#[repr(transparent)]pub struct TreeView { /* private fields */ }
Expand description
A widget for displaying both trees and lists
Widget that displays any object that implements the TreeModel
interface.
Please refer to the tree widget conceptual overview for an overview of all the objects and data types related to the tree widget and how they work together.
Coordinate systems in GtkTreeView API
Several different coordinate systems are exposed in the TreeView
API.
These are:
-
Widget coordinates: Coordinates relative to the widget (usually
widget->window
). -
Bin window coordinates: Coordinates relative to the window that GtkTreeView renders to.
-
Tree coordinates: Coordinates relative to the entire scrollable area of GtkTreeView. These coordinates start at (0, 0) for row 0 of the tree.
Several functions are available for converting between the different
coordinate systems. The most common translations are between widget and bin
window coordinates and between bin window and tree coordinates. For the
former you can use TreeViewExt::convert_widget_to_bin_window_coords()
(and vice versa), for the latter TreeViewExt::convert_bin_window_to_tree_coords()
(and vice versa).
TreeView
as Buildable
The TreeView
implementation of the Buildable
interface accepts
TreeViewColumn
objects as <child>
elements and exposes the
internal TreeSelection
in UI definitions.
An example of a UI definition fragment with TreeView
:
<object class="GtkTreeView" id="treeview">
<property name="model">liststore1</property>
<child>
<object class="GtkTreeViewColumn" id="test-column">
<property name="title">Test</property>
<child>
<object class="GtkCellRendererText" id="test-renderer"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
</child>
<child internal-child="selection">
<object class="GtkTreeSelection" id="selection">
<signal name="changed" handler="on_treeview_selection_changed"/>
</object>
</child>
</object>
CSS nodes
treeview.view
├── header
│ ├── button
│ │ ╰── [sort-indicator]
┊ ┊
│ ╰── button
│ ╰── [sort-indicator]
│
├── [rubberband]
╰── [dndtarget]
TreeView
has a main CSS node with name treeview
and style class .view
.
It has a subnode with name header
, which is the parent for all the column
header widgets’ CSS nodes.
Each column header consists of a button
, which among other content, has a
child with name sort-indicator
, which carries the .ascending
or .descending
style classes when the column header should show a sort indicator. The CSS
is expected to provide a suitable image using the -gtk-icon-source
property.
For rubberband selection, a subnode with name rubberband
is used.
For the drop target location during DND, a subnode with name dndtarget
is used.
Implements
TreeViewExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ScrollableExt
, TreeViewExtManual
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl TreeView
impl TreeView
pub const NONE: Option<&'static TreeView> = None
sourcepub fn with_model(model: &impl IsA<TreeModel>) -> TreeView
pub fn with_model(model: &impl IsA<TreeModel>) -> TreeView
sourcepub fn builder() -> TreeViewBuilder
pub fn builder() -> TreeViewBuilder
Creates a new builder-pattern struct instance to construct TreeView
objects.
This method returns an instance of TreeViewBuilder
which can be used to create TreeView
objects.
Trait Implementations§
source§impl<T: TreeViewImpl> IsSubclassable<T> for TreeView
impl<T: TreeViewImpl> IsSubclassable<T> for TreeView
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for TreeView
impl Ord for TreeView
source§impl<OT: ObjectType> PartialEq<OT> for TreeView
impl<OT: ObjectType> PartialEq<OT> for TreeView
source§impl<OT: ObjectType> PartialOrd<OT> for TreeView
impl<OT: ObjectType> PartialOrd<OT> for TreeView
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for TreeView
impl StaticType for TreeView
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for TreeView
impl IsA<Accessible> for TreeView
impl IsA<Buildable> for TreeView
impl IsA<ConstraintTarget> for TreeView
impl IsA<Scrollable> for TreeView
impl IsA<Widget> for TreeView
Auto Trait Implementations§
impl RefUnwindSafe for TreeView
impl !Send for TreeView
impl !Sync for TreeView
impl Unpin for TreeView
impl UnwindSafe for TreeView
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O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
fn update_state(&self, states: &[State])
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more