#[repr(transparent)]
pub struct EventControllerScroll { /* private fields */ }
Expand description

EventControllerScroll is an event controller that handles scroll events.

It is capable of handling both discrete and continuous scroll events from mice or touchpads, abstracting them both with the signal::EventControllerScroll::scroll signal. Deltas in the discrete case are multiples of 1.

In the case of continuous scroll events, EventControllerScroll encloses all signal::EventControllerScroll::scroll emissions between two signal::EventControllerScroll::scroll-begin and signal::EventControllerScroll::scroll-end signals.

The behavior of the event controller can be modified by the flags given at creation time, or modified at a later point through set_flags() (e.g. because the scrolling conditions of the widget changed).

The controller can be set up to emit motion for either/both vertical and horizontal scroll events through EventControllerScrollFlags::VERTICAL, EventControllerScrollFlags::HORIZONTAL and EventControllerScrollFlags::BOTH_AXES. If any axis is disabled, the respective signal::EventControllerScroll::scroll delta will be 0. Vertical scroll events will be translated to horizontal motion for the devices incapable of horizontal scrolling.

The event controller can also be forced to emit discrete events on all devices through EventControllerScrollFlags::DISCRETE. This can be used to implement discrete actions triggered through scroll events (e.g. switching across combobox options).

The EventControllerScrollFlags::KINETIC flag toggles the emission of the signal::EventControllerScroll::decelerate signal, emitted at the end of scrolling with two X/Y velocity arguments that are consistent with the motion that was received.

Implements

EventControllerExt, glib::ObjectExt

Implementations§

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impl EventControllerScroll

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pub fn new(flags: EventControllerScrollFlags) -> EventControllerScroll

Creates a new event controller that will handle scroll events.

flags

flags affecting the controller behavior

Returns

a new EventControllerScroll

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pub fn builder() -> EventControllerScrollBuilder

Creates a new builder-pattern struct instance to construct EventControllerScroll objects.

This method returns an instance of EventControllerScrollBuilder which can be used to create EventControllerScroll objects.

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pub fn flags(&self) -> EventControllerScrollFlags

Gets the flags conditioning the scroll controller behavior.

Returns

the controller flags.

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pub fn unit(&self) -> ScrollUnit

Available on crate feature v4_8 only.

Gets the scroll unit of the last signal::EventControllerScroll::scroll signal received.

Always returns gdk::ScrollUnit::Wheel if the EventControllerScrollFlags::DISCRETE flag is set.

Returns

the scroll unit.

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pub fn set_flags(&self, flags: EventControllerScrollFlags)

Sets the flags conditioning scroll controller behavior.

flags

flags affecting the controller behavior

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pub fn connect_decelerate<F: Fn(&Self, f64, f64) + 'static>( &self, f: F ) -> SignalHandlerId

Emitted after scroll is finished if the EventControllerScrollFlags::KINETIC flag is set.

@vel_x and @vel_y express the initial velocity that was imprinted by the scroll events. @vel_x and @vel_y are expressed in pixels/ms.

vel_x

X velocity

vel_y

Y velocity

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pub fn connect_scroll<F: Fn(&Self, f64, f64) -> Inhibit + 'static>( &self, f: F ) -> SignalHandlerId

Signals that the widget should scroll by the amount specified by @dx and @dy.

For the representation unit of the deltas, see unit().

dx

X delta

dy

Y delta

Returns

true if the scroll event was handled, false otherwise.

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pub fn connect_scroll_begin<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Signals that a new scrolling operation has begun.

It will only be emitted on devices capable of it.

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pub fn connect_scroll_end<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Signals that a scrolling operation has finished.

It will only be emitted on devices capable of it.

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pub fn connect_flags_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId

Trait Implementations§

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impl Clone for EventControllerScroll

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EventControllerScroll

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EventControllerScroll

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for EventControllerScroll

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for EventControllerScroll

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for EventControllerScroll

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for EventControllerScroll

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impl<OT: ObjectType> PartialEq<OT> for EventControllerScroll

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for EventControllerScroll

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for EventControllerScroll

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for EventControllerScroll

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impl IsA<EventController> for EventControllerScroll

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Returns true if the object is an instance of (can be cast to) T.
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Similar to Self::set_property but fails instead of panicking.
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Sets the property property_name of the object to value value. Read more
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Similar to Self::set_property but fails instead of panicking.
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Sets the property property_name of the object to value value. Read more
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Similar to Self::set_properties but fails instead of panicking.
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Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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Similar to Self::property but fails instead of panicking.
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Gets the property property_name of the object and cast it to the type V. Read more
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Similar to Self::property_value but fails instead of panicking.
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Gets the property property_name of the object. Read more
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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Similar to Self::connect but fails instead of panicking.
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Connect to the signal signal_name on this object. Read more
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Similar to Self::connect_id but fails instead of panicking.
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Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_name on this object. Read more
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Similar to Self::connect_local_id but fails instead of panicking.
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Connect to the signal signal_id on this object. Read more
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unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,

Similar to Self::connect_unsafe_id but fails instead of panicking.
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fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure but fails instead of panicking.
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>

Similar to Self::connect_closure_id but fails instead of panicking.
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Connect a closure to the signal signal_id on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke.
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

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Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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Similar to Self::emit_by_name_with_values but fails instead of panicking.
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_by_name_with_details but fails instead of panicking.
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Emit signal by its name with details. Read more
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fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_by_name_with_details_and_values but fails instead of panicking.
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,

Similar to Self::emit_with_details but fails instead of panicking.
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>

Similar to Self::emit_with_details_and_values but fails instead of panicking.
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,