gio/socket.rs
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// Take a look at the license at the top of the repository in the LICENSE file.
#[cfg(unix)]
use std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
#[cfg(windows)]
use std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket};
#[cfg(feature = "v2_60")]
use std::time::Duration;
use std::{cell::RefCell, marker::PhantomData, mem::transmute, pin::Pin, ptr};
use futures_core::stream::Stream;
use glib::{prelude::*, translate::*, Slice};
#[cfg(feature = "v2_60")]
use crate::PollableReturn;
use crate::{ffi, Cancellable, Socket, SocketAddress, SocketControlMessage};
impl Socket {
/// Creates a new #GSocket from a native file descriptor
/// or winsock SOCKET handle.
///
/// This reads all the settings from the file descriptor so that
/// all properties should work. Note that the file descriptor
/// will be set to non-blocking mode, independent on the blocking
/// mode of the #GSocket.
///
/// On success, the returned #GSocket takes ownership of @fd. On failure, the
/// caller must close @fd themselves.
///
/// Since GLib 2.46, it is no longer a fatal error to call this on a non-socket
/// descriptor. Instead, a GError will be set with code [`IOErrorEnum::Failed`][crate::IOErrorEnum::Failed]
/// ## `fd`
/// a native socket file descriptor.
///
/// # Returns
///
/// a #GSocket or [`None`] on error.
/// Free the returned object with g_object_unref().
#[cfg(unix)]
#[cfg_attr(docsrs, doc(cfg(unix)))]
#[allow(clippy::missing_safety_doc)]
pub unsafe fn from_fd(fd: impl IntoRawFd) -> Result<Socket, glib::Error> {
let fd = fd.into_raw_fd();
let mut error = ptr::null_mut();
let ret = ffi::g_socket_new_from_fd(fd, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
#[cfg(windows)]
#[cfg_attr(docsrs, doc(cfg(windows)))]
#[allow(clippy::missing_safety_doc)]
pub unsafe fn from_socket(socket: impl IntoRawSocket) -> Result<Socket, glib::Error> {
let socket = socket.into_raw_socket();
let mut error = ptr::null_mut();
let ret = ffi::g_socket_new_from_fd(socket as i32, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
#[cfg(unix)]
#[cfg_attr(docsrs, doc(cfg(unix)))]
impl AsRawFd for Socket {
fn as_raw_fd(&self) -> RawFd {
unsafe { ffi::g_socket_get_fd(self.to_glib_none().0) as _ }
}
}
#[cfg(windows)]
#[cfg_attr(docsrs, doc(cfg(windows)))]
impl AsRawSocket for Socket {
fn as_raw_socket(&self) -> RawSocket {
unsafe { ffi::g_socket_get_fd(self.to_glib_none().0) as _ }
}
}
#[doc(alias = "GInputVector")]
#[repr(transparent)]
#[derive(Debug)]
pub struct InputVector<'v> {
vector: ffi::GInputVector,
buffer: PhantomData<&'v mut [u8]>,
}
impl<'v> InputVector<'v> {
#[inline]
pub fn new(buffer: &'v mut [u8]) -> Self {
Self {
vector: ffi::GInputVector {
buffer: buffer.as_mut_ptr() as *mut _,
size: buffer.len(),
},
buffer: PhantomData,
}
}
}
unsafe impl Send for InputVector<'_> {}
unsafe impl Sync for InputVector<'_> {}
impl std::ops::Deref for InputVector<'_> {
type Target = [u8];
#[inline]
fn deref(&self) -> &Self::Target {
unsafe { std::slice::from_raw_parts(self.vector.buffer as *const _, self.vector.size) }
}
}
impl std::ops::DerefMut for InputVector<'_> {
#[inline]
fn deref_mut(&mut self) -> &mut Self::Target {
unsafe { std::slice::from_raw_parts_mut(self.vector.buffer as *mut _, self.vector.size) }
}
}
#[derive(Debug)]
pub struct SocketControlMessages {
ptr: *mut *mut ffi::GSocketControlMessage,
len: u32,
}
impl SocketControlMessages {
#[inline]
pub const fn new() -> Self {
Self {
ptr: ptr::null_mut(),
len: 0,
}
}
}
impl AsRef<[SocketControlMessage]> for SocketControlMessages {
#[inline]
fn as_ref(&self) -> &[SocketControlMessage] {
unsafe { std::slice::from_raw_parts(self.ptr as *const _, self.len as usize) }
}
}
impl std::ops::Deref for SocketControlMessages {
type Target = [SocketControlMessage];
#[inline]
fn deref(&self) -> &Self::Target {
self.as_ref()
}
}
impl Default for SocketControlMessages {
#[inline]
fn default() -> Self {
Self::new()
}
}
impl Drop for SocketControlMessages {
#[inline]
fn drop(&mut self) {
unsafe {
let _: Slice<SocketControlMessage> =
Slice::from_glib_full_num(self.ptr as *mut _, self.len as usize);
}
}
}
/// Structure used for scatter/gather data input when receiving multiple
/// messages or packets in one go. You generally pass in an array of empty
/// #GInputVectors and the operation will use all the buffers as if they
/// were one buffer, and will set @bytes_received to the total number of bytes
/// received across all #GInputVectors.
///
/// This structure closely mirrors `struct mmsghdr` and `struct msghdr` from
/// the POSIX sockets API (see `man 2 recvmmsg`).
///
/// If @address is non-[`None`] then it is set to the source address the message
/// was received from, and the caller must free it afterwards.
///
/// If @control_messages is non-[`None`] then it is set to an array of control
/// messages received with the message (if any), and the caller must free it
/// afterwards. @num_control_messages is set to the number of elements in
/// this array, which may be zero.
///
/// Flags relevant to this message will be returned in @flags. For example,
/// `MSG_EOR` or `MSG_TRUNC`.
#[doc(alias = "GInputMessage")]
#[repr(transparent)]
#[derive(Debug)]
pub struct InputMessage<'m> {
message: ffi::GInputMessage,
address: PhantomData<Option<&'m mut Option<SocketAddress>>>,
vectors: PhantomData<&'m mut [InputVector<'m>]>,
control_messages: PhantomData<Option<&'m mut SocketControlMessages>>,
}
impl<'m> InputMessage<'m> {
pub fn new(
mut address: Option<&'m mut Option<SocketAddress>>,
vectors: &'m mut [InputVector<'m>],
control_messages: Option<&'m mut SocketControlMessages>,
) -> Self {
let address = address
.as_mut()
.map(|a| {
assert!(a.is_none());
*a as *mut _ as *mut _
})
.unwrap_or_else(ptr::null_mut);
let (control_messages, num_control_messages) = control_messages
.map(|c| (&mut c.ptr as *mut _, &mut c.len as *mut _))
.unwrap_or_else(|| (ptr::null_mut(), ptr::null_mut()));
Self {
message: ffi::GInputMessage {
address,
vectors: vectors.as_mut_ptr() as *mut ffi::GInputVector,
num_vectors: vectors.len().try_into().unwrap(),
bytes_received: 0,
flags: 0,
control_messages,
num_control_messages,
},
address: PhantomData,
vectors: PhantomData,
control_messages: PhantomData,
}
}
#[inline]
pub fn vectors(&mut self) -> &'m mut [InputVector<'m>] {
unsafe {
std::slice::from_raw_parts_mut(
self.message.vectors as *mut _,
self.message.num_vectors as usize,
)
}
}
#[inline]
pub const fn flags(&self) -> i32 {
self.message.flags
}
#[inline]
pub const fn bytes_received(&self) -> usize {
self.message.bytes_received
}
}
#[doc(alias = "GOutputVector")]
#[repr(transparent)]
#[derive(Debug)]
pub struct OutputVector<'v> {
vector: ffi::GOutputVector,
buffer: PhantomData<&'v [u8]>,
}
impl<'v> OutputVector<'v> {
#[inline]
pub const fn new(buffer: &'v [u8]) -> Self {
Self {
vector: ffi::GOutputVector {
buffer: buffer.as_ptr() as *const _,
size: buffer.len(),
},
buffer: PhantomData,
}
}
}
unsafe impl Send for OutputVector<'_> {}
unsafe impl Sync for OutputVector<'_> {}
impl std::ops::Deref for OutputVector<'_> {
type Target = [u8];
#[inline]
fn deref(&self) -> &Self::Target {
unsafe { std::slice::from_raw_parts(self.vector.buffer as *const _, self.vector.size) }
}
}
/// Structure used for scatter/gather data output when sending multiple
/// messages or packets in one go. You generally pass in an array of
/// #GOutputVectors and the operation will use all the buffers as if they
/// were one buffer.
///
/// If @address is [`None`] then the message is sent to the default receiver
/// (as previously set by g_socket_connect()).
#[doc(alias = "GOutputMessage")]
#[repr(transparent)]
#[derive(Debug)]
pub struct OutputMessage<'m> {
message: ffi::GOutputMessage,
address: PhantomData<Option<&'m SocketAddress>>,
vectors: PhantomData<&'m [OutputVector<'m>]>,
control_messages: PhantomData<&'m [SocketControlMessage]>,
}
impl<'m> OutputMessage<'m> {
pub fn new<A: IsA<SocketAddress>>(
address: Option<&'m A>,
vectors: &'m [OutputVector<'m>],
control_messages: &'m [SocketControlMessage],
) -> Self {
Self {
message: ffi::GOutputMessage {
address: address
.map(|a| a.upcast_ref::<SocketAddress>().as_ptr())
.unwrap_or_else(ptr::null_mut),
vectors: mut_override(vectors.as_ptr() as *const ffi::GOutputVector),
num_vectors: vectors.len().try_into().unwrap(),
bytes_sent: 0,
control_messages: control_messages.as_ptr() as *mut _,
num_control_messages: control_messages.len().try_into().unwrap(),
},
address: PhantomData,
vectors: PhantomData,
control_messages: PhantomData,
}
}
#[inline]
pub fn vectors(&self) -> &'m [OutputVector<'m>] {
unsafe {
std::slice::from_raw_parts(
self.message.vectors as *const _,
self.message.num_vectors as usize,
)
}
}
#[inline]
pub fn bytes_sent(&self) -> u32 {
self.message.bytes_sent
}
}
pub trait SocketExtManual: IsA<Socket> + Sized {
/// Receive data (up to @size bytes) from a socket. This is mainly used by
/// connection-oriented sockets; it is identical to g_socket_receive_from()
/// with @address set to [`None`].
///
/// For [`SocketType::Datagram`][crate::SocketType::Datagram] and [`SocketType::Seqpacket`][crate::SocketType::Seqpacket] sockets,
/// g_socket_receive() will always read either 0 or 1 complete messages from
/// the socket. If the received message is too large to fit in @buffer, then
/// the data beyond @size bytes will be discarded, without any explicit
/// indication that this has occurred.
///
/// For [`SocketType::Stream`][crate::SocketType::Stream] sockets, g_socket_receive() can return any
/// number of bytes, up to @size. If more than @size bytes have been
/// received, the additional data will be returned in future calls to
/// g_socket_receive().
///
/// If the socket is in blocking mode the call will block until there
/// is some data to receive, the connection is closed, or there is an
/// error. If there is no data available and the socket is in
/// non-blocking mode, a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error will be
/// returned. To be notified when data is available, wait for the
/// [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition.
///
/// On error -1 is returned and @error is set accordingly.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes read, or 0 if the connection was closed by
/// the peer, or -1 on error
///
/// ## `buffer`
///
/// a buffer to read data into (which should be at least @size bytes long).
#[doc(alias = "g_socket_receive")]
fn receive<B: AsMut<[u8]>, C: IsA<Cancellable>>(
&self,
mut buffer: B,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let buffer = buffer.as_mut();
let buffer_ptr = buffer.as_mut_ptr();
let count = buffer.len();
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_receive(
self.as_ref().to_glib_none().0,
buffer_ptr,
count,
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// Receive data (up to @size bytes) from a socket.
///
/// If @address is non-[`None`] then @address will be set equal to the
/// source address of the received packet.
/// @address is owned by the caller.
///
/// See g_socket_receive() for additional information.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes read, or 0 if the connection was closed by
/// the peer, or -1 on error
///
/// ## `address`
/// a pointer to a #GSocketAddress
/// pointer, or [`None`]
///
/// ## `buffer`
///
/// a buffer to read data into (which should be at least @size bytes long).
#[doc(alias = "g_socket_receive_from")]
fn receive_from<B: AsMut<[u8]>, C: IsA<Cancellable>>(
&self,
mut buffer: B,
cancellable: Option<&C>,
) -> Result<(usize, SocketAddress), glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let buffer = buffer.as_mut();
let buffer_ptr = buffer.as_mut_ptr();
let count = buffer.len();
unsafe {
let mut error = ptr::null_mut();
let mut addr_ptr = ptr::null_mut();
let ret = ffi::g_socket_receive_from(
self.as_ref().to_glib_none().0,
&mut addr_ptr,
buffer_ptr,
count,
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok((ret as usize, from_glib_full(addr_ptr)))
} else {
Err(from_glib_full(error))
}
}
}
/// Receive data from a socket. For receiving multiple messages, see
/// g_socket_receive_messages(); for easier use, see
/// g_socket_receive() and g_socket_receive_from().
///
/// If @address is non-[`None`] then @address will be set equal to the
/// source address of the received packet.
/// @address is owned by the caller.
///
/// @vector must point to an array of #GInputVector structs and
/// @num_vectors must be the length of this array. These structs
/// describe the buffers that received data will be scattered into.
/// If @num_vectors is -1, then @vectors is assumed to be terminated
/// by a #GInputVector with a [`None`] buffer pointer.
///
/// As a special case, if @num_vectors is 0 (in which case, @vectors
/// may of course be [`None`]), then a single byte is received and
/// discarded. This is to facilitate the common practice of sending a
/// single '\0' byte for the purposes of transferring ancillary data.
///
/// @messages, if non-[`None`], will be set to point to a newly-allocated
/// array of #GSocketControlMessage instances or [`None`] if no such
/// messages was received. These correspond to the control messages
/// received from the kernel, one #GSocketControlMessage per message
/// from the kernel. This array is [`None`]-terminated and must be freed
/// by the caller using g_free() after calling g_object_unref() on each
/// element. If @messages is [`None`], any control messages received will
/// be discarded.
///
/// @num_messages, if non-[`None`], will be set to the number of control
/// messages received.
///
/// If both @messages and @num_messages are non-[`None`], then
/// @num_messages gives the number of #GSocketControlMessage instances
/// in @messages (ie: not including the [`None`] terminator).
///
/// @flags is an in/out parameter. The commonly available arguments
/// for this are available in the #GSocketMsgFlags enum, but the
/// values there are the same as the system values, and the flags
/// are passed in as-is, so you can pass in system-specific flags too
/// (and g_socket_receive_message() may pass system-specific flags out).
/// Flags passed in to the parameter affect the receive operation; flags returned
/// out of it are relevant to the specific returned message.
///
/// As with g_socket_receive(), data may be discarded if @self is
/// [`SocketType::Datagram`][crate::SocketType::Datagram] or [`SocketType::Seqpacket`][crate::SocketType::Seqpacket] and you do not
/// provide enough buffer space to read a complete message. You can pass
/// [`SocketMsgFlags::PEEK`][crate::SocketMsgFlags::PEEK] in @flags to peek at the current message without
/// removing it from the receive queue, but there is no portable way to find
/// out the length of the message other than by reading it into a
/// sufficiently-large buffer.
///
/// If the socket is in blocking mode the call will block until there
/// is some data to receive, the connection is closed, or there is an
/// error. If there is no data available and the socket is in
/// non-blocking mode, a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error will be
/// returned. To be notified when data is available, wait for the
/// [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition.
///
/// On error -1 is returned and @error is set accordingly.
/// ## `vectors`
/// an array of #GInputVector structs
/// ## `flags`
/// a pointer to an int containing #GSocketMsgFlags flags,
/// which may additionally contain
/// [other platform specific flags](http://man7.org/linux/man-pages/man2/recv.2.html)
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes read, or 0 if the connection was closed by
/// the peer, or -1 on error
///
/// ## `address`
/// a pointer to a #GSocketAddress
/// pointer, or [`None`]
///
/// ## `messages`
/// a pointer
/// which may be filled with an array of #GSocketControlMessages, or [`None`]
#[doc(alias = "g_socket_receive_message")]
fn receive_message<C: IsA<Cancellable>>(
&self,
mut address: Option<&mut Option<SocketAddress>>,
vectors: &mut [InputVector],
control_messages: Option<&mut SocketControlMessages>,
mut flags: i32,
cancellable: Option<&C>,
) -> Result<(usize, i32), glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let address = address
.as_mut()
.map(|a| {
assert!(a.is_none());
*a as *mut _ as *mut _
})
.unwrap_or_else(ptr::null_mut);
let (control_messages, num_control_messages) = control_messages
.map(|c| (&mut c.ptr as *mut _, &mut c.len as *mut _ as *mut _))
.unwrap_or_else(|| (ptr::null_mut(), ptr::null_mut()));
unsafe {
let mut error = ptr::null_mut();
let received = ffi::g_socket_receive_message(
self.as_ref().to_glib_none().0,
address,
vectors.as_mut_ptr() as *mut ffi::GInputVector,
vectors.len().try_into().unwrap(),
control_messages,
num_control_messages,
&mut flags,
cancellable.to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok((received as usize, flags))
} else {
Err(from_glib_full(error))
}
}
}
/// Receive multiple data messages from @self in one go. This is the most
/// complicated and fully-featured version of this call. For easier use, see
/// g_socket_receive(), g_socket_receive_from(), and g_socket_receive_message().
///
/// @messages must point to an array of #GInputMessage structs and
/// @num_messages must be the length of this array. Each #GInputMessage
/// contains a pointer to an array of #GInputVector structs describing the
/// buffers that the data received in each message will be written to. Using
/// multiple #GInputVectors is more memory-efficient than manually copying data
/// out of a single buffer to multiple sources, and more system-call-efficient
/// than making multiple calls to g_socket_receive(), such as in scenarios where
/// a lot of data packets need to be received (e.g. high-bandwidth video
/// streaming over RTP/UDP).
///
/// @flags modify how all messages are received. The commonly available
/// arguments for this are available in the #GSocketMsgFlags enum, but the
/// values there are the same as the system values, and the flags
/// are passed in as-is, so you can pass in system-specific flags too. These
/// flags affect the overall receive operation. Flags affecting individual
/// messages are returned in #GInputMessage.flags.
///
/// The other members of #GInputMessage are treated as described in its
/// documentation.
///
/// If #GSocket:blocking is [`true`] the call will block until @num_messages have
/// been received, or the end of the stream is reached.
///
/// If #GSocket:blocking is [`false`] the call will return up to @num_messages
/// without blocking, or [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] if no messages are queued in the
/// operating system to be received.
///
/// In blocking mode, if #GSocket:timeout is positive and is reached before any
/// messages are received, [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut] is returned, otherwise up to
/// @num_messages are returned. (Note: This is effectively the
/// behaviour of `MSG_WAITFORONE` with recvmmsg().)
///
/// To be notified when messages are available, wait for the
/// [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition. Note though that you may still receive
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] from g_socket_receive_messages() even if you were
/// previously notified of a [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition.
///
/// If the remote peer closes the connection, any messages queued in the
/// operating system will be returned, and subsequent calls to
/// g_socket_receive_messages() will return 0 (with no error set).
///
/// On error -1 is returned and @error is set accordingly. An error will only
/// be returned if zero messages could be received; otherwise the number of
/// messages successfully received before the error will be returned.
/// ## `messages`
/// an array of #GInputMessage structs
/// ## `flags`
/// an int containing #GSocketMsgFlags flags for the overall operation,
/// which may additionally contain
/// [other platform specific flags](http://man7.org/linux/man-pages/man2/recv.2.html)
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// number of messages received, or -1 on error. Note that the number
/// of messages received may be smaller than @num_messages if in non-blocking
/// mode, if the peer closed the connection, or if @num_messages
/// was larger than `UIO_MAXIOV` (1024), in which case the caller may re-try
/// to receive the remaining messages.
#[doc(alias = "g_socket_receive_messages")]
fn receive_messages<C: IsA<Cancellable>>(
&self,
messages: &mut [InputMessage],
flags: i32,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
unsafe {
let mut error = ptr::null_mut();
let count = ffi::g_socket_receive_messages(
self.as_ref().to_glib_none().0,
messages.as_mut_ptr() as *mut _,
messages.len().try_into().unwrap(),
flags,
cancellable.to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(count as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// This behaves exactly the same as g_socket_receive(), except that
/// the choice of blocking or non-blocking behavior is determined by
/// the @blocking argument rather than by @self's properties.
/// ## `blocking`
/// whether to do blocking or non-blocking I/O
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes read, or 0 if the connection was closed by
/// the peer, or -1 on error
///
/// ## `buffer`
///
/// a buffer to read data into (which should be at least @size bytes long).
#[doc(alias = "g_socket_receive_with_blocking")]
fn receive_with_blocking<B: AsMut<[u8]>, C: IsA<Cancellable>>(
&self,
mut buffer: B,
blocking: bool,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let buffer = buffer.as_mut();
let buffer_ptr = buffer.as_mut_ptr();
let count = buffer.len();
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_receive_with_blocking(
self.as_ref().to_glib_none().0,
buffer_ptr,
count,
blocking.into_glib(),
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// Tries to send @size bytes from @buffer on the socket. This is
/// mainly used by connection-oriented sockets; it is identical to
/// g_socket_send_to() with @address set to [`None`].
///
/// If the socket is in blocking mode the call will block until there is
/// space for the data in the socket queue. If there is no space available
/// and the socket is in non-blocking mode a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error
/// will be returned. To be notified when space is available, wait for the
/// [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. Note though that you may still receive
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] from g_socket_send() even if you were previously
/// notified of a [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. (On Windows in particular, this is
/// very common due to the way the underlying APIs work.)
///
/// On error -1 is returned and @error is set accordingly.
/// ## `buffer`
/// the buffer
/// containing the data to send.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes written (which may be less than @size), or -1
/// on error
#[doc(alias = "g_socket_send")]
fn send<B: AsRef<[u8]>, C: IsA<Cancellable>>(
&self,
buffer: B,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let (count, buffer_ptr) = {
let slice = buffer.as_ref();
(slice.len(), slice.as_ptr())
};
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_send(
self.as_ref().to_glib_none().0,
mut_override(buffer_ptr),
count,
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// Send data to @address on @self. For sending multiple messages see
/// g_socket_send_messages(); for easier use, see
/// g_socket_send() and g_socket_send_to().
///
/// If @address is [`None`] then the message is sent to the default receiver
/// (set by g_socket_connect()).
///
/// @vectors must point to an array of #GOutputVector structs and
/// @num_vectors must be the length of this array. (If @num_vectors is -1,
/// then @vectors is assumed to be terminated by a #GOutputVector with a
/// [`None`] buffer pointer.) The #GOutputVector structs describe the buffers
/// that the sent data will be gathered from. Using multiple
/// #GOutputVectors is more memory-efficient than manually copying
/// data from multiple sources into a single buffer, and more
/// network-efficient than making multiple calls to g_socket_send().
///
/// @messages, if non-[`None`], is taken to point to an array of @num_messages
/// #GSocketControlMessage instances. These correspond to the control
/// messages to be sent on the socket.
/// If @num_messages is -1 then @messages is treated as a [`None`]-terminated
/// array.
///
/// @flags modify how the message is sent. The commonly available arguments
/// for this are available in the #GSocketMsgFlags enum, but the
/// values there are the same as the system values, and the flags
/// are passed in as-is, so you can pass in system-specific flags too.
///
/// If the socket is in blocking mode the call will block until there is
/// space for the data in the socket queue. If there is no space available
/// and the socket is in non-blocking mode a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error
/// will be returned. To be notified when space is available, wait for the
/// [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. Note though that you may still receive
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] from g_socket_send() even if you were previously
/// notified of a [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. (On Windows in particular, this is
/// very common due to the way the underlying APIs work.)
///
/// The sum of the sizes of each #GOutputVector in vectors must not be
/// greater than `G_MAXSSIZE`. If the message can be larger than this,
/// then it is mandatory to use the g_socket_send_message_with_timeout()
/// function.
///
/// On error -1 is returned and @error is set accordingly.
/// ## `address`
/// a #GSocketAddress, or [`None`]
/// ## `vectors`
/// an array of #GOutputVector structs
/// ## `messages`
/// a pointer to an
/// array of #GSocketControlMessages, or [`None`].
/// ## `flags`
/// an int containing #GSocketMsgFlags flags, which may additionally
/// contain [other platform specific flags](http://man7.org/linux/man-pages/man2/recv.2.html)
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes written (which may be less than @size), or -1
/// on error
#[doc(alias = "g_socket_send_message")]
fn send_message<P: IsA<SocketAddress>, C: IsA<Cancellable>>(
&self,
address: Option<&P>,
vectors: &[OutputVector],
messages: &[SocketControlMessage],
flags: i32,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_send_message(
self.as_ref().to_glib_none().0,
address.map(|p| p.as_ref()).to_glib_none().0,
vectors.as_ptr() as *mut ffi::GOutputVector,
vectors.len().try_into().unwrap(),
messages.as_ptr() as *mut _,
messages.len().try_into().unwrap(),
flags,
cancellable.to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// This behaves exactly the same as g_socket_send_message(), except that
/// the choice of timeout behavior is determined by the @timeout_us argument
/// rather than by @self's properties.
///
/// On error [`PollableReturn::Failed`][crate::PollableReturn::Failed] is returned and @error is set accordingly, or
/// if the socket is currently not writable [`PollableReturn::WouldBlock`][crate::PollableReturn::WouldBlock] is
/// returned. @bytes_written will contain 0 in both cases.
/// ## `address`
/// a #GSocketAddress, or [`None`]
/// ## `vectors`
/// an array of #GOutputVector structs
/// ## `messages`
/// a pointer to an
/// array of #GSocketControlMessages, or [`None`].
/// ## `flags`
/// an int containing #GSocketMsgFlags flags, which may additionally
/// contain [other platform specific flags](http://man7.org/linux/man-pages/man2/recv.2.html)
/// ## `timeout_us`
/// the maximum time (in microseconds) to wait, or -1
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// [`PollableReturn::Ok`][crate::PollableReturn::Ok] if all data was successfully written,
/// [`PollableReturn::WouldBlock`][crate::PollableReturn::WouldBlock] if the socket is currently not writable, or
/// [`PollableReturn::Failed`][crate::PollableReturn::Failed] if an error happened and @error is set.
///
/// ## `bytes_written`
/// location to store the number of bytes that were written to the socket
#[cfg(feature = "v2_60")]
#[cfg_attr(docsrs, doc(cfg(feature = "v2_60")))]
#[doc(alias = "g_socket_send_message_with_timeout")]
fn send_message_with_timeout<P: IsA<SocketAddress>, C: IsA<Cancellable>>(
&self,
address: Option<&P>,
vectors: &[OutputVector],
messages: &[SocketControlMessage],
flags: i32,
timeout: Option<Duration>,
cancellable: Option<&C>,
) -> Result<(PollableReturn, usize), glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
unsafe {
let mut error = ptr::null_mut();
let mut bytes_written = 0;
let ret = ffi::g_socket_send_message_with_timeout(
self.as_ref().to_glib_none().0,
address.map(|p| p.as_ref()).to_glib_none().0,
vectors.as_ptr() as *mut ffi::GOutputVector,
vectors.len().try_into().unwrap(),
messages.as_ptr() as *mut _,
messages.len().try_into().unwrap(),
flags,
timeout
.map(|t| t.as_micros().try_into().unwrap())
.unwrap_or(-1),
&mut bytes_written,
cancellable.to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok((from_glib(ret), bytes_written))
} else {
Err(from_glib_full(error))
}
}
}
/// Send multiple data messages from @self in one go. This is the most
/// complicated and fully-featured version of this call. For easier use, see
/// g_socket_send(), g_socket_send_to(), and g_socket_send_message().
///
/// @messages must point to an array of #GOutputMessage structs and
/// @num_messages must be the length of this array. Each #GOutputMessage
/// contains an address to send the data to, and a pointer to an array of
/// #GOutputVector structs to describe the buffers that the data to be sent
/// for each message will be gathered from. Using multiple #GOutputVectors is
/// more memory-efficient than manually copying data from multiple sources
/// into a single buffer, and more network-efficient than making multiple
/// calls to g_socket_send(). Sending multiple messages in one go avoids the
/// overhead of making a lot of syscalls in scenarios where a lot of data
/// packets need to be sent (e.g. high-bandwidth video streaming over RTP/UDP),
/// or where the same data needs to be sent to multiple recipients.
///
/// @flags modify how the message is sent. The commonly available arguments
/// for this are available in the #GSocketMsgFlags enum, but the
/// values there are the same as the system values, and the flags
/// are passed in as-is, so you can pass in system-specific flags too.
///
/// If the socket is in blocking mode the call will block until there is
/// space for all the data in the socket queue. If there is no space available
/// and the socket is in non-blocking mode a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error
/// will be returned if no data was written at all, otherwise the number of
/// messages sent will be returned. To be notified when space is available,
/// wait for the [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. Note though that you may still receive
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] from g_socket_send() even if you were previously
/// notified of a [`glib::IOCondition::OUT`][crate::glib::IOCondition::OUT] condition. (On Windows in particular, this is
/// very common due to the way the underlying APIs work.)
///
/// On error -1 is returned and @error is set accordingly. An error will only
/// be returned if zero messages could be sent; otherwise the number of messages
/// successfully sent before the error will be returned.
/// ## `messages`
/// an array of #GOutputMessage structs
/// ## `flags`
/// an int containing #GSocketMsgFlags flags, which may additionally
/// contain [other platform specific flags](http://man7.org/linux/man-pages/man2/recv.2.html)
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// number of messages sent, or -1 on error. Note that the number of
/// messages sent may be smaller than @num_messages if the socket is
/// non-blocking or if @num_messages was larger than UIO_MAXIOV (1024),
/// in which case the caller may re-try to send the remaining messages.
#[doc(alias = "g_socket_send_messages")]
fn send_messages<C: IsA<Cancellable>>(
&self,
messages: &mut [OutputMessage],
flags: i32,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
unsafe {
let mut error = ptr::null_mut();
let count = ffi::g_socket_send_messages(
self.as_ref().to_glib_none().0,
messages.as_mut_ptr() as *mut _,
messages.len().try_into().unwrap(),
flags,
cancellable.to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(count as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// Tries to send @size bytes from @buffer to @address. If @address is
/// [`None`] then the message is sent to the default receiver (set by
/// g_socket_connect()).
///
/// See g_socket_send() for additional information.
/// ## `address`
/// a #GSocketAddress, or [`None`]
/// ## `buffer`
/// the buffer
/// containing the data to send.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes written (which may be less than @size), or -1
/// on error
#[doc(alias = "g_socket_send_to")]
fn send_to<B: AsRef<[u8]>, P: IsA<SocketAddress>, C: IsA<Cancellable>>(
&self,
address: Option<&P>,
buffer: B,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let (count, buffer_ptr) = {
let slice = buffer.as_ref();
(slice.len(), slice.as_ptr())
};
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_send_to(
self.as_ref().to_glib_none().0,
address.map(|p| p.as_ref()).to_glib_none().0,
mut_override(buffer_ptr),
count,
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// This behaves exactly the same as g_socket_send(), except that
/// the choice of blocking or non-blocking behavior is determined by
/// the @blocking argument rather than by @self's properties.
/// ## `buffer`
/// the buffer
/// containing the data to send.
/// ## `blocking`
/// whether to do blocking or non-blocking I/O
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// Number of bytes written (which may be less than @size), or -1
/// on error
#[doc(alias = "g_socket_send_with_blocking")]
fn send_with_blocking<B: AsRef<[u8]>, C: IsA<Cancellable>>(
&self,
buffer: B,
blocking: bool,
cancellable: Option<&C>,
) -> Result<usize, glib::Error> {
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
let (count, buffer_ptr) = {
let slice = buffer.as_ref();
(slice.len(), slice.as_ptr())
};
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_send_with_blocking(
self.as_ref().to_glib_none().0,
mut_override(buffer_ptr),
count,
blocking.into_glib(),
gcancellable.0,
&mut error,
);
if error.is_null() {
Ok(ret as usize)
} else {
Err(from_glib_full(error))
}
}
}
/// Returns the underlying OS socket object. On unix this
/// is a socket file descriptor, and on Windows this is
/// a Winsock2 SOCKET handle. This may be useful for
/// doing platform specific or otherwise unusual operations
/// on the socket.
///
/// # Returns
///
/// the file descriptor of the socket.
#[cfg(unix)]
#[cfg_attr(docsrs, doc(cfg(unix)))]
#[doc(alias = "get_fd")]
#[doc(alias = "g_socket_get_fd")]
fn fd<T: FromRawFd>(&self) -> T {
unsafe { FromRawFd::from_raw_fd(ffi::g_socket_get_fd(self.as_ref().to_glib_none().0)) }
}
#[cfg(windows)]
#[cfg_attr(docsrs, doc(cfg(windows)))]
#[doc(alias = "get_socket")]
#[doc(alias = "g_socket_get_fd")]
fn socket<T: FromRawSocket>(&self) -> T {
unsafe {
FromRawSocket::from_raw_socket(ffi::g_socket_get_fd(self.as_ref().to_glib_none().0) as _)
}
}
#[doc(alias = "g_socket_create_source")]
fn create_source<F, C>(
&self,
condition: glib::IOCondition,
cancellable: Option<&C>,
name: Option<&str>,
priority: glib::Priority,
func: F,
) -> glib::Source
where
F: FnMut(&Self, glib::IOCondition) -> glib::ControlFlow + 'static,
C: IsA<Cancellable>,
{
unsafe extern "C" fn trampoline<
O: IsA<Socket>,
F: FnMut(&O, glib::IOCondition) -> glib::ControlFlow + 'static,
>(
socket: *mut ffi::GSocket,
condition: glib::ffi::GIOCondition,
func: glib::ffi::gpointer,
) -> glib::ffi::gboolean {
let func: &RefCell<F> = &*(func as *const RefCell<F>);
let mut func = func.borrow_mut();
(*func)(
Socket::from_glib_borrow(socket).unsafe_cast_ref(),
from_glib(condition),
)
.into_glib()
}
unsafe extern "C" fn destroy_closure<F>(ptr: glib::ffi::gpointer) {
let _ = Box::<RefCell<F>>::from_raw(ptr as *mut _);
}
let cancellable = cancellable.map(|c| c.as_ref());
let gcancellable = cancellable.to_glib_none();
unsafe {
let source = ffi::g_socket_create_source(
self.as_ref().to_glib_none().0,
condition.into_glib(),
gcancellable.0,
);
let trampoline = trampoline::<Self, F> as glib::ffi::gpointer;
glib::ffi::g_source_set_callback(
source,
Some(transmute::<
glib::ffi::gpointer,
unsafe extern "C" fn(glib::ffi::gpointer) -> glib::ffi::gboolean,
>(trampoline)),
Box::into_raw(Box::new(RefCell::new(func))) as glib::ffi::gpointer,
Some(destroy_closure::<F>),
);
glib::ffi::g_source_set_priority(source, priority.into_glib());
if let Some(name) = name {
glib::ffi::g_source_set_name(source, name.to_glib_none().0);
}
from_glib_full(source)
}
}
fn create_source_future<C: IsA<Cancellable>>(
&self,
condition: glib::IOCondition,
cancellable: Option<&C>,
priority: glib::Priority,
) -> Pin<Box<dyn std::future::Future<Output = glib::IOCondition> + 'static>> {
let cancellable: Option<Cancellable> = cancellable.map(|c| c.as_ref()).cloned();
let obj = self.clone();
Box::pin(glib::SourceFuture::new(move |send| {
let mut send = Some(send);
obj.create_source(
condition,
cancellable.as_ref(),
None,
priority,
move |_, condition| {
let _ = send.take().unwrap().send(condition);
glib::ControlFlow::Break
},
)
}))
}
fn create_source_stream<C: IsA<Cancellable>>(
&self,
condition: glib::IOCondition,
cancellable: Option<&C>,
priority: glib::Priority,
) -> Pin<Box<dyn Stream<Item = glib::IOCondition> + 'static>> {
let cancellable: Option<Cancellable> = cancellable.map(|c| c.as_ref()).cloned();
let obj = self.clone();
Box::pin(glib::SourceStream::new(move |send| {
let send = Some(send);
obj.create_source(
condition,
cancellable.as_ref(),
None,
priority,
move |_, condition| {
if send.as_ref().unwrap().unbounded_send(condition).is_err() {
glib::ControlFlow::Break
} else {
glib::ControlFlow::Continue
}
},
)
}))
}
}
impl<O: IsA<Socket>> SocketExtManual for O {}
#[cfg(all(docsrs, not(unix)))]
pub trait IntoRawFd {
fn into_raw_fd(self) -> libc::c_int;
}
#[cfg(all(docsrs, not(unix)))]
pub trait FromRawFd {
unsafe fn from_raw_fd(fd: libc::c_int) -> Self;
}
#[cfg(all(docsrs, not(unix)))]
pub trait AsRawFd {
fn as_raw_fd(&self) -> RawFd;
}
#[cfg(all(docsrs, not(unix)))]
pub type RawFd = libc::c_int;
#[cfg(all(docsrs, not(windows)))]
pub trait IntoRawSocket {
fn into_raw_socket(self) -> u64;
}
#[cfg(all(docsrs, not(windows)))]
pub trait FromRawSocket {
unsafe fn from_raw_socket(sock: u64) -> Self;
}
#[cfg(all(docsrs, not(windows)))]
pub trait AsRawSocket {
fn as_raw_socket(&self) -> RawSocket;
}
#[cfg(all(docsrs, not(windows)))]
pub type RawSocket = *mut std::os::raw::c_void;
#[cfg(test)]
mod tests {
#[test]
#[cfg(unix)]
fn socket_messages() {
use std::{io, os::unix::io::AsRawFd};
use super::Socket;
use crate::{prelude::*, Cancellable, UnixFDMessage};
let mut fds = [0 as libc::c_int; 2];
let (out_sock, in_sock) = unsafe {
let ret = libc::socketpair(libc::AF_UNIX, libc::SOCK_STREAM, 0, fds.as_mut_ptr());
if ret != 0 {
panic!("{}", io::Error::last_os_error());
}
(
Socket::from_fd(fds[0]).unwrap(),
Socket::from_fd(fds[1]).unwrap(),
)
};
let fd_msg = UnixFDMessage::new();
fd_msg.append_fd(out_sock.as_raw_fd()).unwrap();
let vs = [super::OutputVector::new(&[0])];
let ctrl_msgs = [fd_msg.upcast()];
let mut out_msg = [super::OutputMessage::new(
crate::SocketAddress::NONE,
vs.as_slice(),
ctrl_msgs.as_slice(),
)];
let written = super::SocketExtManual::send_messages(
&out_sock,
out_msg.as_mut_slice(),
0,
Cancellable::NONE,
)
.unwrap();
assert_eq!(written, 1);
assert_eq!(out_msg[0].bytes_sent(), 1);
let mut v = [0u8];
let mut vs = [super::InputVector::new(v.as_mut_slice())];
let mut ctrl_msgs = super::SocketControlMessages::new();
let mut in_msg = [super::InputMessage::new(
None,
vs.as_mut_slice(),
Some(&mut ctrl_msgs),
)];
let received = super::SocketExtManual::receive_messages(
&in_sock,
in_msg.as_mut_slice(),
0,
Cancellable::NONE,
)
.unwrap();
assert_eq!(received, 1);
assert_eq!(in_msg[0].bytes_received(), 1);
assert_eq!(ctrl_msgs.len(), 1);
let fds = ctrl_msgs[0]
.downcast_ref::<UnixFDMessage>()
.unwrap()
.fd_list();
assert_eq!(fds.length(), 1);
}
#[test]
#[cfg(unix)]
fn dgram_socket_messages() {
use super::Socket;
use crate::{prelude::*, Cancellable};
let addr = crate::InetSocketAddress::from_string("127.0.0.1", 28351).unwrap();
let out_sock = Socket::new(
crate::SocketFamily::Ipv4,
crate::SocketType::Datagram,
crate::SocketProtocol::Udp,
)
.unwrap();
let in_sock = Socket::new(
crate::SocketFamily::Ipv4,
crate::SocketType::Datagram,
crate::SocketProtocol::Udp,
)
.unwrap();
in_sock.bind(&addr, true).unwrap();
const DATA: [u8; std::mem::size_of::<u64>()] = 1234u64.to_be_bytes();
let out_vec = DATA;
let out_vecs = [super::OutputVector::new(out_vec.as_slice())];
let mut out_msg = [super::OutputMessage::new(
Some(&addr),
out_vecs.as_slice(),
&[],
)];
let written = super::SocketExtManual::send_messages(
&out_sock,
out_msg.as_mut_slice(),
0,
Cancellable::NONE,
)
.unwrap();
assert_eq!(written, 1);
assert_eq!(out_msg[0].bytes_sent() as usize, out_vec.len());
let mut in_addr = None;
let mut in_vec = [0u8; DATA.len()];
let mut in_vecs = [super::InputVector::new(in_vec.as_mut_slice())];
let mut in_msg = [super::InputMessage::new(
Some(&mut in_addr),
in_vecs.as_mut_slice(),
None,
)];
let received = super::SocketExtManual::receive_messages(
&in_sock,
in_msg.as_mut_slice(),
0,
Cancellable::NONE,
)
.unwrap();
assert_eq!(received, 1);
assert_eq!(in_msg[0].bytes_received(), in_vec.len());
assert_eq!(in_vec, out_vec);
let in_addr = in_addr
.unwrap()
.downcast::<crate::InetSocketAddress>()
.unwrap();
assert_eq!(in_addr.address().to_str(), addr.address().to_str());
}
}