#[repr(transparent)]
pub struct DBusServer { /* private fields */ }
Expand description

DBusServer is a helper for listening to and accepting D-Bus connections. This can be used to create a new D-Bus server, allowing two peers to use the D-Bus protocol for their own specialized communication. A server instance provided in this way will not perform message routing or implement the org.freedesktop.DBus interface.

To just export an object on a well-known name on a message bus, such as the session or system bus, you should instead use g_bus_own_name().

An example of peer-to-peer communication with GDBus can be found in gdbus-example-peer.c.

Note that a minimal DBusServer will accept connections from any peer. In many use-cases it will be necessary to add a DBusAuthObserver that only accepts connections that have successfully authenticated as the same user that is running the DBusServer. Since GLib 2.68 this can be achieved more simply by passing the DBusServerFlags::AUTHENTICATION_REQUIRE_SAME_USER flag to the server.

Implements

glib::ObjectExt, InitableExt

Implementations

Creates a new D-Bus server that listens on the first address in address that works.

Once constructed, you can use client_address() to get a D-Bus address string that clients can use to connect.

To have control over the available authentication mechanisms and the users that are authorized to connect, it is strongly recommended to provide a non-None DBusAuthObserver.

Connect to the signal::DBusServer::new-connection signal to handle incoming connections.

The returned DBusServer isn’t active - you have to start it with start().

DBusServer is used in this [example][gdbus-peer-to-peer].

This is a synchronous failable constructor. There is currently no asynchronous version.

address

A D-Bus address.

flags

Flags from the DBusServerFlags enumeration.

guid

A D-Bus GUID.

observer

A DBusAuthObserver or None.

cancellable

A Cancellable or None.

Returns

A DBusServer or None if error is set. Free with g_object_unref().

Gets a D-Bus address string that can be used by clients to connect to self.

This is valid and non-empty if initializing the DBusServer succeeded.

Returns

A D-Bus address string. Do not free, the string is owned by self.

Gets the flags for self.

Returns

A set of flags from the DBusServerFlags enumeration.

Gets the GUID for self, as provided to new_sync().

Returns

A D-Bus GUID. Do not free this string, it is owned by self.

Gets whether self is active.

Returns

true if server is active, false otherwise.

Starts self.

Stops self.

The D-Bus address to listen on.

A DBusAuthObserver object to assist in the authentication process or None.

Emitted when a new authenticated connection has been made. Use DBusConnection::peer_credentials() to figure out what identity (if any), was authenticated.

If you want to accept the connection, take a reference to the connection object and return true. When you are done with the connection call DBusConnection::close() and give up your reference. Note that the other peer may disconnect at any time - a typical thing to do when accepting a connection is to listen to the signal::DBusConnection::closed signal.

If property::DBusServer::flags contains DBusServerFlags::RUN_IN_THREAD then the signal is emitted in a new thread dedicated to the connection. Otherwise the signal is emitted in the [thread-default main context][g-main-context-push-thread-default] of the thread that server was constructed in.

You are guaranteed that signal handlers for this signal runs before incoming messages on connection are processed. This means that it’s suitable to call g_dbus_connection_register_object() or similar from the signal handler.

connection

A DBusConnection for the new connection.

Returns

true to claim connection, false to let other handlers run.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.