§impl<OT: ObjectType> PartialEq<OT> for InfoBar
impl<OT: ObjectType> PartialEq<OT> for InfoBar
source§impl<OT: ObjectType> PartialOrd<OT> for InfoBar
impl<OT: ObjectType> PartialOrd<OT> for InfoBar
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for InfoBar
impl StaticType for InfoBar
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for InfoBar
impl IsA<Accessible> for InfoBar
impl IsA<Buildable> for InfoBar
impl IsA<ConstraintTarget> for InfoBar
impl IsA<Widget> for InfoBar
Auto Trait Implementations§
impl RefUnwindSafe for InfoBar
impl !Send for InfoBar
impl !Sync for InfoBar
impl Unpin for InfoBar
impl UnwindSafe for InfoBar
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source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more