pub struct CellAreaBox { /* private fields */ }
Expand description
List views use widgets for displaying their contents A cell area that renders GtkCellRenderers into a row or a column
The CellAreaBox
renders cell renderers into a row or a column
depending on its Orientation
.
GtkCellAreaBox uses a notion of packing. Packing
refers to adding cell renderers with reference to a particular position
in a CellAreaBox
. There are two reference positions: the
start and the end of the box.
When the CellAreaBox
is oriented in the Orientation::Vertical
orientation, the start is defined as the top of the box and the end is
defined as the bottom. In the Orientation::Horizontal
orientation
start is defined as the left side and the end is defined as the right
side.
Alignments of CellRenderer
s rendered in adjacent rows can be
configured by configuring the CellAreaBox
align child cell property
with gtk_cell_area_cell_set_property() or by specifying the “align”
argument to gtk_cell_area_box_pack_start() and gtk_cell_area_box_pack_end().
§Properties
§spacing
The amount of space to reserve between cells.
Readable | Writeable
CellArea
§edit-widget
The widget currently editing the edited cell
This property is read-only and only changes as a result of a call gtk_cell_area_activate_cell().
Readable
§edited-cell
The cell in the area that is currently edited
This property is read-only and only changes as a result of a call gtk_cell_area_activate_cell().
Readable
§focus-cell
The cell in the area that currently has focus
Readable | Writeable
§Implements
CellAreaExt
, [trait@glib::ObjectExt
], BuildableExt
, CellLayoutExt
, OrientableExt
, CellAreaExtManual
, CellLayoutExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl CellAreaBox
impl CellAreaBox
Sourcepub fn new() -> CellAreaBox
👎Deprecated: Since 4.10
pub fn new() -> CellAreaBox
Sourcepub fn builder() -> CellAreaBoxBuilder
👎Deprecated: Since 4.10
pub fn builder() -> CellAreaBoxBuilder
Creates a new builder-pattern struct instance to construct CellAreaBox
objects.
This method returns an instance of CellAreaBoxBuilder
which can be used to create CellAreaBox
objects.
Sourcepub fn pack_end(
&self,
renderer: &impl IsA<CellRenderer>,
expand: bool,
align: bool,
fixed: bool,
)
👎Deprecated: Since 4.10
pub fn pack_end( &self, renderer: &impl IsA<CellRenderer>, expand: bool, align: bool, fixed: bool, )
Adds @renderer to @self, packed with reference to the end of @self.
The @renderer is packed after (away from end of) any other
CellRenderer
packed with reference to the end of @self.
§Deprecated since 4.10
§renderer
the CellRenderer
to add
§expand
whether @renderer should receive extra space when the area receives more than its natural size
§align
whether @renderer should be aligned in adjacent rows
§fixed
whether @renderer should have the same size in all rows
Sourcepub fn pack_start(
&self,
renderer: &impl IsA<CellRenderer>,
expand: bool,
align: bool,
fixed: bool,
)
👎Deprecated: Since 4.10
pub fn pack_start( &self, renderer: &impl IsA<CellRenderer>, expand: bool, align: bool, fixed: bool, )
Adds @renderer to @self, packed with reference to the start of @self.
The @renderer is packed after any other CellRenderer
packed
with reference to the start of @self.
§Deprecated since 4.10
§renderer
the CellRenderer
to add
§expand
whether @renderer should receive extra space when the area receives more than its natural size
§align
whether @renderer should be aligned in adjacent rows
§fixed
whether @renderer should have the same size in all rows
Sourcepub fn set_spacing(&self, spacing: i32)
👎Deprecated: Since 4.10
pub fn set_spacing(&self, spacing: i32)
Sets the spacing to add between cell renderers in @self.
§Deprecated since 4.10
§spacing
the space to add between CellRenderer
s
pub fn connect_spacing_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for CellAreaBox
impl Clone for CellAreaBox
Source§impl Debug for CellAreaBox
impl Debug for CellAreaBox
Source§impl Default for CellAreaBox
impl Default for CellAreaBox
Source§impl HasParamSpec for CellAreaBox
impl HasParamSpec for CellAreaBox
type ParamSpec = ParamSpecObject
Source§type SetValue = CellAreaBox
type SetValue = CellAreaBox
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellAreaBox>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for CellAreaBox
impl Hash for CellAreaBox
Source§impl Ord for CellAreaBox
impl Ord for CellAreaBox
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for CellAreaBox
impl ParentClassIs for CellAreaBox
Source§impl<OT: ObjectType> PartialEq<OT> for CellAreaBox
impl<OT: ObjectType> PartialEq<OT> for CellAreaBox
Source§impl<OT: ObjectType> PartialOrd<OT> for CellAreaBox
impl<OT: ObjectType> PartialOrd<OT> for CellAreaBox
Source§impl StaticType for CellAreaBox
impl StaticType for CellAreaBox
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellAreaBox
impl IsA<Buildable> for CellAreaBox
impl IsA<CellArea> for CellAreaBox
impl IsA<CellLayout> for CellAreaBox
impl IsA<Orientable> for CellAreaBox
Auto Trait Implementations§
impl Freeze for CellAreaBox
impl RefUnwindSafe for CellAreaBox
impl !Send for CellAreaBox
impl !Sync for CellAreaBox
impl Unpin for CellAreaBox
impl UnwindSafe for CellAreaBox
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<O> BuildableExt for O
impl<O> BuildableExt for O
Source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
Source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
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T: ObjectType,
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and casting between interface and interface implementors. All checks are performed at
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
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unconditionally. Read moreSource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
&T
unconditionally. Read moreSource§impl<O> CellAreaExt for O
impl<O> CellAreaExt for O
Source§fn activate(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
cell_area: &Rectangle,
flags: CellRendererState,
edit_only: bool,
) -> bool
fn activate( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, cell_area: &Rectangle, flags: CellRendererState, edit_only: bool, ) -> bool
Source§fn activate_cell(
&self,
widget: &impl IsA<Widget>,
renderer: &impl IsA<CellRenderer>,
event: impl AsRef<Event>,
cell_area: &Rectangle,
flags: CellRendererState,
) -> bool
fn activate_cell( &self, widget: &impl IsA<Widget>, renderer: &impl IsA<CellRenderer>, event: impl AsRef<Event>, cell_area: &Rectangle, flags: CellRendererState, ) -> bool
Source§fn add(&self, renderer: &impl IsA<CellRenderer>)
fn add(&self, renderer: &impl IsA<CellRenderer>)
Source§fn add_focus_sibling(
&self,
renderer: &impl IsA<CellRenderer>,
sibling: &impl IsA<CellRenderer>,
)
fn add_focus_sibling( &self, renderer: &impl IsA<CellRenderer>, sibling: &impl IsA<CellRenderer>, )
Source§fn apply_attributes(
&self,
tree_model: &impl IsA<TreeModel>,
iter: &TreeIter,
is_expander: bool,
is_expanded: bool,
)
fn apply_attributes( &self, tree_model: &impl IsA<TreeModel>, iter: &TreeIter, is_expander: bool, is_expanded: bool, )
Source§fn attribute_connect(
&self,
renderer: &impl IsA<CellRenderer>,
attribute: &str,
column: i32,
)
fn attribute_connect( &self, renderer: &impl IsA<CellRenderer>, attribute: &str, column: i32, )
Source§fn attribute_disconnect(
&self,
renderer: &impl IsA<CellRenderer>,
attribute: &str,
)
fn attribute_disconnect( &self, renderer: &impl IsA<CellRenderer>, attribute: &str, )
Source§fn attribute_get_column(
&self,
renderer: &impl IsA<CellRenderer>,
attribute: &str,
) -> i32
fn attribute_get_column( &self, renderer: &impl IsA<CellRenderer>, attribute: &str, ) -> i32
Source§fn copy_context(&self, context: &impl IsA<CellAreaContext>) -> CellAreaContext
fn copy_context(&self, context: &impl IsA<CellAreaContext>) -> CellAreaContext
Source§fn create_context(&self) -> CellAreaContext
fn create_context(&self) -> CellAreaContext
CellArea
Context to be used with @self for
all purposes. CellArea
Context stores geometry information
for rows for which it was operated on, it is important to use
the same context for the same row of data at all times (i.e.
one should render and handle events with the same CellArea
Context
which was used to request the size of those rows of data). Read moreSource§fn event(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
event: impl AsRef<Event>,
cell_area: &Rectangle,
flags: CellRendererState,
) -> i32
fn event( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, event: impl AsRef<Event>, cell_area: &Rectangle, flags: CellRendererState, ) -> i32
Source§fn focus(&self, direction: DirectionType) -> bool
fn focus(&self, direction: DirectionType) -> bool
Source§fn foreach<P: FnMut(&CellRenderer) -> bool>(&self, callback: P)
fn foreach<P: FnMut(&CellRenderer) -> bool>(&self, callback: P)
CellRenderer
in @self. Read moreSource§fn foreach_alloc<P: FnMut(&CellRenderer, &Rectangle, &Rectangle) -> bool>(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
cell_area: &Rectangle,
background_area: &Rectangle,
callback: P,
)
fn foreach_alloc<P: FnMut(&CellRenderer, &Rectangle, &Rectangle) -> bool>( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, cell_area: &Rectangle, background_area: &Rectangle, callback: P, )
CellRenderer
in @self with the
allocated rectangle inside @cell_area. Read moreSource§fn cell_allocation(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
renderer: &impl IsA<CellRenderer>,
cell_area: &Rectangle,
) -> Rectangle
fn cell_allocation( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, renderer: &impl IsA<CellRenderer>, cell_area: &Rectangle, ) -> Rectangle
Source§fn cell_at_position(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
cell_area: &Rectangle,
x: i32,
y: i32,
) -> (CellRenderer, Rectangle)
fn cell_at_position( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, cell_area: &Rectangle, x: i32, y: i32, ) -> (CellRenderer, Rectangle)
CellRenderer
at @x and @y coordinates inside @self and optionally
returns the full cell allocation for it inside @cell_area. Read moreSource§fn current_path_string(&self) -> GString
fn current_path_string(&self) -> GString
Source§fn edit_widget(&self) -> Option<CellEditable>
fn edit_widget(&self) -> Option<CellEditable>
CellEditable
widget currently used
to edit the currently edited cell. Read moreSource§fn edited_cell(&self) -> Option<CellRenderer>
fn edited_cell(&self) -> Option<CellRenderer>
CellRenderer
in @self that is currently
being edited. Read moreSource§fn focus_cell(&self) -> Option<CellRenderer>
fn focus_cell(&self) -> Option<CellRenderer>
Source§fn focus_from_sibling(
&self,
renderer: &impl IsA<CellRenderer>,
) -> Option<CellRenderer>
fn focus_from_sibling( &self, renderer: &impl IsA<CellRenderer>, ) -> Option<CellRenderer>
CellRenderer
which is expected to be focusable
for which @renderer is, or may be a sibling. Read moreSource§fn focus_siblings(&self, renderer: &impl IsA<CellRenderer>) -> Vec<CellRenderer>
fn focus_siblings(&self, renderer: &impl IsA<CellRenderer>) -> Vec<CellRenderer>
Source§fn preferred_height(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
) -> (i32, i32)
fn preferred_height( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, ) -> (i32, i32)
Source§fn preferred_height_for_width(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
width: i32,
) -> (i32, i32)
fn preferred_height_for_width( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, width: i32, ) -> (i32, i32)
Source§fn preferred_width(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
) -> (i32, i32)
fn preferred_width( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, ) -> (i32, i32)
Source§fn preferred_width_for_height(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
height: i32,
) -> (i32, i32)
fn preferred_width_for_height( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, height: i32, ) -> (i32, i32)
Source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
Source§fn has_renderer(&self, renderer: &impl IsA<CellRenderer>) -> bool
fn has_renderer(&self, renderer: &impl IsA<CellRenderer>) -> bool
Source§fn inner_cell_area(
&self,
widget: &impl IsA<Widget>,
cell_area: &Rectangle,
) -> Rectangle
fn inner_cell_area( &self, widget: &impl IsA<Widget>, cell_area: &Rectangle, ) -> Rectangle
CellArea
implementations
to get the inner area where a given CellRenderer
will be
rendered. It removes any padding previously added by gtk_cell_area_request_renderer(). Read moreSource§fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
Source§fn is_focus_sibling(
&self,
renderer: &impl IsA<CellRenderer>,
sibling: &impl IsA<CellRenderer>,
) -> bool
fn is_focus_sibling( &self, renderer: &impl IsA<CellRenderer>, sibling: &impl IsA<CellRenderer>, ) -> bool
Source§fn remove(&self, renderer: &impl IsA<CellRenderer>)
fn remove(&self, renderer: &impl IsA<CellRenderer>)
Source§fn remove_focus_sibling(
&self,
renderer: &impl IsA<CellRenderer>,
sibling: &impl IsA<CellRenderer>,
)
fn remove_focus_sibling( &self, renderer: &impl IsA<CellRenderer>, sibling: &impl IsA<CellRenderer>, )
Source§fn request_renderer(
&self,
renderer: &impl IsA<CellRenderer>,
orientation: Orientation,
widget: &impl IsA<Widget>,
for_size: i32,
) -> (i32, i32)
fn request_renderer( &self, renderer: &impl IsA<CellRenderer>, orientation: Orientation, widget: &impl IsA<Widget>, for_size: i32, ) -> (i32, i32)
CellArea
implementations
to request size for cell renderers. It’s important to use this
function to request size and then use gtk_cell_area_inner_cell_area()
at render and event time since this function will add padding
around the cell for focus painting. Read moreSource§fn set_focus_cell(&self, renderer: Option<&impl IsA<CellRenderer>>)
fn set_focus_cell(&self, renderer: Option<&impl IsA<CellRenderer>>)
Source§fn snapshot(
&self,
context: &impl IsA<CellAreaContext>,
widget: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
paint_focus: bool,
)
fn snapshot( &self, context: &impl IsA<CellAreaContext>, widget: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, paint_focus: bool, )
Source§fn stop_editing(&self, canceled: bool)
fn stop_editing(&self, canceled: bool)
Source§fn connect_add_editable<F: Fn(&Self, &CellRenderer, &CellEditable, &Rectangle, TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_add_editable<F: Fn(&Self, &CellRenderer, &CellEditable, &Rectangle, TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_apply_attributes<F: Fn(&Self, &TreeModel, &TreeIter, bool, bool) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_apply_attributes<F: Fn(&Self, &TreeModel, &TreeIter, bool, bool) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_focus_changed<F: Fn(&Self, &CellRenderer, TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_focus_changed<F: Fn(&Self, &CellRenderer, TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_remove_editable<F: Fn(&Self, &CellRenderer, &CellEditable) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_remove_editable<F: Fn(&Self, &CellRenderer, &CellEditable) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_edit_widget_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_edit_widget_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_edited_cell_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
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&self,
f: F,
) -> SignalHandlerId
fn connect_focus_cell_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl<O> CellAreaExtManual for O
impl<O> CellAreaExtManual for O
Source§fn add_with_properties(
&self,
renderer: &impl IsA<CellRenderer>,
properties: &[(&str, &dyn ToValue)],
)
fn add_with_properties( &self, renderer: &impl IsA<CellRenderer>, properties: &[(&str, &dyn ToValue)], )
Source§fn cell_get_value(
&self,
renderer: &impl IsA<CellRenderer>,
property_name: impl IntoGStr,
) -> Value
fn cell_get_value( &self, renderer: &impl IsA<CellRenderer>, property_name: impl IntoGStr, ) -> Value
Source§fn cell_get<V: for<'b> FromValue<'b> + 'static>(
&self,
renderer: &impl IsA<CellRenderer>,
property_name: impl IntoGStr,
) -> V
fn cell_get<V: for<'b> FromValue<'b> + 'static>( &self, renderer: &impl IsA<CellRenderer>, property_name: impl IntoGStr, ) -> V
Self::cell_get_value
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O: IsA<CellLayout>,
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O: IsA<CellLayout>,
Source§fn add_attribute(
&self,
cell: &impl IsA<CellRenderer>,
attribute: &str,
column: i32,
)
fn add_attribute( &self, cell: &impl IsA<CellRenderer>, attribute: &str, column: i32, )
Source§fn clear(&self)
fn clear(&self)
Source§fn clear_attributes(&self, cell: &impl IsA<CellRenderer>)
fn clear_attributes(&self, cell: &impl IsA<CellRenderer>)
Source§fn cells(&self) -> Vec<CellRenderer>
fn cells(&self) -> Vec<CellRenderer>
Source§fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool)
fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool)
Source§fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32)
fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32)
Source§fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>(
&self,
cell: &impl IsA<CellRenderer>,
func: P,
)
fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, cell: &impl IsA<CellRenderer>, func: P, )
CellLayout
DataFunc to use for @self. Read moreSource§impl<O> CellLayoutExtManual for Owhere
O: IsA<CellLayout>,
impl<O> CellLayoutExtManual for Owhere
O: IsA<CellLayout>,
Source§fn set_attributes(
&self,
cell: &impl IsA<CellRenderer>,
attributes: &[(&str, i32)],
)
fn set_attributes( &self, cell: &impl IsA<CellRenderer>, attributes: &[(&str, i32)], )
Source§fn unset_cell_data_func(&self, cell: &impl IsA<CellRenderer>)
fn unset_cell_data_func(&self, cell: &impl IsA<CellRenderer>)
Source§impl<T> CloneToUninit for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
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Source§impl<O> GObjectPropertyExpressionExt for O
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&self,
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