Struct gtk4::LinkButton
source · #[repr(transparent)]pub struct LinkButton { /* private fields */ }
Expand description
A LinkButton
is a button with a hyperlink.
It is useful to show quick links to resources.
A link button is created by calling either new()
or
with_label()
. If using the former, the URI you
pass to the constructor is used as a label for the widget.
The URI bound to a LinkButton
can be set specifically using
set_uri()
.
By default, LinkButton
calls show_uri()
when the button
is clicked. This behaviour can be overridden by connecting to the
signal::LinkButton::activate-link
signal and returning true
from
the signal handler.
CSS nodes
LinkButton
has a single CSS node with name button. To differentiate
it from a plain Button
, it gets the .link style class.
Accessibility
LinkButton
uses the AccessibleRole::Link
role.
Implements
ButtonExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ActionableExt
, WidgetExtManual
, AccessibleExtManual
, ActionableExtManual
Implementations§
source§impl LinkButton
impl LinkButton
sourcepub fn new(uri: &str) -> LinkButton
pub fn new(uri: &str) -> LinkButton
Creates a new LinkButton
with the URI as its text.
uri
a valid URI
Returns
a new link button widget.
sourcepub fn with_label(uri: &str, label: &str) -> LinkButton
pub fn with_label(uri: &str, label: &str) -> LinkButton
Creates a new LinkButton
containing a label.
uri
a valid URI
label
the text of the button
Returns
a new link button widget.
sourcepub fn builder() -> LinkButtonBuilder
pub fn builder() -> LinkButtonBuilder
Creates a new builder-pattern struct instance to construct LinkButton
objects.
This method returns an instance of LinkButtonBuilder
which can be used to create LinkButton
objects.
sourcepub fn uri(&self) -> GString
pub fn uri(&self) -> GString
Retrieves the URI of the LinkButton
.
Returns
a valid URI. The returned string is owned by the link button and should not be modified or freed.
sourcepub fn is_visited(&self) -> bool
pub fn is_visited(&self) -> bool
Retrieves the “visited” state of the LinkButton
.
The button becomes visited when it is clicked. If the URI is changed on the button, the “visited” state is unset again.
The state may also be changed using set_visited()
.
Returns
sourcepub fn set_uri(&self, uri: &str)
pub fn set_uri(&self, uri: &str)
Sets @uri as the URI where the LinkButton
points.
As a side-effect this unsets the “visited” state of the button.
uri
a valid URI
sourcepub fn set_visited(&self, visited: bool)
pub fn set_visited(&self, visited: bool)
Sets the “visited” state of the LinkButton
.
See is_visited()
for more details.
visited
the new “visited” state
sourcepub fn connect_activate_link<F: Fn(&Self) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_activate_link<F: Fn(&Self) -> Inhibit + 'static>( &self, f: F ) -> SignalHandlerId
Emitted each time the LinkButton
is clicked.
The default handler will call show_uri()
with the URI
stored inside the property::LinkButton::uri
property.
To override the default behavior, you can connect to the
::activate-link signal and stop the propagation of the signal
by returning true
from your handler.
Returns
true
if the signal has been handled
pub fn connect_uri_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_visited_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for LinkButton
impl Clone for LinkButton
source§impl Debug for LinkButton
impl Debug for LinkButton
source§impl Default for LinkButton
impl Default for LinkButton
source§impl Display for LinkButton
impl Display for LinkButton
source§impl Hash for LinkButton
impl Hash for LinkButton
source§impl Ord for LinkButton
impl Ord for LinkButton
source§impl ParentClassIs for LinkButton
impl ParentClassIs for LinkButton
source§impl<OT: ObjectType> PartialEq<OT> for LinkButton
impl<OT: ObjectType> PartialEq<OT> for LinkButton
source§impl<OT: ObjectType> PartialOrd<OT> for LinkButton
impl<OT: ObjectType> PartialOrd<OT> for LinkButton
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for LinkButton
impl StaticType for LinkButton
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for LinkButton
impl IsA<Accessible> for LinkButton
impl IsA<Actionable> for LinkButton
impl IsA<Buildable> for LinkButton
impl IsA<Button> for LinkButton
impl IsA<ConstraintTarget> for LinkButton
impl IsA<Widget> for LinkButton
Auto Trait Implementations§
impl RefUnwindSafe for LinkButton
impl !Send for LinkButton
impl !Sync for LinkButton
impl Unpin for LinkButton
impl UnwindSafe for LinkButton
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more